Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 5339562448543438699 329 JesperJ the Magician (level 6, -5/40 HPs) Began as a Djinni Conjurer on Mar 13, 2025. Slain by Duvessa ... wielding a +0 short sword (11 damage) ... on level 4 of the Dungeon. The game lasted 00:14:13 (3226 turns). JesperJ the Magician (Djinni Conjurer) Turns: 3226, Time: 00:14:14 Health: -5/40 AC: 3 Str: 6 XL: 6 Next: 80% Gold: 213 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . k - +1 whip (vamp) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ v - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... h - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-6 HP) @: immotile, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons k - a +1 vampiric whip (weapon) q - a +3 hand axe Armour a - a +0 robe (worn) p - a +0 leather armour v - a +0 helmet (worn) Jewellery h - a +4 ring of slaying (worn) Wands r - a wand of mindburst (12) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of fear {unknown} i - a scroll of blinking {unknown} j - a scroll of enchant weapon {unknown} l - 2 scrolls of teleportation {unknown} n - a scroll of revelation {unknown} o - 2 scrolls of brand weapon {unknown} s - a scroll of poison {unknown} Potions b - 3 potions of curing {unknown} e - a potion of might {unknown} f - a potion of ambrosia {unknown} g - 2 potions of magic {unknown} m - 2 potions of enlightenment {unknown} t - 3 potions of berserk rage {unknown} u - a potion of heal wounds {unknown} Skills: + Level 4.4 Dodging - Level 2.0 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations - Level 5.1 Hexes - Level 5.1 Summonings - Level 5.1 Necromancy - Level 5.1 Translocations - Level 5.1 Forgecraft - Level 5.1 Fire Magic - Level 5.1 Ice Magic - Level 5.1 Air Magic - Level 5.1 Earth Magic - Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Momentum Strike Conj/Tloc 56% 3d9 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray misses Dowan. (Press . to maintain the ray.) The searing ray hits Dowan! Dowan is almost dead. Dowan points at you and mumbles some strange words. The puff of flame misses you. The searing ray hits Dowan! You kill Dowan! You hear a distant scream of rage. You stop channelling your searing ray. Duvessa weeps. Duvessa goes berserk! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line (Press . to maintain the ray.) The searing ray hits Duvessa but does no damage. The searing ray hits Duvessa! Duvessa is lightly wounded. Duvessa misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits Duvessa. Duvessa is moderately wounded. (Press . to maintain the ray.) Duvessa hits you with a +0 short sword! The searing ray hits Duvessa but does no damage. Duvessa is moderately wounded. Duvessa hits you but does no damage. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Aiming: Momentum Strike (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Duvessa, wielding a +0 short sword and wearing a +3 leather armour of cold resistance (moderately wounded, berserk, fast, 77% to hit) The concentrated momentum hits Duvessa! Duvessa is heavily wounded. You are unable to move. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Duvessa hits you with a +0 short sword! You die... .###....####......[.. .# #.#.## ......) .# #.### ..... .# #.# ... ## #.##### #'# #.....# #.# #####.# #†# #.# ##e## #.# ##.@.## #.#####.....### #.##............ #.##........#### #.....##.#### ####.###.# #.# #.# #.. ..# ####### You could see Duvessa (berserk, fast). Vanquished Creatures A scorpion (D:4) Dowan (D:4) An orc priest (D:3) 7 adders 2 ufetubi (D:3) 3 ribbon worms A dart slug (D:4) 15 orcs 4 ball pythons 10 endoplasms 2 giant cockroaches 2 goblins 6 hobgoblins 11 jackals 6 quokkas 6 bats A frilled lizard (D:1) 12 kobolds 6 rats 97 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JesperJ the Djinni Conjurer began the quest for the Orb. 0 | D:1 | JesperJ set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 516 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 516 | D:1 | Learned a level 1 spell: Soul Splinter 914 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1919 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 1919 | D:3 | Learned a level 2 spell: Momentum Strike 2725 | D:4 | Reached XP level 6. HP: 34/40 MP: 0/0 3038 | D:4 | Reached skill level 5 in Spellcasting 3038 | D:4 | Reached skill level 5 in Conjurations 3038 | D:4 | Reached skill level 5 in Hexes 3038 | D:4 | Reached skill level 5 in Summonings 3038 | D:4 | Reached skill level 5 in Necromancy 3038 | D:4 | Reached skill level 5 in Translocations 3038 | D:4 | Reached skill level 5 in Forgecraft 3038 | D:4 | Reached skill level 5 in Fire Magic 3038 | D:4 | Reached skill level 5 in Ice Magic 3038 | D:4 | Reached skill level 5 in Air Magic 3038 | D:4 | Reached skill level 5 in Earth Magic 3038 | D:4 | Reached skill level 5 in Alchemy 3205 | D:4 | Noticed Dowan 3213 | D:4 | Noticed Duvessa 3218 | D:4 | Killed Dowan 3226 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, minmay_3d_cube D:2: layout_basic D:3: layout_loops_cross D:4: layout_loops_corners, minivault_24, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Dodging | 3 4 | 4.4 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | 92 || 156 Searing Ray | 4 | 24 || 28 Momentum Strike | | 4 || 4 Armour: Robe | 2 | 8 || 10 Dodge: Dodged | 3 | 16 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3223 | 2695 | 528 | 192 | 2053 | 4 | 805.8 | Dungeon | 3223 | 2695 | 528 | 192 | 2053 | 4 | 805.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1006 daAuts D:3: 858 daAuts D:1: 733 daAuts D:4: 624 daAuts