Dungeon Crawl Stone Soup version 0.34-a0-427-gc8c058ed60 (webtiles) character file. Game seed: 14263985544239076692 2 JesperJ the Chopper (level 1, 18/18 HPs) Began as a Minotaur Gladiator on July 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (98 turns). JesperJ the Chopper (Minotaur Gladiator) Turns: 98, Time: 00:01:06 Health: 18/18 AC: 3 Str: 18 XL: 1 Next: 33% Magic: 0/0 EV: 11 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 5 stones Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls c - a scroll of amnesia {unknown} Skills: + Level 2.5 Fighting + Level 3.7 Axes + Level 2.0 Throwing + Level 3.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You closely miss the ball python. Your headbutt misses the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! You start resting. HP restored. As you open the door, it creaks loudly! There is an open door here. No target in view! An endoplasm comes into view. A kobold comes into view. It is wielding a +0 dagger. The endoplasm quivers. You slash the endoplasm! You kill the endoplasm! The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you. You slash the kobold! You kill the kobold! You slash the plant! The plant begins to die. You slash the plant! The plant begins to die. No target in view! No target in view! Things that are here: a +0 dagger; 5 stones f - 5 stones A nearby plant withers and dies. A nearby plant withers and dies. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##'#.......ß#### #..#.P.P.P..# #..#..P...P.# .# #..#...P....#..# #..#..P...P.#..# . #..#........#..#.. #..#..P).......... #'##.............. ##..#######@....... #....#............. #....'..........♣♣♣ ##..#######...♣♣♣ #### ♣♣♣♣♣ There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JesperJ the Minotaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 98 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, basic_ecumenical_altar, interstate_on_off Action || total ---------------------------++------- Melee: War axe || 6 Armour: Leather armour || 12 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 77 | 23 | 34 | 20 | 1 | 100.0 | Dungeon | 100 | 77 | 23 | 34 | 20 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts