Johnny Level 1 of the Dungeon (3, -6, D:1) a +0 robe (8, 3, D:1) a +0 hunting sling (31, 0, D:1) a +0 short sword (34, -2, D:1) a +0 club (46, 17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 2, D:2) a +0 club (6, 2, D:2) 23 sling bullets (14, -7, D:2) a +0 dagger a +0 leather armour (15, -1, D:2) 14 bolts (17, 29, D:2) a +0 dagger (18, 5, D:2) a +0 dagger (20, 25, D:2) a cursed +0 dagger (22, 28, D:2) a +0 hand crossbow (23, 19, D:2) a +0 club (39, 21, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 13, D:3) 10 sling bullets (13, 7, D:3) a +0 club (14, -5, D:3) 13 poisoned darts (15, 34, D:3) a +0 giant club (16, -7, D:3) 21 sling bullets (16, 23, D:3) a +0 dagger a +0 robe (35, 16, D:3) a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a +0 club (44, 3, D:3) a cursed +0 scale mail (52, 1, D:3) 7 curare-tipped darts a +0 club a cursed +0 chain mail (57, 2, D:3) a +0 club (57, 16, D:3) a +0 short sword (58, 14, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hefoira's Book Shoppe a book of Callings (300 gold) a book of Flames (350 gold) a book of Conjurations (300 gold) a book of Misfortune (200 gold) a book of Death (700 gold) a book of Changes (250 gold) a book of Alchemy (750 gold) a book of Necromancy (300 gold) a book of Geomancy (350 gold) a book of Frost (350 gold) a Young Poisoner's Handbook (400 gold) (20, 10, D:4) a +0 glaive a +0 robe (21, -7, D:4) a +0 dagger a +0 robe (22, -8, D:4) a +0 trident (22, -7, D:4) a +0 short sword a +0 robe (23, -7, D:4) a +0 dagger (26, -5, D:4) a +0 robe (27, -23, D:4) a +0 chain mail (28, -31, D:4) a +0 war axe (30, 14, D:4) a +0 giant club (31, -30, D:4) the +2 dagger of Vicki {flame, -Tele +Fly Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It lets you fly. It prevents most forms of teleportation. (32, -16, D:4) a +0 spear (unseen) (32, -12, D:4) a +0 spear (unseen) (32, 21, D:4) a +0 dagger of protection (34, -7, D:4) 22 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (19, 0, D:5) 18 arrows (21, -6, D:5) a +0 war axe a +0 chain mail (21, -4, D:5) a +0 dagger (22, -5, D:5) a +0 hand axe (26, 5, D:5) a +0 spear Level 6 of the Dungeon [Shop] Ureit's Antique Weapon Shoppe the +8 lajatang "Toolusch" {slice, rElec} (2218 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 club (29 gold) a +0 flail (101 gold) the +9 great sword of Guilt {distort, Str+4} (2221 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+4). a +0 great sword (188 gold) a +0 trident (101 gold) a +2 great sword of flaming (687 gold) (0, 0, D:6) a cursed +0 helmet (17, -25, D:6) a +0 trident (19, -32, D:6) a +0 club (25, -13, D:6) a +4 scythe of venom (26, -29, D:6) a cursed +0 buckler (26, -13, D:6) 16 arrows (28, -17, D:6) a +0 hunting sling (28, -15, D:6) a +0 mace a +0 chain mail a cursed -3 scimitar (30, -8, D:6) a +0 ring mail (30, -7, D:6) a +0 war axe a +0 dagger a +0 chain mail a +0 flail (36, -22, D:6) a +0 giant club (37, -1, D:6) a +0 dagger (40, -31, D:6) 26 bolts (40, -19, D:6) 12 poisoned darts (44, 1, D:6) a +0 club (47, 4, D:6) a +0 ring mail a +0 dagger a +0 robe (48, 5, D:6) a +0 club a +0 short sword (55, 6, D:6) a +0 mace Level 7 of the Dungeon (2, -35, D:7) a +0 arbalest of flaming (4, -33, D:7) a +0 ring mail (6, -19, D:7) 13 arrows (8, 2, D:7) a +0 dagger a +0 robe (9, 7, D:7) a +0 ring mail (25, -32, D:7) a +0 giant club (29, -32, D:7) a +0 robe (35, -2, D:7) a +0 giant club (38, -11, D:7) 22 bolts (42, -3, D:7) an arrow (42, 1, D:7) 16 arrows a +0 shortbow (43, -6, D:7) a +0 dagger a +0 club (43, -5, D:7) 7 poisoned darts a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (0, 9, D:8) a throwing net (0, 14, D:8) a +0 long sword a throwing net a +0 chain mail (0, 33, D:8) 18 arrows (3, -9, D:8) a +0 hunting sling (11, -7, D:8) a +0 falchion a +0 buckler a +0 mace of protection a +2 quarterstaff of crushing (12, 10, D:8) a +0 hunting sling (14, 8, D:8) a +2 fustibalus of freezing a +0 leather armour 26 sling bullets a +0 quarterstaff a potion of lignification (14, 9, D:8) a +2 whip of electrocution (17, 20, D:8) a +0 dagger of pain (18, 5, D:8) 2 sling bullets (20, 2, D:8) a +0 chain mail a +0 battleaxe (20, 4, D:8) a cursed -1 leather armour a +0 war axe (21, 4, D:8) a +0 leather armour (29, 30, D:8) 19 sling bullets (31, 20, D:8) a +0 giant club (36, 15, D:8) a +0 trident (36, 16, D:8) a +0 flail a +0 leather armour a +0 short sword (42, 26, D:8) 2 arrows (43, 27, D:8) a +0 dagger a +0 leather armour (44, 28, D:8) a +0 dire flail 6 boomerangs a +0 chain mail a +0 shortbow 14 arrows (44, 29, D:8) a +0 flail (54, 20, D:8) a +0 long sword Level 9 of the Dungeon (2, 17, D:9) an arrow (7, 14, D:9) an arrow (8, 15, D:9) an arrow (9, 12, D:9) a +0 shortbow 12 arrows (12, 30, D:9) 2 arrows (12, 31, D:9) an arrow (12, 38, D:9) a +0 dagger (13, 26, D:9) 24 arrows a +0 shortbow (14, 36, D:9) a +0 hand axe (14, 37, D:9) a +0 robe a +0 dagger a +0 short sword (16, 18, D:9) a +0 robe (19, 32, D:9) a +0 hunting sling (24, 31, D:9) a +0 robe (30, 29, D:9) 22 arrows a +0 shortbow (34, 16, D:9) a +0 helmet (38, 28, D:9) a +0 arbalest (42, 8, D:9) 21 sling bullets (42, 19, D:9) a +0 longbow 9 arrows (43, 17, D:9) 2 arrows (46, 22, D:9) a +0 giant spiked club (57, 35, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (1, 3, D:10) a +0 buckler (12, 39, D:10) 13 bolts (24, 17, D:10) 7 boomerangs (25, 37, D:10) a +0 club (26, 16, D:10) an arrow (26, 37, D:10) a +0 whip (31, 16, D:10) 2 arrows (32, 29, D:10) a +0 trident a +0 chain mail (33, 16, D:10) a +0 shortbow 6 arrows (35, 24, D:10) 23 arrows (36, 34, D:10) a large rock (37, 31, D:10) a +0 short sword (39, 31, D:10) a +0 long sword (43, 29, D:10) 14 poisoned darts (44, 0, D:10) a +0 ring mail (47, 22, D:10) 22 sling bullets Level 11 of the Dungeon (8, 16, D:11) 28 bolts (27, 29, D:11) a +0 pair of boots (37, 17, D:11) an uncursed staff of conjuration (38, 17, D:11) a +1 spear of venom (40, 4, D:11) 2 throwing nets (57, 11, D:11) a +0 robe (58, 1, D:11) a +0 ring mail (74, -11, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 mace (4, -4, D:12) a +0 mace (15, -9, D:12) 3 atropa-tipped darts (30, -23, D:12) a ration a Gauntlet (0, 0, Gauntlet) a book of Fire (1, 0, Gauntlet) the +0 pair of gloves of Geut Qig {Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). (1, 11, Gauntlet) a raiju skeleton (3, 28, Gauntlet) a +0 dagger a +0 robe a human skeleton (4, 0, Gauntlet) a scroll of enchant weapon (4, 17, Gauntlet) +0 steam dragon scales (unseen) (12, 0, Gauntlet) an uncursed amulet of harm (13, 13, Gauntlet) a +0 hand axe (15, 0, Gauntlet) the ring of Oqeob {*Corrode rF+ MR++ Str+3 Dex+4} [ring of protection from fire] It affects your strength (+3). It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (16, 0, Gauntlet) 24 stones (16, 13, Gauntlet) a cursed ring of attention (17, 34, Gauntlet) a lightning rod (4/4) (18, 33, Gauntlet) a potion of cancellation