JesusHolyJuice Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 0, D:1) a +0 club (4, -8, D:1) a +0 dagger (6, 11, D:1) 5 poisoned darts (7, 10, D:1) an orb of guile (11, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (12, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 4, D:1) a bat corpse (skeletalised by now) (20, 4, D:1) a +0 sling (21, -17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 0, D:1) a +0 leather armour (23, -8, D:1) a +1 flail of protection (23, 20, D:1) an inkwell talisman (28, 15, D:1) the felid skeleton of JesusHolyJuice (32, -4, D:1) a +0 whip (33, -4, D:1) a rat corpse (skeletalised by now) (33, 5, D:1) the scarab talisman "Soel" {rC- Str+5 Stlth+} [scarab talisman] rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. (33, 28, D:1) a hobgoblin skeleton (34, 27, D:1) a +0 club (44, 29, D:1) 5 stones (45, 6, D:1) a +0 robe (46, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (48, 8, D:1) a +0 dagger (57, 29, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (4, -11, D:2) 9 gold pieces (4, -8, D:2) 10 gold pieces (5, -5, D:2) a +0 ring mail (12, -9, D:2) a +0 club a goblin corpse (12, -8, D:2) a +0 club a goblin corpse (13, -20, D:2) a quokka corpse (skeletalised by now) (19, 1, D:2) a rat corpse (22, 0, D:2) a bat corpse (28, -33, D:2) a +0 short sword 4 stones a kobold corpse (29, -33, D:2) a bat corpse (30, -32, D:2) a bat corpse a giant cockroach corpse a ball python corpse (30, -14, D:2) a +0 trident (34, -21, D:2) a +0 robe (37, -35, D:2) a +0 club (40, -14, D:2) a +0 robe (42, -14, D:2) a +0 dagger