Jepp2078 Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones (1, 38, D:1) a +0 club (29, 6, D:1) a +0 hand axe (31, 14, D:1) a +0 spear (32, 16, D:1) a +0 club 3 stones (34, 28, D:1) a +0 club (37, 9, D:1) a +0 mace (38, 0, D:1) a +0 short sword (38, 5, D:1) a +0 dagger (40, 36, D:1) a +2 whip of venom (41, 41, D:1) 33 stones (43, 35, D:1) 19 stones (50, 37, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 23 stones (4, -15, D:2) a +0 club (10, -4, D:2) a +0 ring mail (24, 0, D:2) a +0 buckler (24, 24, D:2) a +0 dagger (35, 7, D:2) the +3 hand axe of the Saving Seer {venom, rC- rCorr Dex+4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (38, 5, D:2) 14 stones (39, 8, D:2) a +0 club (40, 31, D:2) a +0 dagger (45, 2, D:2) a +0 whip (47, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, 0, D:3) a +0 flail a +0 flail (2, 49, D:3) 13 stones (13, 30, D:3) a +0 dagger (14, 13, D:3) a +0 dagger (14, 28, D:3) 21 arrows (21, -4, D:3) 28 stones (29, -2, D:3) 16 stones (29, 3, D:3) the +6 rapier of Kuikh {vorpal, Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). (29, 23, D:3) a +0 robe (31, 15, D:3) 22 stones (31, 41, D:3) a +3 scale mail (43, 12, D:3) 9 stones (54, 5, D:3) a +0 plate armour (57, 34, D:3) a +0 cloak a +3 quarterstaff of chaos (58, 32, D:3) a +0 mace Level 4 of the Dungeon [Shop] Zedaesm's Weapon Shoppe a +1 vampiric battleaxe (265 gold) a +0 whip (25 gold) a +2 mace of holy wrath (174 gold) a +0 whip (25 gold) a +0 club (10 gold) the +3 flail of the Unspeakable One {elec, rElec rN+ Dex-4} (335 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 dagger of venom (44 gold) a +0 club (10 gold) a +5 hand axe of flaming (324 gold) (0, 0, D:4) a +0 whip (9, -42, D:4) 4 javelins (13, -14, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 club (14, -14, D:4) a +0 leather armour a +0 whip (15, -14, D:4) a +0 leather armour a +0 hand axe (21, 5, D:4) a +0 robe (32, -36, D:4) a +0 leather armour a +0 short sword (32, -2, D:4) a +0 mace (33, -36, D:4) a +0 club (33, -35, D:4) a +0 club a +0 dagger (33, -33, D:4) a +0 club (34, -35, D:4) a +0 robe a +0 dagger (35, -1, D:4) a +0 dagger (43, -28, D:4) a +0 hand axe a +0 ring mail a +0 short sword a +0 chain mail a +2 dagger of holy wrath a +0 robe (43, -27, D:4) a +0 club (43, -25, D:4) a +0 short sword a +0 chain mail (52, -7, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -26, D:5) a +0 plate armour (3, 14, D:5) a +0 leather armour (6, -15, D:5) a +0 dagger (8, 10, D:5) a +0 robe (24, -34, D:5) a +0 pair of gloves (27, -9, D:5) 21 arrows (28, 1, D:5) a +0 dagger (29, -26, D:5) a +0 hand crossbow (29, -4, D:5) a +0 leather armour (33, 3, D:5) a +0 flail (35, -2, D:5) a +0 leather armour (41, -37, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (3, -6, D:6) a +3 hunting sling (9, -27, D:6) a +1 flail of holy wrath a +0 leather armour (10, -27, D:6) a +0 dagger a +0 robe (10, -26, D:6) a +0 trident a +0 leather armour (11, -28, D:6) a +0 short sword a +0 ring mail (14, -27, D:6) a +0 ring mail (15, -20, D:6) a +0 spear (16, -42, D:6) a +0 shortbow 13 arrows (36, 9, D:6) a +0 scimitar (40, 2, D:6) a +0 leather armour (51, -5, D:6) a +0 trident (53, 5, D:6) 11 stones Level 7 of the Dungeon (0, 0, D:7) 12 bolts (8, 22, D:7) a +0 ring mail (21, 23, D:7) a +0 scale mail (26, 8, D:7) a +0 chain mail (29, -12, D:7) a +0 dagger (31, 21, D:7) a +2 dagger a +0 robe (32, 12, D:7) a +0 dagger (33, 13, D:7) a +4 war axe a +0 robe (34, 15, D:7) a +0 flail (34, 16, D:7) a +3 war axe a +0 robe (35, 22, D:7) a +2 scale mail of willpower (36, 13, D:7) a +3 morningstar a +0 robe (37, 5, D:7) a +0 hand axe (38, 30, D:7) a +0 club (39, 27, D:7) a +0 long sword 17 stones a +0 robe a +0 hand axe (39, 29, D:7) a +0 hand axe a +0 chain mail (45, 42, D:7) 14 stones (47, 8, D:7) 22 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar (4, -24, D:8) 24 stones (4, -19, D:8) 8 bolts (9, -11, D:8) 20 sling bullets (11, -34, D:8) a +0 scale mail (14, -14, D:8) 24 stones (17, -11, D:8) a +0 robe (25, -10, D:8) 17 stones (30, -42, D:8) 15 arrows (32, -11, D:8) a +2 scimitar of flaming a +0 robe (36, -26, D:8) a +0 leather armour a +0 whip (36, -8, D:8) a +0 leather armour (36, -5, D:8) 19 arrows (36, 0, D:8) a +0 whip (37, -29, D:8) a +0 robe a +1 short sword a +0 robe a +4 battleaxe a +0 robe a +5 morningstar a +0 robe a +0 dagger (37, -28, D:8) a +0 robe a +0 dagger (39, -24, D:8) a +0 whip (41, -39, D:8) 18 bolts (45, -24, D:8) a +0 club a +0 leather armour (46, -24, D:8) a +0 broad axe of flaming (46, -22, D:8) a +0 scale mail (47, -26, D:8) a +0 great mace a +0 giant club (49, 4, D:8) a +0 quarterstaff (55, -22, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) a +4 long sword (6, 10, D:9) a +0 dagger (7, -2, D:9) a +0 robe (11, 12, D:9) a +0 ring mail (12, 12, D:9) a +0 pair of boots (17, 18, D:9) a +0 robe (17, 24, D:9) 15 bolts (20, 27, D:9) 22 sling bullets (22, -4, D:9) a +0 falchion of draining (37, 4, D:9) the +1 leather armour of the End {+Blink rF- rN+ Str+2} Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. +Blink: It lets you blink. (39, 8, D:9) 19 arrows a +0 shortbow (40, 17, D:9) a +0 club (43, 8, D:9) a +2 robe of fire resistance a +0 dagger (45, 7, D:9) a +0 mace (45, 8, D:9) a +0 leather armour a +0 mace (45, 12, D:9) a +0 scimitar (47, 22, D:9) 11 sling bullets (56, 20, D:9) a +6 falchion a +0 robe (56, 23, D:9) a +2 spear a +0 robe (56, 24, D:9) a +5 great sword of freezing a +0 robe a scroll of noise (56, 32, D:9) a +0 shortbow 17 arrows (59, 28, D:9) 19 sling bullets Level 10 of the Dungeon [Shop] Zesuf's Weapon Boutique a +0 hand axe (48 gold) 15 sling bullets (120 gold) a +2 dagger of speed (288 gold) a +0 halberd (64 gold) a +0 short sword (48 gold) 18 stones (28 gold) a +0 flail (56 gold) a +0 rapier of distortion (192 gold) (0, 0, D:10) a +0 falchion (6, -49, D:10) a +0 halberd (6, -10, D:10) 15 stones (12, -34, D:10) a +0 giant spiked club a +0 giant club (14, -53, D:10) a +0 rapier (14, -32, D:10) a +2 pair of gloves (16, -34, D:10) a +0 dagger (21, -4, D:10) 19 stones (28, -48, D:10) a +3 dagger a +0 robe (28, -45, D:10) a +0 halberd a +0 robe (28, -31, D:10) 21 sling bullets (29, -48, D:10) a +0 war axe a +0 robe (31, -48, D:10) a +0 battleaxe a +1 robe of positive energy (37, -23, D:10) the +1 robe of an ossuary {Fly rF+ rN+++ MP+9} rF: It protects you from fire. rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (+9). Fly: It grants you flight. (40, -33, D:10) a staff of earth (41, -36, D:10) a +0 hand axe (42, -37, D:10) a +0 robe a +0 dagger of venom (42, -25, D:10) a +0 shortbow 21 arrows (45, -39, D:10) a +0 war axe a +0 flail a +0 shortbow 26 arrows (45, -17, D:10) a +0 giant club a +0 giant club (48, -52, D:10) a +0 ring mail (48, -11, D:10) 21 bolts Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (0, 20, Lair:1) a +0 spear (0, 34, Lair:1) a +0 rapier (5, 1, Lair:1) 20 stones (8, 31, Lair:1) 12 sling bullets (20, 22, Lair:1) a potion of lignification (23, 18, Lair:1) a scroll of summoning (23, 26, Lair:1) a +0 crystal plate armour (40, 35, Lair:1) a +0 helmet (40, 41, Lair:1) a +0 ring mail (46, 31, Lair:1) 17 stones (50, 42, Lair:1) a +0 robe Level 2 of the Lair of Beasts