Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15360960221587752587 51 JesusHolyJuice the Magician (level 3, 0/21 HPs) Began as an Octopode Hedge Wizard on July 18, 2025. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:06:03 (1340 turns). JesusHolyJuice the Magician (Octopode Hedge Wizard) Turns: 1340, Time: 00:06:04 Health: 0/21 AC: 1 Str: 9 XL: 3 Next: 83% Magic: 7/8 EV: 12 Int: 18 God: Gold: 55 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . h - +0 whip (elec) rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -21) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword h - a +0 whip of electrocution (weapon) Armour b - a +0 hat (worn) Scrolls g - a scroll of amnesia {unknown} i - a scroll of vulnerability {unknown} j - 4 scrolls of identify {unknown} Potions c - a potion of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} l - a potion of lignification {unknown} Talismans k - an inkwell talisman Skills: + Level 2.1 Dodging + Level 3.1 Stealth + Level 4.0 Spellcasting + Level 2.4 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Call Imp Summ 14% N/A 14% 2 c - Blink Tloc 14% N/A 14% 2 d - Grave Claw Necr 14% 2d8 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 65% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 99% 5 Bombard Conj/Erth 3% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 :??:? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder hisses angrily. Found a scroll labelled WEPPAL ICHUEFU. A kobold comes into view. It is wielding a +1 dagger of venom. Your cerulean imp hits the hobgoblin with a -4 spear. Found a book of Scorching. The adder closely misses your cerulean imp. Something closely misses your cerulean imp. Your cerulean imp completely misses the adder. Something barely misses your cerulean imp. You hit the hobgoblin. You kill the hobgoblin! The kobold throws a stone. The stone hits you. You miss the adder. Your grab misses the adder. The adder bites you. Your cerulean imp hits the kobold with a -4 spear. You closely miss the adder. You grab the adder. Your squeeze misses the adder. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. Your cerulean imp barely misses the kobold. You hit the adder. The adder is heavily wounded. You constrict the adder. You feel sick. The adder barely misses you. The kobold hits you with a +1 dagger of venom. You are lethally poisoned! Your cerulean imp hits the kobold with a -4 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Your cerulean imp hits the kobold with a -4 spear. The kobold dies! You have harvested as much death for Grave Claw as you can hold at once. Your Spellcasting skill increases to level 4! You die... ..?.....# #.# ###.......## ### #.# .......... ..# #.# #..:...!# #.# #.# #.......# #.# #.# ...5...####.####.# #.###)†#.##.....##.### #...@...##.....##.#.# #.###...............#. ##.####........#.# #.# #.....####.# .. ####.######.#.# #.# .# ).#........#.# #.# .# #.#.########.# #.# .##### .######.#.# #†# #.# <....###.........)# #.# #.# You could see a friendly cerulean imp (summoned). Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 hobgoblins 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 5 bats An endoplasm (D:1) 6 goblins 3 kobolds (D:1) 5 rats (D:1) 35 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:2) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JesusHolyJuice the Octopode Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 113 | D:1 | Found Diewir's Magic Scroll Shoppe. 119 | D:1 | Found Jamet's Magic Scroll Emporium. 153 | D:1 | Found Qiogurhi's Book Boutique. 267 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 364 | D:1 | Found Pomuecvigog's Book Shop. 391 | D:1 | Found Omug Esch's Magic Scroll Emporium. 825 | D:1 | Reached XP level 3. HP: 18/21 MP: 2/8 1043 | D:2 | Learned a level 2 spell: Call Imp 1047 | D:2 | Learned a level 2 spell: Blink 1050 | D:2 | Learned a level 2 spell: Grave Claw 1340 | D:2 | Reached skill level 4 in Spellcasting 1340 | D:2 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, serial_shops, nicolae_shop_statue_plus, nicolae_shop_relaxation, nicolae_shop_waterfront, nicolae_shop's_first_dollar, nicolae_shop_pleasant_corner_grove D:2: layout_loops_ring, ebering_ecumenical_altar_ruins Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Spellcasting | 4 | 4.0 Dodging | | 2.1 Conjurations | | 2.4 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 2 Tentacles || 4 Constrict || 4 Whip || 11 Short sword || 3 Cast: Magic Dart || 60 Call Imp || 2 Armour: Skin || 10 Dodge: Dodged || 8