Jhsd Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -24, D:1) 9 stones (10, 1, D:1) a +0 plate armour (10, 2, D:1) a +0 dagger a stone (11, -28, D:1) a +0 whip (12, -18, D:1) a +0 club (20, -42, D:1) a +0 dagger (26, -33, D:1) a +0 dagger (43, -13, D:1) 8 stones (60, -21, D:1) a +0 short sword (63, -32, D:1) a +0 ring mail (64, -32, D:1) a potion of attraction (64, -18, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +2 pair of boots (6, 8, D:2) a +0 ring mail (6, 10, D:2) a +0 dagger (10, -2, D:2) a +0 helmet (10, 16, D:2) a +0 leather armour (10, 19, D:2) a +0 club (11, 17, D:2) a +0 short sword (12, 16, D:2) a +0 club (12, 33, D:2) a +0 short sword an orb of mayhem (13, 17, D:2) 2 stones (13, 28, D:2) a +0 dagger (15, 16, D:2) 3 poisoned darts (22, 21, D:2) 5 stones (33, 11, D:2) 5 stones (37, 2, D:2) 2 potions of degeneration (39, 20, D:2) a +0 short sword a stone (41, 3, D:2) 4 boomerangs (46, 24, D:2) 4 stones Level 3 of the Dungeon [Shop] Vizi Ziu's Antique Weapon Emporium a +0 sling (31 gold) a +0 dagger of holy wrath (117 gold) a +0 hand axe (63 gold) a +0 battleaxe (136 gold) a +0 sling (31 gold) a +3 spear of venom (432 gold) a +0 battleaxe (136 gold) (0, 0, D:3) a +0 scale mail (8, -2, D:3) a +0 club (13, 6, D:3) a +0 flail (13, 8, D:3) a +0 dagger (13, 9, D:3) a +0 club (13, 10, D:3) a +0 hand axe a +0 leather armour (15, 9, D:3) a +0 robe (16, 10, D:3) a +0 scythe (17, 11, D:3) a +0 trident (30, 16, D:3) a +1 hand axe of flaming (32, -20, D:3) 3 stones (32, 13, D:3) a +0 pair of boots (40, -20, D:3) a +0 club a +0 sling (42, -21, D:3) a +0 robe (42, -18, D:3) a +0 dagger 4 stones a +0 scale mail (44, -6, D:3) 6 stones (48, -13, D:3) a +0 scale mail (48, -12, D:3) a +1 short sword of venom (55, 0, D:3) Sif Muna's Atlas of Guile Spells Type Level a - Slow Hexes 1 (unseen) (56, 0, D:3) Sif Muna's Precepts of the Battered Seers Spells Type Level a - Shock Conjuration/Air 1 (unseen) (57, 0, D:3) Sif Muna's Volume of Peregrination Spells Type Level a - Apportation Translocation 1 (unseen) (58, 14, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (4, 4, D:4) a +0 helmet (5, -24, D:4) a +0 leather armour (6, -25, D:4) a scroll of noise (8, -26, D:4) a +0 plate armour (8, -16, D:4) a +0 flail (8, 5, D:4) a potion of degeneration (9, -14, D:4) a +0 halberd (10, -14, D:4) a throwing net (11, -19, D:4) a potion of curing (11, 12, D:4) a +0 robe (15, 19, D:4) a +0 chain mail (16, 16, D:4) 3 stones (18, -4, D:4) a hobgoblin corpse (19, -33, D:4) a quokka corpse (skeletalised by now) (19, -6, D:4) an adder corpse (19, 7, D:4) the +0 scale mail "Zungunuf" {rElec Regen+ SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (21, -24, D:4) 6 stones (24, -32, D:4) a +0 dagger a +0 scale mail (25, -32, D:4) a +0 whip an orc corpse (skeletalised by now) (25, -31, D:4) a +0 trident an orc corpse (skeletalised by now) (28, -8, D:4) a +0 pair of gloves (30, -27, D:4) the +1 leather armour "Jejoh" {+Blink rN+ MP-9 Str+8} Str: It affects your strength (+8). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). +Blink: It lets you blink. (30, -8, D:4) a +0 whip 3 poisoned darts (40, -18, D:4) a ball python corpse (skeletalised by now) (45, -24, D:4) a +0 whip a stone