Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 15660676757570690669 816 JesperJ the Magician (level 8, -2/50 HPs) Began as a Djinni Air Elementalist on July 20, 2025. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:22:58 (4026 turns). JesperJ the Magician (Djinni Air Elementalist) Turns: 4026, Time: 00:22:59 Health: -2/50 AC: 5 Str: 7 XL: 8 Next: 16% Gold: 542 EV: 12 Int: 18 God: SH: 0 Dex: 15 rFire + + . (33%) b - +0 short sword rCold x . . (150%) (no offhand) rNeg + . . (50%) i - +1 robe {rN+} rPois ∞ (0%) (no helmet) rElec . (100%) k - +1 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 542 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles e - 5 poisoned darts f - 19 stones g - 7 curare-tipped darts Armour a - a +0 robe c - a +0 pair of boots d - a +0 leather armour h - a +0 plate armour i - a +1 robe of positive energy (worn) j - a +0 ring mail k - a +1 cloak (worn) Wands f - a wand of mindburst (8) p - a wand of polymorph (8) Scrolls c - 6 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of fear {unknown} m - a scroll of fog {unknown} Potions d - a potion of attraction {unknown} f - 2 potions of mutation {unknown} j - 2 potions of curing {unknown} k - a potion of berserk rage {unknown} l - 2 potions of ambrosia {unknown} n - a potion of haste {unknown} o - a potion of invisibility {unknown} p - a potion of magic {unknown} q - a potion of cancellation {unknown} s - a potion of lignification {unknown} t - a potion of enlightenment {unknown} Skills: + Level 3.5 Dodging - Level 1.5 Stealth + Level 6.8 Spellcasting + Level 6.8 Conjurations + Level 6.8 Hexes + Level 6.8 Summonings + Level 6.8 Necromancy + Level 6.8 Translocations + Level 6.8 Forgecraft + Level 6.8 Fire Magic + Level 6.8 Ice Magic + Level 6.8 Air Magic + Level 6.8 Earth Magic + Level 6.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 60% 3-6/arc 1% 2 c - Swiftness Air 30% N/A 1% 3 d - Airstrike Air 15% 2d(3-19) 7% 4 e - Apportation Tloc 60% N/A 1% 1 f - Searing Ray Conj 60% 2d6 1% 2 g - Ensorcelled Hibernat Hex/Ice 60% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Gozag Shops: D:1 ( D:3 ( D:4 =( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin bites you! The water moccasin bites you. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin bites you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you! The water moccasin bites you but does no damage. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is severely wounded. You finish channelling your searing ray. The water moccasin bites you but does no damage. The water moccasin bites you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits the water moccasin but does no damage. The water moccasin is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. You stop channelling your searing ray. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. The water moccasin attacks as it pursues you! The water moccasin bites you. You die... #### ### ...###.###### ##.##.......# ##.#...####.########### .)...............S....# .#........#..#.#@#....# '####..#..#..#.#>#.#..# ..###........#.#.#....# ...###....#..#.#.###..# .#).#........≈≈≈.........# #...#........≈∩≈##.##.......# #...#........≈.≈...#####.##.# .#..####....#≈.≈#..# .# ...##.##.....≈.≈...# ß You could see a water moccasin. Vanquished Creatures Sigmund (D:4) A phantom (D:4) 4 kobold brigands (Sewer) A bombardier beetle (D:4) 2 hounds (D:4) 2 iguanas (D:4) A sleepcap (D:4) 4 gnolls (D:3) 2 adders An ufetubus (D:4) A dart slug (D:4) 4 orcs 6 endoplasms 8 giant cockroaches 6 hobgoblins 4 quokkas 12 ball pythons 5 bats 2 frilled lizards 12 goblins 22 kobolds 3 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JesperJ the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | JesperJ set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Found Ocacamuu's Weapon Boutique. 170 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 822 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 822 | D:2 | Learned a level 1 spell: Apportation 1761 | D:3 | Reached XP level 4. HP: 19/31 MP: 0/0 1854 | D:3 | Found an opulent altar of Gozag. 1981 | D:3 | Found a glowing drain. 1992 | Sewer | Entered a sewer 2144 | Sewer | Noticed a kobold brigand 2176 | Sewer | Killed a kobold brigand 2177 | Sewer | Reached XP level 5. HP: 28/35 MP: 0/0 2177 | Sewer | Learned a level 2 spell: Searing Ray 2392 | Sewer | Reached skill level 5 in Spellcasting 2392 | Sewer | Reached skill level 5 in Conjurations 2392 | Sewer | Reached skill level 5 in Hexes 2392 | Sewer | Reached skill level 5 in Summonings 2392 | Sewer | Reached skill level 5 in Necromancy 2392 | Sewer | Reached skill level 5 in Translocations 2392 | Sewer | Reached skill level 5 in Forgecraft 2392 | Sewer | Reached skill level 5 in Fire Magic 2392 | Sewer | Reached skill level 5 in Ice Magic 2392 | Sewer | Reached skill level 5 in Air Magic 2392 | Sewer | Reached skill level 5 in Earth Magic 2392 | Sewer | Reached skill level 5 in Alchemy 2392 | Sewer | Reached XP level 6. HP: 26/40 MP: 0/0 2532 | Sewer | Reached XP level 7. HP: 35/45 MP: 0/0 2532 | Sewer | Learned a level 2 spell: Ensorcelled Hibernation 2976 | D:3 | Found Boaddac's Antique Weapon Shop. 3437 | D:4 | Found Wum Ijom's Jewellery Boutique. 3446 | D:4 | Noticed Sigmund 3482 | D:4 | Killed Sigmund 3545 | D:4 | Ring shop D:4 3759 | D:4 | Reached XP level 8. HP: 30/50 MP: 0/0 4009 | D:4 | Found Ifoik's Antique Weapon Boutique. 4026 | D:4 | Slain by a water moccasin Illustrated notes # ### . ##.# # #.##... ..# ###.#[..####.#### ................. #....@...#..#.#.# ####..#..#..#.#># #........#.#.# . ##....#..#.#.###.. #........≈≈≈...... #........≈∩≈##.## #........≈.≈...# ####....#≈.≈#..# #.....≈.≈...# Turn 3545 on D:4: Ring shop D:4 Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic, serial_shops, nicolae_shopburst, st_stairs_11, item_on_display_a_b D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_24_doors, gup_sewer_entry_pipe, serial_shops, nicolae_shop_gibbet_a_chance, guppyfry_early_orc_mine D:4: minmay_polygon_palace, layout_basic, chequers_temple_overflow_statue_of_worship, serial_shops, shop, nicolae_shop_peninsula, nicolae_shop_peninsula, nicolae_shop_tiny_statue_garden, nicolae_lakefront_shop, minivault_27, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.8 Conjurations | 4 5 6 | 6.8 Hexes | 4 5 6 | 6.8 Summonings | 4 5 6 | 6.8 Necromancy | 4 5 6 | 6.8 Translocations | 4 5 6 | 6.8 Forgecraft | 4 5 6 | 6.8 Fire Magic | 4 5 6 | 6.8 Ice Magic | 4 5 6 | 6.8 Air Magic | 4 5 6 | 6.8 Earth Magic | 4 5 6 | 6.8 Alchemy | 4 5 6 | 6.8 Dodging | 3 | 3.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 1 | 1 | || 2 Cast: Shock | 64 | 81 | 34 || 179 Searing Ray | | | 22 || 22 Armour: Robe | 8 | 26 | 26 || 60 Dodge: Dodged | 5 | 33 | 14 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4022 | 2780 | 1242 | 411 | 1443 | 5 | 804.4 | Dungeon | 3344 | 2102 | 1242 | 200 | 1443 | 4 | 836.0 | Sewer | 677 | 677 | 0 | 211 | 0 | 1 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1022 daAuts D:2: 1017 daAuts D:1: 693 daAuts Sewer: 677 daAuts D:4: 610 daAuts