Johnny Level 1 of the Dungeon (0, 0, D:1) a cursed -1 hunting sling (-12, 4, D:1) 25 stones (-15, 5, D:1) a +0 club (18, 11, D:1) a +0 whip (-21, 13, D:1) a +0 club (16, 19, D:1) a +0 dagger (-9, 33, D:1) a stone (-7, 34, D:1) a +0 short sword (-5, 38, D:1) a cursed -2 dagger (-4, 38, D:1) a +0 short sword (-33, 43, D:1) 25 stones (-1, 44, D:1) 16 stones (-27, 45, D:1) 15 arrows of flame (-16, 46, D:1) a +0 dagger (-36, 47, D:1) a +0 club (-6, 51, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (-20, 3, D:2) a cursed -1 club (13, 9, D:2) a +0 hand axe (-33, 16, D:2) a +0 hunting sling (-50, 17, D:2) a +0 leather armour (-47, 20, D:2) a +0 spear (-15, 22, D:2) 18 stones (-24, 25, D:2) a +0 hunting sling (10, 34, D:2) a cursed +0 leather armour (6, 42, D:2) 17 bolts (-13, 48, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 bolts (-3, 1, D:3) a +0 short sword (5, 1, D:3) a +0 mace (14, 2, D:3) a +0 scale mail (11, 4, D:3) a +0 hand axe (15, 4, D:3) a +0 dagger (11, 6, D:3) a +0 club (8, 23, D:3) a +0 whip (15, 23, D:3) 11 stones (9, 25, D:3) a -1 short sword a +1 robe (-1, 29, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 6, D:4) a +0 club (-15, 9, D:4) a +0 leather armour a +0 mace a +0 falchion a +0 leather armour a +0 dagger of draining (-16, 10, D:4) a +0 leather armour (-4, 10, D:4) a +0 flail a +0 ring mail (-3, 10, D:4) a +0 robe (-17, 11, D:4) a +0 dagger (-18, 21, D:4) a +0 giant spiked club (13, 24, D:4) 16 stones (-7, 30, D:4) 8 poisoned needles a +0 blowgun (0, 30, D:4) a poisoned needle (4, 30, D:4) a +0 club (-7, 31, D:4) 29 sling bullets (12, 31, D:4) 19 stones (22, 32, D:4) a +0 whip (7, 41, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 23 arrows (51, 4, D:5) 20 sling bullets (-3, 11, D:5) a +0 plate armour (5, 11, D:5) a +0 whip (51, 11, D:5) a +0 hand axe (12, 12, D:5) a stone (20, 12, D:5) a +0 dagger a +2 whip of electrocution a +0 leather armour a +0 short sword a +2 flail of draining (51, 13, D:5) a +0 whip (52, 14, D:5) a +2 vampiric dagger a +0 dagger a potion of confusion a +0 dagger a +0 robe (30, 15, D:5) a +0 giant club (51, 17, D:5) a +0 dagger (52, 17, D:5) a +0 leather armour (47, 23, D:5) a +0 club (51, 23, D:5) 2 stones (52, 23, D:5) a stone (9, 33, D:5) 20 bolts (26, 33, D:5) a +0 club (28, 40, D:5) a +0 giant club (-6, 44, D:5) a +0 dagger (32, 48, D:5) 24 arrows (-2, 55, D:5) 13 stones (5, 57, D:5) a +0 club a +0 blowgun a +0 dagger 19 poisoned needles (1, 58, D:5) a poisoned needle (34, 60, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 12 poisoned needles (-10, 2, D:6) the +8 Wrath of Trog {antimagic, *Rage} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It may make you go berserk in combat. (-8, 2, D:6) a +0 halberd (-24, 4, D:6) a +0 halberd (-17, 10, D:6) a +0 robe (-15, 11, D:6) a +0 ring mail (15, 11, D:6) a +0 flail a +2 ring mail of poison resistance (14, 12, D:6) a +0 antimagic giant spiked club a cursed -2 giant club (-35, 15, D:6) a +0 mace (-34, 16, D:6) a cursed +0 robe a +2 dagger of venom (-32, 16, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (-6, 16, D:6) a +0 cutlass (-31, 17, D:6) a +0 flail (-7, 17, D:6) a +0 plate armour a +0 scimitar a +0 robe a +0 dagger (-29, 18, D:6) a +1 dagger of protection (unseen) (-30, 19, D:6) a +0 dagger a +0 robe (-29, 19, D:6) a +0 mace (-1, 23, D:6) 7 poisoned needles (-9, 24, D:6) a +0 club (-18, 25, D:6) 25 sling bullets (-27, 26, D:6) 2 arrows (-26, 27, D:6) an arrow (-29, 28, D:6) 3 arrows (-25, 28, D:6) 3 arrows (-21, 28, D:6) 13 arrows a +2 shortbow of velocity (-17, 29, D:6) a +0 mace (18, 36, D:6) a -4 ring of intelligence a +0 ring mail (11, 43, D:6) a +0 cutlass Level 7 of the Dungeon (-5, 12, D:7) a wand of magic darts (10) a wand of paralysis (3) (1, 13, D:7) a +0 dagger a +0 robe (8, 13, D:7) 22 arrows (1, 14, D:7) a +0 dagger a +0 ring mail (2, 14, D:7) a +0 chain mail (-9, 15, D:7) a potion of mutation (-20, 19, D:7) a -3 hammer (-21, 21, D:7) a -1 morningstar a -3 long sword of holy wrath a -3 short sword a -3 executioner's axe (-19, 22, D:7) a -1 hammer (-19, 23, D:7) a -1 hammer (21, 24, D:7) a +0 war axe (1, 25, D:7) a +0 scythe a +0 robe of positive energy (24, 25, D:7) 18 stones (1, 27, D:7) a +0 quarterstaff (-21, 29, D:7) a +0 giant club (-9, 39, D:7) a +0 war axe (11, 39, D:7) a +0 dagger of speed (18, 41, D:7) 31 sling bullets (-25, 43, D:7) a +0 club (-23, 43, D:7) a +0 short sword (-21, 43, D:7) a +2 dagger of speed Level 8 of the Dungeon (24, 5, D:8) a +0 shortbow 13 arrows (32, 5, D:8) 2 arrows (5, 6, D:8) a +0 leather armour (62, 10, D:8) a +0 whip of electrocution a +0 robe a +0 animal skin (52, 11, D:8) 11 arrows (25, 12, D:8) 2 arrows (59, 12, D:8) a +0 animal skin (49, 15, D:8) a scroll of noise (54, 19, D:8) a +2 long sword of holy wrath (44, 29, D:8) a +0 scimitar (9, 35, D:8) a cursed -1 trident (11, 36, D:8) a +0 robe of fire resistance (44, 38, D:8) 21 bolts (51, 41, D:8) a +0 falchion (21, 44, D:8) a +1 hat Level 9 of the Dungeon (-2, 4, D:9) a +0 flail a +0 scale mail a +0 flail a +0 dagger a +0 short sword (-1, 4, D:9) a +0 short sword (49, 4, D:9) a book of the Warp (0, 5, D:9) a +0 short sword a +0 leather armour (25, 5, D:9) 13 steel bolts (0, 6, D:9) a +0 flail (-4, 7, D:9) a +0 hand axe (0, 7, D:9) a +0 short sword a +0 leather armour (1, 7, D:9) a +0 mace (-2, 8, D:9) a +0 antimagic glaive a +3 plate armour (0, 8, D:9) a +0 dire flail a +0 chain mail a +0 mace (-3, 9, D:9) a +0 hand axe (-1, 9, D:9) a +0 falchion a +0 war axe a +0 plate armour (0, 9, D:9) a +0 trident (13, 10, D:9) a +0 club (46, 11, D:9) a +0 hand axe a +0 ring mail (1, 12, D:9) a cursed -3 flail a +0 chain mail (-4, 13, D:9) a +0 shortbow of flaming 12 arrows (1, 13, D:9) a +0 dagger (14, 13, D:9) a cursed -2 halberd (15, 13, D:9) a +0 halberd (15, 14, D:9) a +0 spear a +0 spear (17, 14, D:9) a +0 leather armour a +0 whip (15, 15, D:9) a +0 flail (16, 15, D:9) a +0 flail (-4, 18, D:9) an arrow (55, 18, D:9) a fire dragon hide (8, 23, D:9) a +0 giant club (52, 28, D:9) a potion of poison a wand of magic darts (4) a wand of frost (9) a cursed -1 leather armour (26, 33, D:9) a cursed -3 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 blowgun (-6, 2, D:10) a rat skeleton (-9, 3, D:10) a rat skeleton (-8, 3, D:10) a rat skeleton (-16, 4, D:10) a +0 giant spiked club a +0 robe a +0 giant club a hill giant skeleton (-7, 4, D:10) a yak skeleton (-8, 6, D:10) a rat skeleton (-16, 10, D:10) a cursed +0 mace (-16, 11, D:10) 22 arrows (-14, 11, D:10) a bat corpse (rotten by now)