Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6660346073488700514 50 JesusHolyJuice the Magician (level 3, 0/21 HPs) Began as an Octopode Hedge Wizard on July 18, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:57 (1933 turns). JesusHolyJuice the Magician (Octopode Hedge Wizard) Turns: 1933, Time: 00:04:58 Health: 0/21 AC: 1 Str: 9 XL: 3 Next: 79% Magic: 2/8 EV: 12 Int: 18 God: Gold: 33 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery j - a ring of protection from cold Scrolls e - 2 scrolls of identify {unknown} g - a scroll of fear {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of blinking {unknown} m - a scroll of noise {unknown} Potions c - a potion of magic d - 2 potions of attraction {unknown} f - a potion of cancellation {unknown} h - a potion of mutation {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 3.6 Stealth + Level 3.7 Spellcasting + Level 2.4 Conjurations + Level 1.1 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 b - Blink Tloc 12% N/A 16% 2 c - Grave Claw Necr 12% 2d7 16% 2 d - Searing Ray Conj 24% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Call Imp Summ 14% N/A 14% 2 Call Canine Familiar Summ 7% N/A 28% 3 Vampiric Draining Necr 6% 2d6 30% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Eringya's Surprising Cr Summ 7% N/A 67% 4 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the hobgoblin. The goblin hits you but does no damage. A goblin comes into view. It is wielding a +2 dagger of venom. The hobgoblin closely misses you. The goblin shouts! You hit the hobgoblin. You kill the hobgoblin! You hear a loud squeak. The goblin closely misses you. Robin shouts! You hit the goblin. Your grab misses the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. The goblin closely misses you. You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. The goblin barely misses you. Robin says, "My goblins will feast on your bones." Robin roars a battlecry! The goblins go into a battle-frenzy! You closely miss the goblin. You grab the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! The goblin hits you with a +0 club. Robin throws the goblin at you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. You grab the goblin. You squeeze the goblin. The goblin is severely wounded. You constrict the goblin. You kill the goblin! A rat comes into view. The goblin closely misses you. You closely miss the goblin. Your grab misses the goblin. The goblin closely misses you. Robin throws the goblin at you! The goblin hits you with a +0 club. You can't go down here! The goblin barely misses you. Robin closely misses you. The goblin closely misses you. The goblin hits you with a +0 club! You die... #.. ... # #.# .# # ..# ..# #. #.#...# .##.. g...... ......##g..# #...@g..# .......)g..# ...#.......# . #.......# ........... ............. ............... .....#......... You could see Robin and 3 goblins. Vanquished Creatures An adder (D:2) 3 dart slugs An endoplasm (D:1) 2 giant cockroaches 6 hobgoblins 4 quokkas 5 ball pythons 4 bats 8 goblins 4 kobolds 2 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JesusHolyJuice the Octopode Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 312 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 315 | D:1 | Learned a level 2 spell: Blink 318 | D:1 | Learned a level 2 spell: Grave Claw 625 | D:1 | Found a faded altar of an unknown god. 1132 | D:2 | Learned a level 2 spell: Searing Ray 1243 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/8 1917 | D:3 | Noticed Robin 1933 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic D:3: layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_corner_ca, co_window_paths_c, co_window_broadway_c, co_window_cross_2, co_window_sun, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, uniq_robin, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Dodging | | 2.1 Spellcasting | | 3.7 Conjurations | | 2.4 Summonings | | 1.1 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 27 Constrict || 9 Tentacles || 3 Cast: Magic Dart || 73 Searing Ray || 2 Stab: Sleeping || 3 Armour: Skin || 17 Dodge: Dodged || 26