Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9413711994330914466 43 JesusHolyJuice the Sneak (level 3, 0/21 HPs) Began as an Octopode Hedge Wizard on July 19, 2025. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1512 turns). JesusHolyJuice the Sneak (Octopode Hedge Wizard) Turns: 1512, Time: 00:03:45 Health: 0/21 AC: 1 Str: 9 XL: 3 Next: 58% Magic: 1/7 EV: 12 Int: 18 God: Gold: 40 SH: 0 Dex: 11 Spells: 1/8 levels left rFire + . . g - staff of fire rCold . . . (no offhand) rNeg . . . b - +0 hat rPois + (no amulet) rElec . d - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 hat (worn) Magical Staves g - a staff of fire (weapon) Jewellery d - a ring of poison resistance (worn) Scrolls h - a scroll of identify {unknown} i - a scroll of blinking {unknown} j - a scroll of teleportation {unknown} Potions e - a potion of mutation {unknown} f - a potion of might {unknown} k - 2 potions of curing {unknown} Skills: + Level 2.3 Dodging + Level 3.2 Stealth + Level 3.1 Spellcasting + Level 2.3 Conjurations + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.6 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Blink Tloc 16% N/A 12% 2 c - Grave Claw Necr 16% 2d8 14% 2 d - Call Imp Summ 14% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 7% 3d5 30% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Summon Ice Beast Ice/Summ 5% N/A 36% 3 Dazzling Flash Hex/Fire 8% N/A 43% 3 Curse of Agony Necr 8% N/A 94% 5 Silence Hex/Air 1% N/A 99% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the rat. You kill the rat! You open the door. There is an open door here. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll misses you. Your cerulean imp hits the gnoll from afar with a -4 spear. The gnoll barely misses you. Your cerulean imp barely misses the gnoll. You closely miss the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll barely misses you. Your cerulean imp hits the gnoll but does no damage. You completely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 halberd! Your cerulean imp hits the gnoll but does no damage. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You barely miss the gnoll. Your grab misses the gnoll. The gnoll is heavily wounded. Your cerulean imp closely misses the gnoll. The gnoll hits you with a +0 halberd. You die... ..... #.......# . ..... #.......# .......####.......# .. ...............########## .. #.............##.......# . #.............##.#####.# #..........5j.##.# #.# #####........###j###.# #.# ..........##.# #@# #.# #.# ..........##.# #.###.# #.# ..........##.# #.....# #.# ..........##^######### #.# ..........##........# #.# ####+#####....#####.# #.# ..<#.#..##.....####.# #.# .###.#..#......##...# #.# .....#....#....##.###### #.# You could see 2 gnolls and a friendly cerulean imp (summoned). Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An orc (D:2) 9 endoplasms A hobgoblin (D:2) A quokka (D:1) 3 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:2) 6 kobolds 5 rats 34 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 1 creature vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JesusHolyJuice the Octopode Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 265 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/6 268 | D:1 | Learned a level 2 spell: Blink 271 | D:1 | Learned a level 2 spell: Grave Claw 274 | D:1 | Learned a level 2 spell: Call Imp 969 | D:2 | Reached XP level 3. HP: 21/21 MP: 7/7 1512 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 2.3 Spellcasting | | 3.1 Conjurations | | 2.3 Summonings | | 1.4 Necromancy | | 1.4 Translocations | | 1.6 Action || total ---------------------------++------- Melee: Staff || 15 Constrict || 5 Tentacles || 1 Cast: Magic Dart || 80 Call Imp || 2 Blink || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 20