Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7260156564923953363 26 Jinxx the Chiller (level 2, -2/22 HPs) Began as a Draconian Ice Elementalist on Apr 4, 2024. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:04:34 (1040 turns). Jinxx the Chiller (Draconian Ice Elementalist) Turns: 1040, Time: 00:04:34 Health: -2/22 AC: 5 Str: 10 XL: 2 Next: 89% Magic: 0/5 EV: 12 Int: 15 God: Gold: 31 SH: 0 Dex: 11 Spells: 3/5 levels left rFire . . . j - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -31) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons g - a +0 mace i - a +0 dagger j - a +0 short sword (weapon) Missiles d - 10 poisoned darts Armour k - a +0 pair of boots (worn) Scrolls b - a scroll of noise {unknown} c - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} f - a scroll of butterflies {unknown} Potions a - a potion of magic h - a potion of might {unknown} Skills: * Level 0.4 Fighting * Level 1.8 Dodging + Level 2.1 Stealth * Level 2.2 Spellcasting * Level 0.1 Conjurations * Level 4.5 Ice Magic * Level 0.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Sting Conj/Alch 8% 1d3 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Mercury Vapours Alch/Air 2% N/A 32% 2 Olgreb's Toxic Radiance Alch 2% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You freeze the goblin! You kill the goblin! Unknown command. Unknown command. You start resting. Terence is nearby! Terence shouts! Found a stone staircase leading down. Found a pair of boots. Terence is nearby! You see here a +0 pair of boots. You start putting on your armour. You continue putting on your +0 pair of boots. x4 Terence hits you with a +4 short sword of venom. You finish putting on your +0 pair of boots. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +4 short sword of venom and wearing a +0 scale mail You freeze Terence. Terence is lightly wounded. Terence hits you with a +4 short sword of venom! You are poisoned. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 short sword of venom and wearing a +0 scale mail (lightly wounded) You freeze Terence. Terence is moderately wounded. You feel very sick. Terence hits you with a +4 short sword of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. Unknown command. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 short sword of venom and wearing a +0 scale mail (moderately wounded) You freeze Terence. Terence is heavily wounded. You die... #..$..............# #..S(...###...###..# #....#####.#####.## .. #.......>)........## # ..#####.##......####.# ##....###@....... .......## #..##.... #...#.### ##.## ## ##?.#..@# #..### #.$.###@#####...# ..#. #>....@.#...# #######..##...# ##.# #.# .# # .# .. ## You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:2) A quokka (D:1) A ball python (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jinxx the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Noticed a tengu 2 | D:1 | Noticed an armataur 4 | D:1 | Noticed a demonspawn 6 | D:1 | Noticed a draconian 6 | D:1 | Noticed a formicid 8 | D:1 | Noticed a troll 8 | D:1 | Noticed a ghoul 10 | D:1 | Noticed a djinni 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a barachi 12 | D:1 | Noticed a minotaur 14 | D:1 | Noticed an octopode 16 | D:1 | Noticed a gargoyle 18 | D:1 | Noticed a spriggan 18 | D:1 | Noticed a naga 20 | D:1 | Noticed a human 20 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a vampire 24 | D:1 | Noticed an elf 24 | D:1 | Noticed an oni 26 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a felid 374 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 424 | D:1 | Learned a level 1 spell: Sting 978 | D:2 | Noticed Terence 1040 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_trees, basic_altar, minmay_rat_gold_closets, uniq_terence, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Fighting | | 0.4 Dodging | | 1.8 Spellcasting | | 2.2 Conjurations | | 0.1 Ice Magic | | 4.5 Alchemy | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 7 Mace || 1 Cast: Freeze || 25 Armour: Skin || 15 Dodge: Dodged || 17