Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3825479094457947273 126 JesusHolyJuice the Tinkerer (level 5, -2/39 HPs) Began as a Coglin Forgewright on July 25, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:53 (1871 turns). JesusHolyJuice the Tinkerer (Coglin Forgewright) Turns: 1871, Time: 00:02:53 Health: -2/39 AC: 2 Str: 11 XL: 5 Next: 9% Magic: 4/8 EV: 11 Int: 16 God: Gold: 65 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . a - +0 hammer {Shatamurrim} rCold . . . d - +0 dagger {Khalidah} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: enlightened, flying, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Shatamurrim} d - a +0 dagger (offhand) {Khalidah} Armour b - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of noise {unknown} Potions c - a potion of magic Skills: * Level 2.5 Fighting + Level 2.5 Dodging - Level 1.6 Stealth + Level 2.4 Spellcasting + Level 5.5 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 1% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 c - Launch Clockwork Bee Frge 19% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 21% 1 Jinxbite Hex 2% N/A 30% 2 Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of curing. You feel better. The rat closely misses you. Something hits you but does no damage. You miss something with your +0 hammer. You miss something with your +0 dagger. The rat bites you but does no damage. Something hits you. The rat bites you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The rat bites you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Launch Clockwork Bee (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the rat! You kill the rat! Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The rocky spike skewers something. Your spike launcher falls apart as you grow too distant to maintain it. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers something. Your spike launcher falls apart as you grow too distant to maintain it. You miss something with your +0 hammer. You miss something with your +0 dagger. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #.# #.# # #.# .# #.# ..#. #.##..... ##.)..# ##########..#### #.......{...# #......@###.# #......####.# ###......##.# ######.##.####.# #.##...... #.....# ##..<.# #.)..# #....# There were no monsters in sight! Vanquished Creatures Natasha (twice) (D:2) An adder (D:3) 4 dart slugs (D:1) 2 orcs (D:3) 3 endoplasms (D:1) 2 giant cockroaches 4 hobgoblins A jackal (D:2) A quokka (D:1) 2 ball pythons 5 bats A frilled lizard (D:1) 5 goblins 3 kobolds (D:1) 4 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:2) A jackal (D:2) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JesusHolyJuice the Coglin Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 254 | D:1 | Reached skill level 5 in Forgecraft 254 | D:1 | Reached XP level 2. HP: 18/19 MP: 4/4 642 | D:1 | Reached skill level 1 in Fighting 837 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 840 | D:1 | Learned a level 2 spell: Construct Spike Launcher 844 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1336 | D:2 | Noticed Natasha 1345 | D:2 | Killed Natasha 1346 | D:2 | Reached XP level 4. HP: 28/33 MP: 7/7 1403 | D:2 | Noticed Natasha 1410 | D:2 | Killed Natasha 1508 | D:2 | Noticed Natasha 1519 | D:2 | Killed Natasha 1790 | D:3 | Reached XP level 5. HP: 32/39 MP: 8/8 1871 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_basic, hangedman_decor_clover_reticule, uniq_natasha D:3: layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, nicolae_half_adder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Forgecraft | 5 | 5.5 Dodging | 2 | 2.5 Spellcasting | 2 | 2.4 Fighting | 1 2 | 2.5 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 51 | 32 || 83 Dagger | 42 | 31 || 73 Cast: Launch Clockwork | 1 | 1 || 2 Construct Spike L | | 2 || 2 Use: Potion | | 2 || 2 Stab: Sleeping | 8 | || 8 Armour: Robe | 40 | 39 || 79 Dodge: Dodged | 30 | 29 || 59