Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 10857374878030864048 25 JesperJ the Magician (level 3, 25/25 HPs) Began as a Djinni Fire Elementalist on Mar 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:03:12 (438 turns). JesperJ the Magician (Djinni Fire Elementalist) Turns: 438, Time: 00:03:13 Health: 25/25 AC: 2 Str: 7 XL: 3 Next: 20% Gold: 78 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . e - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans d - a serpent talisman Scrolls b - a scroll of immolation {unknown} c - a scroll of identify {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft + Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Magic Dart Conj 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. As you open the door, it creaks loudly! 3 jackals come into view. The jackal barks! x3 You hit the jackal but do no damage. The jackal closely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal barely misses you. The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal closely misses you. The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. You kill the jackal! Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal barely misses you. The foxfire hits the jackal. The jackal is severely wounded. The foxfire hits the jackal. You kill the jackal! You see here a jackal corpse. You see here a jackal corpse. There is an open door here. As you open the door, it creaks loudly! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ##†## .## #.# ..## #.# ...## ##'## ....# ##...## ...## ##.....## ...## ##.......## ....####.........####... .......+........@'...... #...####.........####... ...## ##.......## ##########.....## ...).)..###...## #######.# ##+## # #.# #.# # #####.####.### # #............# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JesperJ the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | JesperJ set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 363 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 363 | D:1 | Learned a level 1 spell: Magic Dart 438 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_corners Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.5 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Foxfire || 20 Armour: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 437 | 291 | 146 | 0 | 209 | 1 | 437.0 | Dungeon | 437 | 291 | 146 | 0 | 209 | 1 | 437.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 437 daAuts