Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 6106079823123260666 333 JesperJ the Magician (level 6, -2/40 HPs) Began as a Djinni Conjurer on Mar 13, 2025. Slain by an orc ... wielding a +0 dagger (4 damage) ... on level 4 of the Dungeon. The game lasted 00:11:42 (2873 turns). JesperJ the Magician (Djinni Conjurer) Turns: 2873, Time: 00:11:43 Health: -2/40 AC: 5 Str: 6 XL: 6 Next: 83% Gold: 273 EV: 17 Int: 19 God: SH: 0 Dex: 14 rFire + + . r - +3 trident rCold + . . (no offhand) rNeg . . . l - +0 robe of the Jersey Devil {rC++ Archmagi} rPois ∞ e - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... u - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.26/turn %: archmagi, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 273 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 dagger f - a +0 dagger of venom r - a +3 trident (weapon) Armour a - a +0 robe e - a +2 helmet (worn) l - the +0 robe of the Jersey Devil (worn) {rC++ Archmagi} (You found it on level 2 of the Dungeon) rC++: It greatly protects you from cold. Archmagi: It increases the power of your magical spells. o - a +0 leather armour Jewellery u - a +5 ring of evasion (worn) Wands m - a wand of polymorph (12) t - a wand of digging (6) Scrolls g - a scroll of immolation {unknown} i - 4 scrolls of identify {unknown} j - a scroll of blinking {unknown} n - a scroll of enchant armour {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of fear {unknown} s - 2 scrolls of poison {unknown} Potions d - a potion of resistance {unknown} h - 3 potions of curing {unknown} k - 4 potions of heal wounds {unknown} v - a potion of ambrosia {unknown} w - a potion of enlightenment {unknown} Skills: * Level 4.1 Dodging - Level 2.0 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 5.2 Hexes + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations + Level 5.2 Forgecraft + Level 5.2 Fire Magic + Level 5.2 Ice Magic + Level 5.2 Air Magic + Level 5.2 Earth Magic + Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 2% 2 c - Fulminant Prism Conj/Alch 18% 3d10 14% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 14% 4 e - Slow Hex 100% N/A 1% 1 f - Jinxbite Hex 74% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc hits you with a +0 war axe! There is a stone staircase leading down here. The orc closely misses you. You fly downwards. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You feel a surge of power! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. HP restored. You fly upwards. The orc shouts! The orc loudly yells encouragement to no one in particular. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! There is a stone staircase leading down here. The ogre closely misses you. You fly downwards. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You feel a surge of power! The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is severely wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre! The ogre is almost dead. * * * LOW HITPOINT WARNING * * * The ogre closely misses you. You don't have enough health to cast this spell. You stop channelling your searing ray. The ogre misses you. You fly upwards. The orc hits you with a +0 dagger. You die... #?...#. ###.#..........# #...... #.. #..........# .......###.# #..........# .......<...###..........# ............###........## ........................# ..#<.........#..........# .............#[.>.†.....# ................@o......# ................O.......# .............##<.......## #.....[......###......## #.?..........# ######## #.[............ ........o...... You could see an ogre and an orc. Vanquished Creatures A phantom (D:4) A bombardier beetle (D:4) An orc priest (D:3) Terence (D:2) 2 orc wizards 3 adders 3 dart slugs A ribbon worm (D:2) 5 orcs 5 endoplasms A giant cockroach (D:3) 7 goblins 4 hobgoblins 6 jackals 14 kobolds 6 quokkas 4 ball pythons 5 bats 4 frilled lizards 6 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JesperJ the Djinni Conjurer began the quest for the Orb. 0 | D:1 | JesperJ set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 545 | D:1 | You are sucked into a shaft and drop 1 floor! 576 | D:1 | Found a faded altar of an unknown god. 639 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 639 | D:1 | Learned a level 1 spell: Slow 1217 | D:2 | Identified the +0 robe of the Jersey Devil {rC++ Archmagi} 1247 | D:2 | Noticed Terence 1253 | D:2 | Killed Terence 1254 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1761 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 1761 | D:3 | Learned a level 2 spell: Jinxbite 2219 | D:3 | Reached XP level 6. HP: 37/40 MP: 0/0 2718 | D:4 | Reached skill level 5 in Spellcasting 2718 | D:4 | Reached skill level 5 in Conjurations 2718 | D:4 | Reached skill level 5 in Hexes 2718 | D:4 | Reached skill level 5 in Summonings 2718 | D:4 | Reached skill level 5 in Necromancy 2718 | D:4 | Reached skill level 5 in Translocations 2718 | D:4 | Reached skill level 5 in Forgecraft 2718 | D:4 | Reached skill level 5 in Fire Magic 2718 | D:4 | Reached skill level 5 in Ice Magic 2718 | D:4 | Reached skill level 5 in Air Magic 2718 | D:4 | Reached skill level 5 in Earth Magic 2718 | D:4 | Reached skill level 5 in Alchemy 2786 | D:5 | Entered Level 5 of the Dungeon 2829 | D:4 | Noticed an ogre 2873 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners, ebering_ecumenical_altar_webs D:2: layout_loops_ring, uniq_terence D:3: layout_loops_cross, amcnicky_mini_pool_small, hangedman_decor_riveting, minmay_fractal_squares_5 D:4: layout_rooms, kennysheep_little_box, temple_pool_b, bh_walls_and_bars D:5: nicolae_cairo_tiling, layout_basic, nicolae_nh_oracle_at_delphi, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.0 Dodging | 3 4 | 4.1 Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | 78 || 139 Searing Ray | 5 | 12 || 17 Slow | 1 | 1 || 2 Armour: Robe | 2 | 8 || 10 Dodge: Dodged | 4 | 12 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2870 | 2341 | 529 | 266 | 1683 | 5 | 574.0 | Dungeon | 2870 | 2341 | 529 | 266 | 1683 | 5 | 574.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1029 daAuts D:3: 955 daAuts D:2: 709 daAuts D:4: 92 daAuts D:5: 83 daAuts