Johnny Level 1 of the Dungeon (-6, 1, D:1) a +0 club (4, 3, D:1) a +0 short sword (-1, 7, D:1) a +0 club (-10, 28, D:1) a potion of curing (23, 36, D:1) 24 arrows (11, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 stones (-41, 4, D:2) 19 poisoned needles (-41, 5, D:2) a +0 club (-1, 7, D:2) a +0 short sword (-41, 13, D:2) a +0 hand axe 13 stones (-39, 13, D:2) a +0 hunting sling 20 stones a +0 chain mail (-37, 13, D:2) a stone (-33, 13, D:2) 3 stones (9, 15, D:2) a +0 hunting sling 28 stones (9, 16, D:2) a +0 club (9, 19, D:2) a stone (-28, 32, D:2) a +0 club (2, 40, D:2) a +0 dagger (0, 41, D:2) a throwing net (-30, 44, D:2) a +0 chain mail (-7, 44, D:2) a stone (-8, 45, D:2) a +0 short sword 2 stones (-26, 52, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (-12, 2, D:3) a +0 club (-22, 3, D:3) 18 stones (0, 4, D:3) 5 tomahawks (11, 4, D:3) a +0 long sword (-6, 9, D:3) a +0 club a +0 robe (-26, 14, D:3) a +0 dagger a +0 dagger a +0 scale mail a +0 short sword 5 stones (-15, 14, D:3) 17 stones (-20, 24, D:3) a +0 leather armour (-10, 29, D:3) a cursed +0 robe (7, 31, D:3) a +0 ring mail a +0 scale mail a +0 robe a +0 club a +0 morningstar a +0 club a +0 club a +0 dagger (9, 31, D:3) a +0 dagger (-1, 39, D:3) a javelin of penetration (1, 39, D:3) a +0 dagger 2 javelins of penetration a +0 leather armour (3, 40, D:3) a +0 club (-13, 41, D:3) a +0 flail a +0 flail a +0 morningstar (-2, 41, D:3) a -1 dagger a +0 short sword (-6, 42, D:3) 19 poisoned needles (0, 42, D:3) a +0 short sword (15, 42, D:3) a -1 dagger a +0 robe (-13, 48, D:3) 2 tomahawks Level 4 of the Dungeon [Shop] Qunas' Jewellery Emporium a +3 ring of evasion (252 gold) an uncursed ring of teleport control (600 gold) the ring of the Exiled Hells {+Inv rF++ rC+ rN+} (788 gold) [ring of invisibility] It greatly protects you from fire. It protects you from cold. It protects you from negative energy. It lets you turn invisible. the ring "Zelosia" {Ice Str+2 Dex-3} (358 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+2). It affects your dexterity (-3). It makes you vulnerable to fire. It protects you from cold. a +4 ring of strength (324 gold) an uncursed ring of protection from magic (300 gold) an uncursed ring of magical power (240 gold) an uncursed amulet of warding (180 gold) an uncursed amulet of rage (480 gold) a +3 ring of protection (252 gold) (0, 0, D:4) a bat corpse (1, 0, D:4) 3 stones (2, 0, D:4) a giant newt corpse (-2, 1, D:4) a +0 dagger (1, 1, D:4) a stone (2, 3, D:4) a +0 whip (16, 11, D:4) a +0 club a hobgoblin corpse (-4, 13, D:4) a +0 falchion an orc corpse (skeletalised by now) (14, 13, D:4) an adder corpse (-3, 15, D:4) a +0 short sword a +0 robe a rotting orc corpse (7, 15, D:4) a rat corpse (12, 15, D:4) a stone (14, 16, D:4) a stone (-4, 17, D:4) a rotting bat corpse (13, 17, D:4) a stone (-6, 18, D:4) a +0 whip a cursed +0 chain mail a rotting orc corpse (-5, 18, D:4) a +0 hand axe (14, 18, D:4) a +0 hand axe (still there?) a +0 scythe (still there?) 18 stones (still there?) a +0 leather armour (still there?) (15, 18, D:4) a stone (21, 18, D:4) 2 stones (1, 19, D:4) a giant gecko corpse (17, 19, D:4) a stone (6, 20, D:4) a +0 scale mail (12, 20, D:4) 6 stones (21, 24, D:4) 6 poisoned needles (0, 29, D:4) a bat corpse (skeletalised by now) (-8, 30, D:4) a +0 chain mail