Johnny Level 1 of the Dungeon (0, 0, D:1) 19 stones (0, 2, D:1) 17 gold pieces (10, -2, D:1) a +0 club (11, 30, D:1) a +0 hunting sling (16, -12, D:1) a +0 club (18, -2, D:1) a +0 spear (19, -1, D:1) a +0 whip 4 stones (27, 16, D:1) a +0 whip (28, -16, D:1) a +0 short sword (48, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 19 arrows (0, 4, D:2) 2 stones (0, 16, D:2) 6 javelins (2, 1, D:2) a stone (3, 0, D:2) 33 stones (4, -2, D:2) a stone (5, -3, D:2) a stone (7, -6, D:2) 3 stones (10, -6, D:2) 17 sling bullets (11, 22, D:2) a +0 club (13, -7, D:2) a +1 vampiric scythe a +0 robe (21, 23, D:2) a +0 club (29, 2, D:2) a +0 club (35, -2, D:2) a +0 animal skin (42, 5, D:2) 27 stones (45, -2, D:2) 21 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (1, -1, D:3) a +0 whip a +0 spear (8, 10, D:3) a +0 pair of boots (16, 15, D:3) a +0 club (17, 15, D:3) a +0 club (26, 28, D:3) 13 stones (34, 42, D:3) 22 stones (46, 46, D:3) a +0 short sword (47, 39, D:3) a +0 mace (47, 46, D:3) a +0 flail a +0 ring mail Level 4 of the Dungeon (13, 15, D:4) a +0 dagger (19, 24, D:4) an uncursed staff of wizardry (19, 25, D:4) a +0 ring mail a +0 flail (19, 26, D:4) a +0 leather armour a +0 club (20, 23, D:4) a +2 robe of magic resistance a cursed -3 flail (20, 26, D:4) a +0 dagger (21, 22, D:4) a cursed +0 robe a +0 dagger (21, 25, D:4) a +4 whip (21, 26, D:4) a +0 flail (26, 42, D:4) a +0 short sword a cursed +0 leather armour (26, 53, D:4) a +0 rapier of venom (36, 11, D:4) 19 bolts (41, 9, D:4) a +0 club a +0 scale mail (41, 10, D:4) a +0 hand axe (42, 10, D:4) a +0 dagger a +0 robe (42, 11, D:4) a +0 ring mail (49, 18, D:4) 15 stones (51, 23, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, -36, D:5) a stone (2, -32, D:5) 7 large rocks (3, -34, D:5) a stone (4, -36, D:5) a stone (5, -52, D:5) a +0 flail a +0 spear (6, -52, D:5) a +0 flail (6, -35, D:5) 4 large rocks (7, -52, D:5) a +0 whip (7, -35, D:5) a stone (7, -32, D:5) a stone (7, -10, D:5) 4 javelins (24, -1, D:5) 15 sling bullets (29, -34, D:5) a +0 whip (33, -25, D:5) 21 sling bullets (39, -42, D:5) 18 stones (41, -18, D:5) a +0 hand axe a +0 leather armour a +0 club a +0 morningstar a +0 chain mail (43, -15, D:5) a +0 dagger a +0 robe (48, -3, D:5) a +0 cloak a +5 amulet of reflection (52, -27, D:5) 25 arrows Level 6 of the Dungeon [Shop] Zomeff's Weapon Shoppe a +0 flail (52 gold) a +0 hand axe (45 gold) the +4 dagger "Qeij" {protect, *Noise MP+9 Str+4 Int+2 Dex+4} (987 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+4). It affects your magic capacity (+9). It may make noises in combat. a +0 arbalest (67 gold) a +0 dagger (30 gold) a +0 spear (45 gold) 12 stones (18 gold) a cursed +0 whip (1 gold) a +0 battleaxe (97 gold) a +0 spear (45 gold) (0, 0, D:6) a +0 flail (5, -25, D:6) a +0 scale mail (9, 1, D:6) 23 stones (12, -46, D:6) a +0 trident (12, -45, D:6) a +0 battleaxe a +0 plate armour (12, -15, D:6) 5 arrows (13, -45, D:6) a +0 dagger a +0 robe (13, -35, D:6) 23 stones (13, -10, D:6) a +0 giant spiked club (14, -17, D:6) a +0 shortbow 19 arrows (16, -3, D:6) a +0 ring mail (26, -16, D:6) 25 stones (31, -28, D:6) 17 sling bullets (38, -6, D:6) a +0 giant spiked club (42, 1, D:6) a cursed +0 hand axe a +0 ring mail (43, 0, D:6) a cursed -2 dagger a +0 robe a +0 flail a +0 ring mail a +0 long sword a +0 plate armour (44, 0, D:6) a +0 dagger a +0 robe (47, 9, D:6) 13 poisoned darts (55, -7, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a cursed +0 club (5, 6, D:7) a +0 robe (6, 5, D:7) 11 stones (7, -7, D:7) a +0 robe (12, 0, D:7) a +0 spear (12, 1, D:7) a +0 whip (13, 1, D:7) a +6 hand crossbow of freezing a +0 halberd (14, 4, D:7) a throwing net (17, 12, D:7) 21 sling bullets (20, -4, D:7) 22 stones (27, -29, D:7) a +0 hand axe a +0 chain mail (27, -26, D:7) 30 stones (27, -15, D:7) a +0 short sword (28, -29, D:7) a +0 flail a +0 leather armour a +0 dire flail a +0 plate armour (32, -10, D:7) a +0 giant spiked club (33, -15, D:7) a +0 whip a +0 leather armour (39, -21, D:7) a cursed -3 hand axe (44, -27, D:7) a +0 long sword (52, -34, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 9, D:8) a +2 hand axe of venom (9, 21, D:8) a +2 spear of piercing (12, 19, D:8) 17 bolts (13, -23, D:8) a +0 long sword (13, 14, D:8) 2 arrows (13, 15, D:8) an arrow (15, 17, D:8) 15 arrows a +0 shortbow (31, 20, D:8) a +0 battleaxe a +0 scale mail (34, -16, D:8) a +0 giant club (35, -16, D:8) a +0 giant spiked club (38, 29, D:8) 2 stones (39, 29, D:8) a stone (40, 29, D:8) a stone (41, 9, D:8) a +4 hand axe a +0 robe a cursed +6 dagger a +0 robe a +0 club (41, 29, D:8) 2 stones (42, 8, D:8) a +4 trident a +0 robe (42, 29, D:8) a stone (43, 29, D:8) a stone (44, 29, D:8) a +0 short sword 3 stones a +0 short sword a +0 club a +0 dagger (45, 29, D:8) a +1 dagger of pain (46, -13, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of holy wrath a +0 robe a +0 club (1, 0, D:9) a +0 club (18, -19, D:9) 7 arrows (19, 5, D:9) a +0 shortbow 20 arrows (20, -22, D:9) 24 arrows (22, 4, D:9) an arrow (23, 4, D:9) an arrow (24, -20, D:9) a +0 shortbow 15 arrows (24, 4, D:9) an arrow (25, 4, D:9) 3 arrows (26, -19, D:9) an arrow a +0 giant spiked club (27, -18, D:9) 2 arrows (27, -17, D:9) 16 arrows a +0 shortbow (27, -15, D:9) a +0 chain mail (28, -17, D:9) an arrow (29, -16, D:9) an arrow (29, 0, D:9) 23 stones (31, -16, D:9) an arrow (31, -15, D:9) an arrow (33, -8, D:9) 21 poisoned darts (34, 2, D:9) a +0 flail Level 10 of the Dungeon [Shop] Cusuib's Armour Shop a +0 chain mail (54 gold) the cursed +1 chain mail "Xyegeog" {+Fly rC+ Int+2 SInv} (372 gold) It affects your intelligence (+2). It protects you from cold. It lets you see invisible. It lets you fly. It has a curse placed upon it. a +0 chain mail (54 gold) a +0 pair of gloves (54 gold) a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 shield (54 gold) a +0 ring mail (48 gold) the +2 crystal plate armour "Meuss" {MR+ rCorr} (1268 gold) It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. the +7 chain mail of Parts Unknown {Str-5 Int+6} (583 gold) It affects your strength (-5). It affects your intelligence (+6). a +2 ring mail of fire resistance (252 gold) +0 pearl dragon scales (1200 gold) (2, -25, D:10) 20 stones (2, 1, D:10) a +0 ring mail (12, -20, D:10) a cursed +0 giant club (14, 1, D:10) a cursed -2 club a +0 ring mail (15, -10, D:10) a +1 vampiric halberd a +0 plate armour (19, -14, D:10) 4 javelins (20, -22, D:10) a +0 hand axe a +0 dagger a +0 dagger a +0 robe (21, -23, D:10) a +0 halberd a +0 animal skin (23, -27, D:10) 24 sling bullets (24, -40, D:10) a +0 whip (28, -10, D:10) a +0 flail (28, -9, D:10) a +0 hand axe (29, -12, D:10) 16 bolts (35, -11, D:10) a +0 whip (40, -27, D:10) 9 stones (45, -17, D:10) a +1 flail of protection (45, -16, D:10) a +0 glaive a +0 chain mail (46, -16, D:10) a +1 dagger of venom a +0 robe a +2 dire flail of crushing a +0 plate armour (50, -18, D:10) 3 javelins (51, -24, D:10) a +0 chain mail a +5 demon trident (52, -21, D:10) 4 javelins (52, -6, D:10) a +2 scimitar of flaming a +2 robe of positive energy (53, -8, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail (unseen) (9, 33, D:11) 26 stones (10, -14, D:11) a stone (11, -10, D:11) 3 boomerangs (13, -11, D:11) 3 large rocks (16, -18, D:11) a +0 mace (16, -12, D:11) a +0 club (17, -12, D:11) a +0 glaive 17 stones a +0 chain mail (19, 15, D:11) an ugly thing corpse (19, 16, D:11) a +0 flail (still there?) a bullfrog corpse (still there?) (20, 15, D:11) an arrow (32, -11, D:11) a +0 dagger 2 stones (34, -14, D:11) a +2 short sword of holy wrath a cursed -1 short sword a stone (36, 1, D:11) a cursed +0 robe (39, 31, D:11) a +0 arbalest (40, -15, D:11) a +0 giant club a cursed +0 robe (40, 26, D:11) an uncursed ring of poison resistance the +0 leather armour of the Vaults {-Tele MR+ Str+8} It affects your strength (+8). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 large shield a +0 pair of gloves (41, 17, D:11) 21 arrows a yak skeleton (48, 12, D:11) 21 stones (60, 1, D:11) a cursed -3 dagger (61, 14, D:11) a +0 club the Ecumenical Temple