JesperJ Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 7, D:1) a jackal corpse (skeletalised by now) (21, -19, D:1) a +0 dagger a goblin skeleton (21, -2, D:1) a +0 dagger (29, -8, D:1) a frilled lizard skeleton (29, -1, D:1) a quokka skeleton (35, -23, D:1) a ball python skeleton (35, 20, D:1) a ball python skeleton (47, -12, D:1) 5 stones (48, -9, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (49, -21, D:1) a rat corpse (skeletalised by now) (50, -19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zaynetru's Weapon Boutique a +0 broad axe (117 gold) a +2 mace of draining (226 gold) a +0 whip (32 gold) a +0 halberd (52 gold) the +3 shortbow of the Pits of Slime {freeze, ^Contam rN+ Str+3 Int+3} (501 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). a +0 trident (45 gold) a +0 whip (32 gold) (0, 0, D:2) a +0 hammer (9, 34, D:2) a +0 short sword a stone (12, 27, D:2) a +0 club (26, 15, D:2) a hobgoblin skeleton (27, 31, D:2) 3 flux baubles (27, 41, D:2) a quokka corpse (skeletalised by now) (36, 17, D:2) a bat skeleton (39, 29, D:2) a +0 ring mail (45, 41, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (50, 40, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (0, 2, D:3) a +0 dagger 2 boomerangs (4, 16, D:3) a +0 dagger (7, 2, D:3) a +0 dagger a +0 robe (17, 25, D:3) a +0 club a goblin skeleton (17, 28, D:3) a +0 robe