Dungeon Crawl Stone Soup version 0.32-a0-1622-g0bbe9e1929 (webtiles) character file. Game seed: 10765865238284252924 4 Joesanity the Vexing (level 1, 15/15 HPs) Began as a Barachi Hexslinger on July 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:04 (294 turns). Joesanity the Vexing(Barachi Hexslinger) Turns: 294, Time: 00:02:05 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 2/2 EV: 11 Int: 13 God: Gold: 19 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: * Level 1.3 Fighting + Level 2.0 Ranged Weapons * Level 2.3 Dodging * Level 1.1 Spellcasting + Level 3.4 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 10% 2 Shock Conj/Air 0% 1d3 28% 1 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 54% 4 Swiftness Air 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Airstrike Air 0% 2d(0-16) 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Unknown command. Unknown command. An endoplasm comes into view. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 85% to hit) You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. The endoplasm is almost dead. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 85% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is almost dead. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 85% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You are ready to hop once more. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That would be overly suicidal. Okay, then. Number of times to repeat, then command key: You must enter the number of times for the command to repeat. HP restored. Found 2 silver javelins. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #########.#############.###### ..........# #......# #...#####.###### ######.# #.##...# #.# #......# #.# #.....)# #.# #.##....# #.# ..# #.†..#############.# #... #.##@.+.............. ...# ..# #...######.####### #..# ... .##.# #........ ..# #.. .# .# #...##### .. ### .. .# ##....... .. # ######## .(. #..... ... #.#### .... #.#... There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Joesanity the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 294 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_basic, solitary_fountain, minivault_5, minmay_vboxes Action || total ---------------------------++------- Fire: Sling || 13 Ability: Hop || 1 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 346 | 346 | 0 | 0 | 270 | 1 | 346.0 | Dungeon | 346 | 346 | 0 | 0 | 270 | 1 | 346.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 346 daAuts