Jenx Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 31, D:1) 4 stones (13, 32, D:1) a +0 ring mail (14, 10, D:1) a +0 dagger (15, -6, D:1) a +0 short sword (19, 35, D:1) a +0 club (20, 25, D:1) a +0 short sword (20, 36, D:1) a ball python skeleton (23, -6, D:1) a +0 whip (25, 1, D:1) 6 stones (27, 4, D:1) a flux talisman (29, 19, D:1) a hobgoblin skeleton (29, 20, D:1) a +0 dagger a goblin skeleton (30, 33, D:1) a quokka skeleton (31, 2, D:1) a +0 pair of gloves (40, 15, D:1) 5 stones (41, -6, D:1) a ball python corpse (skeletalised by now) (43, 12, D:1) a jackal skeleton a jackal skeleton (43, 13, D:1) a jackal skeleton Level 2 of the Dungeon [Shop] Akiwk's Weapon Shop a +0 trident (49 gold) 5 stones (7 gold) 8 stones (11 gold) the +8 orcbow "Q" {chaos, Dex+4} (863 gold) Dex+4: It affects your dexterity (+4). a +0 lajatang (210 gold) 5 stones (7 gold) the +8 autumn katana {manifold assault} (707 gold) a +4 trident of flaming (396 gold) a +0 club (14 gold) 6 poisoned darts (50 gold) a +0 club (14 gold) [Shop] Foremuu's Antique Weapon Boutique the +8 trident of Huxom {chaos, Will+ Dex+2} (1766 gold) Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. a +0 falchion (84 gold) a +0 war axe (98 gold) a +0 mace (84 gold) a +0 sling (42 gold) the +1 dagger "Boofaff" {speed, rPois Stlth+} (700 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 whip (70 gold) [Shop] Runukarph's Jewellery Shop an amulet of the acrobat (420 gold) a ring of poison resistance (280 gold) a beast talisman (280 gold) a storm talisman (1120 gold) a +6 ring of dexterity (504 gold) a ring of ice (350 gold) a ring of see invisible (210 gold) a ring of fire (350 gold) an amulet of the acrobat (420 gold) a ring of wizardry (420 gold) an amulet of magic regeneration (420 gold) [Shop] Fazee's Antique Armour Shop a +0 robe (16 gold) a +2 pair of gloves of stealth (516 gold) a +0 leather armour (48 gold) the +1 chain mail of Lywaino {Int+2} (496 gold) Int+2: It affects your intelligence (+2). a +0 robe (16 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) [Shop] Vunatuing's Armour Emporium a +0 robe (9 gold) the +1 robe of Minor Irritation {rF+++ rN+ SInv Stlth-} (765 gold) rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a +0 robe (9 gold) the +0 plate armour "Duddoek" {rElec} (518 gold) rElec: It insulates you from electricity. a +0 pair of boots (63 gold) the +14 plate armour of the Abyss {rN+ Will+ Stlth+} (1523 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 ring mail of fire resistance (154 gold) a +0 pair of boots (63 gold) (0, 0, D:2) a +0 ring mail (2, 4, D:2) a +0 club (6, 3, D:2) a human corpse (skeletalised by now) (7, 4, D:2) a +0 club (22, -18, D:2) a frilled lizard corpse (skeletalised by now) (27, 0, D:2) a quokka corpse (skeletalised by now) (28, -18, D:2) 4 stones (29, -3, D:2) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (38, -20, D:2) a rat corpse (skeletalised by now) (38, 10, D:2) a +0 dagger (39, 15, D:2) a +0 spear (43, -8, D:2) a +1 dagger of draining (44, 2, D:2) a +0 rapier (46, 11, D:2) a +0 whip a kobold corpse (skeletalised by now) (48, -18, D:2) 8 stones (50, -2, D:2) 9 stones (52, 20, D:2) a +0 dagger (58, 16, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) (0, 1, D:3) an adder corpse (skeletalised by now) (9, -13, D:3) a ball python corpse (skeletalised by now) (14, -8, D:3) a +3 heavy spear a +0 ring mail a gnoll skeleton (15, -8, D:3) a +0 halberd a gnoll skeleton (19, -14, D:3) a +0 dagger (20, -32, D:3) a +0 short sword an orc skeleton (20, -8, D:3) a +0 flail a +0 flail a gnoll skeleton (21, -13, D:3) a quokka corpse (skeletalised by now) (21, -8, D:3) a +0 whip a +0 halberd a gnoll skeleton (26, -33, D:3) a frilled lizard skeleton (36, -28, D:3) a +0 leather armour (36, 3, D:3) a book of Movement (38, -42, D:3) a +0 short sword (47, -40, D:3) 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -6, D:4) a +0 dagger (10, 4, D:4) a +0 whip (10, 5, D:4) 7 stones (17, -17, D:4) a hobgoblin skeleton (19, -17, D:4) a ball python skeleton (20, -16, D:4) a +0 club a +0 club a +0 club a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton (21, -16, D:4) a +0 club a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (21, -5, D:4) a +1 pair of gloves of infusion (21, 6, D:4) an adder skeleton (22, -17, D:4) a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton a goblin skeleton (22, 15, D:4) a +0 cloak (23, -6, D:4) an orb of guile (31, -22, D:4) a +0 whip a kobold corpse (skeletalised by now) (34, 4, D:4) 3 poisoned darts (38, 5, D:4) a +0 robe (45, -19, D:4) 2 poisoned darts (47, -5, D:4) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (49, -5, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (5, 11, D:5) a bombardier beetle corpse (7, -1, D:5) an adder corpse (10, 10, D:5) a stone (10, 11, D:5) 2 datura-tipped darts (11, 11, D:5) a +0 dagger (18, 9, D:5) a +0 club (23, -8, D:5) a scorpion corpse