Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4983946898413814594 749 Jinxx the Conjurer (level 7, -1/45 HPs) Began as an Octopode Conjurer on Apr 17, 2024. Slain by CapUranus's ghost (7 damage) ... on level 5 of the Dungeon on Apr 18, 2024. The game lasted 00:23:03 (4306 turns). Jinxx the Conjurer (Octopode Conjurer) Turns: 4306, Time: 00:23:04 Health: -1/45 AC: 5 Str: 7 XL: 7 Next: 77% Magic: 1/13 EV: 13 Int: 22 God: Gold: 123 SH: 0 Dex: 10 Spells: 7/14 levels left rFire + . . w - +1 spear (venom) rCold . . . (no shield) rNeg . . . d - +0 hat rPois . (no amulet) rElec . f - +4 ring of protection rCorr . m - ring of protection from fire SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons u - a +0 short sword of flaming w - a +1 spear of venom (weapon) z - a +1 vampiric halberd A - a +2 hammer of protection B - a +2 quarterstaff of chaos Missiles l - 2 boomerangs n - a throwing net p - 5 poisoned darts Armour d - a +0 hat (worn) Jewellery f - a +4 ring of protection (left tentacle) m - a ring of protection from fire (right tentacle) Wands t - a wand of polymorph (11) Scrolls b - 2 scrolls of teleportation c - a scroll of brand weapon {unknown} e - 2 scrolls of blinking j - 3 scrolls of vulnerability k - a scroll of noise {unknown} x - a scroll of enchant weapon {unknown} y - a scroll of fog {unknown} Potions a - a potion of magic g - 2 potions of ambrosia i - a potion of haste o - a potion of degeneration q - a potion of brilliance r - a potion of heal wounds {unknown} s - a potion of cancellation {unknown} v - a potion of resistance {unknown} Skills: * Level 2.3 Fighting * Level 3.4 Dodging * Level 4.7 Stealth * Level 2.3 Unarmed Combat * Level 4.3 Spellcasting * Level 6.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 11% 1 Call Imp Summ 8% N/A 17% 2 Sublimation of Blood Necr 4% N/A 17% 2 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Confusing Touch Hex 4% N/A 32% 3 Fugue of the Fallen Necr 4% N/A 32% 3 Ozocubu's Armour Ice 4% N/A 32% 3 Sigil of Binding Hex 4% N/A 32% 3 Vampiric Draining Necr 4% 2d6 32% 3 Arcjolt Conj/Air 9% 1d19 65% 5 Manifold Assault Tloc 4% N/A 73% 4 Vhi's Electric Charge Tloc/Air 8% N/A 73% 4 Summon Hydra Summ 2% N/A 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Wu Jian Shops: D:1 : D:2 ( Annotations: D:5 CapUranus's ghost, novice HOFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History CapUranus's ghost is lightly damaged. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - CapUranus's ghost Aim: CapUranus's ghost (lightly damaged, 85% to hit) The searing ray hits CapUranus's ghost. CapUranus's ghost is lightly damaged. (Press . to maintain the ray.) The searing ray hits CapUranus's ghost! CapUranus's ghost is moderately damaged. CapUranus's ghost hits you! The searing ray hits CapUranus's ghost. CapUranus's ghost is heavily damaged. CapUranus's ghost hits you but does no damage. The searing ray hits CapUranus's ghost. CapUranus's ghost is heavily damaged. You finish channelling your searing ray. CapUranus's ghost barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - CapUranus's ghost Aim: CapUranus's ghost (heavily damaged, 85% to hit) The searing ray hits CapUranus's ghost. CapUranus's ghost is heavily damaged. (Press . to maintain the ray.) CapUranus's ghost hits you! The searing ray hits CapUranus's ghost but does no damage. CapUranus's ghost is heavily damaged. CapUranus's ghost hits you but does no damage. The searing ray hits CapUranus's ghost. CapUranus's ghost is heavily damaged. CapUranus's ghost says, "Try not to bleed too much." CapUranus's ghost hits you! The searing ray hits CapUranus's ghost but does no damage. CapUranus's ghost is heavily damaged. You finish channelling your searing ray. CapUranus's ghost hits you! * * * LOW HITPOINT WARNING * * * CapUranus's ghost wails. CapUranus's ghost hits you! You die... ##................ #................. #......(...####..# ##.###....÷.### ..# ....##........#. ## .................# ..##.............# ##.†W....###... #..@....# ##. #......## #.......# ....##..... ##..# #.....# ##. .....# #. ...#..# ...##.# You could see CapUranus's ghost. Vanquished Creatures An ice beast (D:5) A black bear (D:4) An ogre (D:4) A scorpion (D:4) A bombardier beetle (D:4) A water moccasin simulacrum (D:5) Crazy Yiuf (D:4) 2 iguanas (D:5) A sleepcap (D:4) 3 bullfrog simulacra (D:5) A centaur simulacrum (D:5) A scorpion simulacrum (D:5) 8 gnolls (D:4) 2 adders (D:3) A white imp (D:5) A ribbon worm (D:2) 3 dart slugs An orc (D:4) 4 endoplasms 2 giant cockroaches 10 goblins 6 hobgoblins 2 kobolds A quokka (D:5) 9 ball pythons 8 bats 4 frilled lizards 11 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jinxx the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 439 | D:1 | Found Vilael's Vocational Training. 499 | D:1 | Reached XP level 3. HP: 20/21 MP: 6/6 502 | D:1 | Learned a level 2 spell: Searing Ray 1422 | D:2 | Found Rogescha's Antique Weapon Boutique. 1784 | D:3 | Reached XP level 4. HP: 27/27 MP: 0/7 1860 | D:3 | Reached skill level 1 in Unarmed Combat 2035 | D:3 | Found an ornate altar of the Wu Jian Council. 2464 | D:4 | Noticed an ogre 2475 | D:4 | Killed an ogre 2476 | D:4 | Reached skill level 1 in Fighting 2476 | D:4 | Reached skill level 5 in Conjurations 2476 | D:4 | Reached XP level 5. HP: 26/33 MP: 0/9 2693 | D:4 | Noticed a black bear 2700 | D:4 | Killed a black bear 2701 | D:4 | Reached XP level 6. HP: 28/38 MP: 1/10 2775 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2959 | D:4 | Identified the +7 chain mail "Pubridadd" {Stlth+} 3101 | D:4 | Found a runed translucent door. 3102 | D:4 | Noticed Crazy Yiuf 3452 | D:4 | Reached XP level 7. HP: 44/44 MP: 5/12 3682 | D:4 | Killed Crazy Yiuf 3760 | D:5 | Entered Level 5 of the Dungeon 4018 | D:5 | Found a runed translucent gate. 4018 | D:5 | Found a runed translucent gate. 4018 | D:5 | Found a runed translucent gate. 4116 | D:5 | Noticed CapUranus's ghost (novice HOFi) 4140 | D:5 | Reached skill level 6 in Conjurations 4306 | D:5 | Slain by CapUranus's ghost Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, nicolae_shop_vocational D:2: layout_basic, serial_shops, nicolae_shop_hallway_plus D:3: layout_rooms, nicolae_wu_jian_immortal_techniques D:4: layout_rooms, uniq_crazy_yiuf_cottage D:5: minmay_chambers_of_threes, layout_layer_cave, gammafunk_ghost_icy Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.7 Unarmed Combat | 1 2 | 2.3 Fighting | 1 2 | 2.3 Conjurations | 5 6 | 6.0 Spellcasting | 3 4 | 4.3 Dodging | 3 | 3.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 37 | 12 | || 49 Constrict | 12 | 1 | 2 || 15 Tentacles | 7 | 3 | 1 || 11 Punch | 2 | | || 2 Spear | | | 3 || 3 Cast: Magic Dart | 57 | 60 | 20 || 137 Searing Ray | | 8 | 13 || 21 Use: Scroll | | | 7 || 7 Potion | | | 2 || 2 Stab: Sleeping | 3 | | || 3 Armour: Skin | 29 | 22 | 20 || 71 Dodge: Dodged | 32 | 22 | 17 || 71