Dungeon Crawl Stone Soup version 0.32.0-9-ga5a68c12b4 (webtiles) character file. Game seed: 986431074719020448 445 Jerry the Trooper (level 6, 0/49 HPs) Began as a Demonspawn Gladiator on Sept 6, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:15:40 (4525 turns). Jerry the Trooper (Demonspawn Gladiator) Turns: 4525, Time: 00:15:41 Health: 0/49 AC: 8 Str: 16 XL: 6 Next: 72% Magic: 6/6 EV: 11 Int: 9 God: Gold: 199 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . p - +3 leather armour rPois . c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -9), wreathed by umbra A: demonic guardian 1, foul shadow 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) m - a +0 dagger Missiles d - 4 throwing nets (quivered) e - a javelin Armour c - a +1 helmet (worn) p - a +3 leather armour (worn) Jewellery j - an amulet of magic regeneration Scrolls b - 3 scrolls of identify f - 2 scrolls of poison n - a scroll of enchant armour o - a scroll of vulnerability Potions g - 2 potions of enlightenment h - a potion of might i - a potion of attraction k - a potion of haste Skills: + Level 4.4 Fighting + Level 4.4 Long Blades - Level 1.7 Throwing + Level 3.2 Armour - Level 2.6 Dodging + Level 1.4 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 43% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Jinxbite Hex 0% N/A 58% 2 Frozen Ramparts Ice 0% 1d1 82% 3 Ozocubu's Armour Ice 0% N/A 82% 3 Passwall Erth 0% N/A 82% 3 Swiftness Air 0% N/A 82% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Fedhas Hepliaklqana Annotations: D:4 3 runed translucent doors, Tinttamiau's ghost, amateur HuNe Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin misses you. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. The water moccasin closely misses you. You slash the water moccasin! The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are lethally poisoned! The water moccasin poisons you! The water moccasin is seared by the foul flame within you. The water moccasin is almost dead. Okay, then. You closely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is almost dead. You die... #..........# #.# .......o##.###.#### #...............# ....####...o.####)###### . ##...##.$#)##...# ##5##...#.)#...##### #.#J{o##..#........ +#.#SS##..).<.....#. ..###..@###...........## ......ß...............# ..###...###....#[..#### +#.#+ ##...#...# #. #.# ##.##...# #. ##.## #)##.####### #####. ##...## #[##.#.....# ......####.....####....#.....# .............................# You could see a water moccasin (ally target), a jelly, an adder, an orc and a friendly quasit (summoned, wandering). Vanquished Creatures A scorpion (D:5) A bombardier beetle (D:4) 2 orc priests (D:5) Natasha (twice) (D:3) An iguana (D:4) 2 orc wizards Robin (D:3) 6 adders A dart slug (D:2) 2 ribbon worms (D:3) 12 orcs 7 ball pythons 3 bats (D:1) 3 endoplasms 2 giant cockroaches 14 goblins 2 hobgoblins (D:4) 6 kobolds 2 quokkas (D:3) 2 frilled lizards 2 rats 74 creatures vanquished. Vanquished Creatures (collateral kills) 3 orcs (D:3) A giant cockroach (D:2) 3 goblins 2 hobgoblins A ball python (D:2) 10 creatures vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jerry the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 311 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 311 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1203 | D:2 | Reached skill level 1 in Armour 1338 | D:2 | Reached XP level 3. HP: 16/28 MP: 3/3 1779 | D:3 | Found a hazy altar of Hepliaklqana. 1915 | D:3 | Found a shadowy altar of Dithmenos. 1932 | D:3 | Noticed Robin 2052 | D:3 | Reached XP level 4. HP: 31/35 MP: 4/4 2058 | D:3 | Killed Robin 2201 | D:3 | Found a blossoming altar of Fedhas. 2283 | D:3 | Noticed Natasha 2290 | D:3 | Killed Natasha 2291 | D:3 | Reached XP level 5. HP: 26/41 MP: 5/5 2542 | D:3 | Noticed Natasha 2551 | D:3 | Killed Natasha 3015 | D:4 | Noticed Tinttamiau's ghost (amateur HuNe) 3015 | D:4 | Noticed an ice beast 3183 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 3183 | D:4 | Reached XP level 6. HP: 38/48 MP: 6/6 3324 | D:4 | Found a runed translucent gate. 3324 | D:4 | Found a runed translucent gate. 3324 | D:4 | Found a runed translucent gate. 3951 | D:5 | Entered Level 5 of the Dungeon 4200 | D:5 | Reached skill level 1 in Stealth 4514 | D:5 | Noticed a water moccasin 4525 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_d, layout_basic, hangedman_decor_slide_cut, nicolae_hexahallways, minmay_misc_feat_pillars, chequers_serial_rivers_small_b D:2: layout_rooms D:3: layout_loops_ring, fedhas_altar_1, mainiacjoe_overflow_alcove_4, lemuel_round_altar, uniq_natasha, uniq_robin D:4: layout_basic, gammafunk_ghost_icy, kennysheep_another_room, hangedman_decor_lopped D:5: cheibrodos_barr_body, layout_loops_cross Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 3 4 | 4.4 Armour | 1 2 3 | 3.2 Fighting | 3 4 | 4.4 Stealth | 1 | 1.4 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 115 | 191 || 306 Use: Scroll | 5 | 5 || 10 Armour: Leather armour | 57 | 32 || 89 Scale mail | 78 | 107 || 185 Dodge: Dodged | 73 | 100 || 173