Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1851739356141835112 15329 Jenx the Grappler (level 12, 0/119 HPs) Began as a Troll Fighter on Nov 4, 2024. Was a Priest of Yredelemnul. Slain by an eight-headed hydra (3 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:19:27 (9022 turns). Jenx the Grappler (Troll Fighter) Turns: 9022, Time: 00:19:28 Health: 0/119 AC: 13 Str: 29 XL: 12 Next: 0% Magic: 19/24 EV: 9 Int: 9 God: Yredelemnul [***...] Gold: 781 SH: 14 Dex: 11 Spells: 11/11 levels left rFire . . . a - +1 trident (flame) rCold . . . C - +0 tower shield rNeg . . . y - +0 robe of Beauty {Int+3} rPois + b - +2 hat "Tentuz" {Rampage Will+ Int+2 Stlth+} rElec . B - +2 cloak {rPois} rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth +++ p - ring of magical power HPRegen 1.19/turn G - +4 ring of protection MPRegen 0.19/turn %: rampage @: wreathed by umbra, lit torch A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight You were on level 2 of the Lair of Beasts. You worshipped Yredelemnul. Yredelemnul was most pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 841 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons a - a +1 trident of flaming (weapon) Missiles J - 12 javelins (quivered) Armour b - the +2 hat "Tentuz" (worn) {Rampage Will+ Int+2 Stlth+} (You acquired it on level 1 of the Lair of Beasts) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. y - the +0 robe of Beauty (worn) {Int+3} (You took it off an orc on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). B - a +2 cloak of poison resistance (worn) C - a +0 tower shield (worn) E - a +2 cloak Jewellery p - a ring of magical power (left claw) G - a +4 ring of protection (right claw) Wands t - a wand of charming (11) x - a wand of warping (11) N - a wand of light (2) O - a wand of polymorph (12) Scrolls f - 7 scrolls of teleportation g - 3 scrolls of fog h - 2 scrolls of enchant weapon l - 2 scrolls of revelation m - a scroll of blinking v - a scroll of poison A - a scroll of amnesia Potions c - 4 potions of might d - 4 potions of curing e - 3 potions of haste j - 3 potions of mutation o - 3 potions of ambrosia u - a potion of brilliance D - a potion of invisibility F - a potion of resistance I - a potion of berserk rage {unknown} Skills: + Level 8.1 Fighting + Level 8.1 Dodging + Level 8.9 Shields * Level 9.9 Unarmed Combat + Level 6.2 Invocations You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 77% 1 Summon Small Mammal Summ 0% N/A 77% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 88% 2 Scorch Fire 0% 2d5 88% 2 Sublimation of Blood Necr 0% N/A 88% 2 Inner Flame Hex/Fire 0% N/A 98% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 98% 3 Passwall Erth 0% N/A 98% 3 Sigil of Binding Hex 0% N/A 98% 3 Swiftness Air 0% N/A 98% 3 Anguish Hex/Necr 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Summon Hydra Summ 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (2/5) D:10 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ! Portals: Trove: D:10 (give +6 demon trident) Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The eight-headed hydra bites you. Your yak zombie gores the eight-headed hydra! You hit the eight-headed hydra. You burn the eight-headed hydra. The eight-headed hydra is moderately wounded. Your water moccasin zombie bites the eight-headed hydra. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. Your water moccasin zombie bites the eight-headed hydra. Your yak zombie gores the eight-headed hydra. You puncture the eight-headed hydra! You burn the eight-headed hydra. The eight-headed hydra is severely wounded. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. You block the eight-headed hydra's attack. The eight-headed hydra barely misses you. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. Your water moccasin zombie completely misses the eight-headed hydra. Your yak zombie barely misses the eight-headed hydra. You block the eight-headed hydra's attack. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You block the eight-headed hydra's attack. The eight-headed hydra bites you but does no damage. You block the eight-headed hydra's attack. The eight-headed hydra bites you. You die... Your body rises from the dead as a mindless zombie. #. .. .# . ##. P..# # ..## .. #.. ##### .# ....##.## #..#....... .#