Johnny Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -24, D:1) a +0 dagger a stone (6, -21, D:1) a stone (6, -20, D:1) a stone (10, 22, D:1) a +0 spear (14, -27, D:1) 19 arrows (14, 12, D:1) a +0 whip (16, -19, D:1) a +0 dagger (28, 9, D:1) a +0 ring mail (41, 6, D:1) 14 sling bullets (43, -19, D:1) a +0 whip (49, 11, D:1) a +0 leather armour (56, 8, D:1) 7 silver javelins (57, 13, D:1) 14 arrows Level 2 of the Dungeon (6, 26, D:2) a +0 club (8, 20, D:2) a +0 rapier (10, 8, D:2) a +0 leather armour (10, 17, D:2) 29 sling bullets (12, 20, D:2) a +1 dagger of protection (12, 24, D:2) 20 arrows (16, 20, D:2) 30 bolts (20, -1, D:2) a +0 dagger (27, -17, D:2) a +0 robe (27, -9, D:2) a +0 chain mail (31, 3, D:2) a +0 war axe (33, 14, D:2) 19 stones (35, 2, D:2) a +0 club (37, 1, D:2) a +0 robe (39, -22, D:2) a +0 club a +0 halberd a +0 ring mail (40, -21, D:2) a +0 club (40, -20, D:2) 25 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -2, D:3) a +0 club (3, -1, D:3) a +0 scythe a +0 robe (7, 8, D:3) a +0 falchion (11, -11, D:3) a +0 leather armour (16, -20, D:3) a +2 short sword of draining a +0 ring mail (18, -19, D:3) a +0 hand axe 3 boomerangs a +0 leather armour (21, -18, D:3) 23 stones (23, 6, D:3) 15 stones (30, 6, D:3) a sling bullet (30, 7, D:3) a +0 flail a +0 chain mail (31, 6, D:3) a +0 dagger a +0 robe (31, 7, D:3) a +0 scale mail (31, 8, D:3) a sling bullet (31, 10, D:3) a +0 dagger a +0 hunting sling 15 sling bullets (32, -6, D:3) a +0 mace a +0 leather armour (33, 13, D:3) a +0 whip (34, 4, D:3) a +0 dagger (35, 4, D:3) 4 stones (41, 5, D:3) 21 stones (44, -12, D:3) a +0 club a +0 dagger a +0 leather armour a +0 club a +0 leather armour (44, -11, D:3) a +0 whip a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 19, D:4) the +7 rapier "Ufedon" {venom, rF+ rC- rN++ Stlth+} It poisons the flesh of those it strikes. It protects you from fire. It makes you vulnerable to cold. It greatly protects you from negative energy. It makes you more stealthy. (8, 17, D:4) 14 arrows (16, 8, D:4) a +0 leather armour a +0 trident (16, 9, D:4) a cursed -1 whip (17, 7, D:4) a +0 dagger a +0 robe (17, 8, D:4) a +0 hand axe (21, 9, D:4) 27 arrows (31, -26, D:4) a +0 ring mail (35, -14, D:4) a +0 club a +0 leather armour (37, -14, D:4) a +0 club (37, -13, D:4) a +0 hand axe a +0 ring mail (50, -7, D:4) 25 stones (58, 19, D:4) a +0 dagger (60, 15, D:4) a +0 whip of flaming a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 flail (5, 17, D:5) 12 bolts (12, 8, D:5) 29 stones (14, 3, D:5) an uncursed staff of death (15, 21, D:5) a +0 pair of boots (17, 25, D:5) a +0 spear (18, 24, D:5) a +0 whip (18, 25, D:5) a +0 whip (20, 4, D:5) a +0 flail (20, 5, D:5) a +0 trident (21, 3, D:5) a +0 spear (21, 4, D:5) a +0 club (21, 29, D:5) a +0 hand crossbow (22, 5, D:5) a +0 halberd (30, 7, D:5) a +0 dagger (31, 17, D:5) 5 javelins (34, 6, D:5) the +6 leather armour "Haeddeh" {rElec Regen+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It increases your rate of regeneration. (36, 17, D:5) a +0 robe (42, 8, D:5) 18 bolts (42, 13, D:5) a +0 trident (43, 34, D:5) 7 poisoned darts Level 6 of the Dungeon [Shop] Futridev's Book Shoppe a book of Enchantments (700 gold) a book of Maledictions (350 gold) a book of Misfortune (280 gold) a book of Beasts (770 gold) a book of Callings (420 gold) a book of Geomancy (490 gold) a book of Conjurations (420 gold) a Necronomicon (1545 gold) a book of Maledictions (350 gold) [Shop] Ohei's Magic Scroll Boutique a scroll of teleportation (42 gold) [Shop] Olaloqem's Weapon Emporium a +0 broad axe (48 gold) a +0 quarterstaff (48 gold) a +0 glaive (78 gold) a +0 long sword (42 gold) a +0 quarterstaff (48 gold) a +0 dagger (24 gold) a cursed +0 war axe (6 gold) 10 arrows (24 gold) a +0 longbow (54 gold) a +0 flail (42 gold) 12 sling bullets (72 gold) 13 stones (15 gold) a +0 short sword (36 gold) [Shop] Byawketz's Weapon Boutique a +0 long sword (49 gold) a +0 mace of distortion (133 gold) 10 bolts (28 gold) 27 stones (37 gold) a +0 rapier (56 gold) a +6 shortbow (490 gold) the +8 halberd of Wyrd {chop, -Tele rPois Str+4} (840 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It prevents most forms of teleportation. 15 sling bullets (105 gold) (0, 0, D:6) 19 bolts (8, -14, D:6) a cursed -3 shortbow 17 arrows (9, 16, D:6) a +2 falchion of holy wrath a +0 leather armour (13, -14, D:6) an arrow (13, 1, D:6) 4 boomerangs (14, -15, D:6) 2 arrows (15, 20, D:6) an uncursed staff of air (20, 1, D:6) a +0 hand axe a +0 leather armour (22, -25, D:6) 6 arrows (22, -24, D:6) an arrow (24, -25, D:6) a +0 giant spiked club (24, -23, D:6) 2 arrows (27, -25, D:6) 19 sling bullets (27, -23, D:6) 2 arrows (28, -28, D:6) a +0 falchion (29, -22, D:6) a +0 shortbow 7 arrows (32, 0, D:6) 12 sling bullets (32, 6, D:6) a +0 robe (34, -14, D:6) a +0 dagger a +0 robe a +0 mace a cursed +0 chain mail a +0 short sword a +0 ring mail (35, -14, D:6) a +0 club a +0 ring mail (36, 27, D:6) 12 stones (37, 27, D:6) a cursed -2 flail (38, 17, D:6) a +0 robe (39, 26, D:6) a +0 giant spiked club (40, 18, D:6) 16 sling bullets (54, 22, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, -38, D:7) 21 stones (6, -5, D:7) 13 poisoned darts (7, -10, D:7) a +0 giant club (10, -35, D:7) a +0 giant club (11, -5, D:7) a +0 scale mail (13, -38, D:7) a +0 dagger a +0 robe (17, -12, D:7) a +0 spear (18, -42, D:7) a +0 short sword (19, -27, D:7) a +0 shortbow 14 arrows (21, -23, D:7) an arrow (21, -22, D:7) 2 arrows (22, -20, D:7) an arrow (23, -20, D:7) a +0 club (25, -16, D:7) a +0 mace (29, -2, D:7) a +0 flail a +0 dagger a cursed +0 robe (30, -38, D:7) a +0 quarterstaff (30, -10, D:7) a +2 quarterstaff of crushing a +0 hunting sling 22 sling bullets a +0 leather armour (30, -8, D:7) a sling bullet (30, -7, D:7) a sling bullet (30, -2, D:7) a +0 rapier a +0 leather armour (31, -5, D:7) a sling bullet (32, 3, D:7) 22 arrows (33, 1, D:7) a +4 dagger a +0 robe (36, -48, D:7) a +0 dagger (36, -13, D:7) a +1 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 mace 2 boomerangs a cursed +0 scale mail (3, 10, D:8) a +0 great mace (8, 8, D:8) a +0 short sword (9, 8, D:8) a +0 mace (10, 8, D:8) a +0 dagger a +0 robe (11, 6, D:8) a cursed +0 rapier (11, 18, D:8) a +0 spear (12, 0, D:8) 25 stones (12, 6, D:8) a +0 dagger a +0 robe (19, 14, D:8) a cursed -3 spear (23, -4, D:8) 5 arrows (24, 29, D:8) a +0 whip a +0 dagger (24, 30, D:8) 3 stones (25, 17, D:8) a +0 war axe (25, 30, D:8) a +0 short sword (25, 31, D:8) a +0 short sword (26, 9, D:8) a +0 club (26, 39, D:8) a +0 trident (33, 15, D:8) a cursed -2 giant spiked club (39, 19, D:8) a +0 falchion (41, 30, D:8) a +0 shortbow 24 arrows (41, 32, D:8) an arrow (41, 37, D:8) an arrow (44, 16, D:8) a +0 hand axe a +0 leather armour a +0 flail a cursed -1 leather armour (44, 19, D:8) a +0 war axe a +0 leather armour (45, 16, D:8) a +0 club a cursed +0 leather armour (50, 7, D:8) a +0 hand axe (51, 7, D:8) a +2 antimagic dagger (52, 6, D:8) a +0 glaive 8 boomerangs of dispersal a +0 plate armour (52, 7, D:8) a +0 dagger a +0 robe a cursed -3 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 14 arrows (4, 3, D:9) a +0 ring mail (4, 19, D:9) a cursed +0 chain mail (4, 24, D:9) 14 arrows (8, -8, D:9) 19 stones (11, 14, D:9) a +0 hunting sling (17, 27, D:9) a +0 whip (20, 17, D:9) 8 sling bullets (28, 3, D:9) an uncursed amulet of magic regeneration an uncursed ring of magical power (31, 28, D:9) an uncursed staff of fire (32, 0, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 9 stones (4, -1, D:10) 18 stones (7, 3, D:10) a +1 scimitar of holy wrath a +0 plate armour (8, -26, D:10) 13 stones (8, 0, D:10) a +0 hand axe (9, -2, D:10) 3 silver boomerangs a +0 scale mail (10, -3, D:10) a +1 dagger of venom a +0 leather armour (12, -4, D:10) 14 stones (40, -18, D:10) a +0 hand axe (43, -29, D:10) 2 stones (43, -28, D:10) a +0 club a stone (43, -5, D:10) a +0 ring mail a cursed -1 war axe (43, -4, D:10) a +0 robe a +0 dagger (43, -3, D:10) a +0 plate armour a +0 hand axe (44, -29, D:10) a stone (44, -28, D:10) a +0 short sword a +0 club (44, -5, D:10) a +0 hand axe (44, -3, D:10) a +3 leather armour a +0 robe a +0 dagger (48, -29, D:10) 17 stones (48, -8, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 hunting sling (1, -10, D:11) a wyvern skeleton (1, -1, D:11) an uncursed staff of conjuration a +0 shortbow 21 arrows a centaur corpse (1, 0, D:11) an arrow (2, -17, D:11) 17 gold pieces (2, -10, D:11) a scorpion corpse (3, 10, D:11) 19 arrows (8, 0, D:11) a +0 ring mail (12, -3, D:11) 16 gold pieces (13, -12, D:11) a +0 hand axe (unseen) (13, -11, D:11) a +0 troll leather armour (unseen) (13, -8, D:11) 19 sling bullets (15, -8, D:11) the +5 leather armour of the Hills {Stlth+} It makes you more stealthy. (15, -6, D:11) a +0 halberd (17, -7, D:11) a +0 war axe (unseen) (19, -1, D:11) 17 sling bullets (20, -21, D:11) a +0 leather armour of poison resistance (20, -6, D:11) a +4 scale mail of fire resistance (20, -2, D:11) a +0 flail (20, -1, D:11) a +4 rapier of protection (20, 0, D:11) a scroll of torment (20, 2, D:11) a stone (21, -23, D:11) a cursed -2 giant club (21, -1, D:11) 20 bolts (21, 1, D:11) a stone (21, 3, D:11) 14 poisoned darts (22, 0, D:11) a stone (23, -1, D:11) a +0 giant club a cursed -3 giant club a +0 robe a +0 dagger a necrophage corpse (skeletalised by now) (24, -2, D:11) a +2 shortbow of freezing (24, -1, D:11) a +0 giant club (25, -1, D:11) a +1 scimitar of flaming (26, -1, D:11) a bolt (28, -1, D:11) a +0 robe a +0 dagger (28, 1, D:11) a +0 leather armour (31, -12, D:11) a +0 club (31, -9, D:11) a +0 spear (31, -8, D:11) a +0 flail (31, -4, D:11) 18 bolts a +0 arbalest (31, 6, D:11) 19 arrows a +0 shortbow (31, 9, D:11) an arrow (32, 9, D:11) an arrow (33, -9, D:11) a +0 halberd (33, -8, D:11) a +0 vampiric trident a +0 ring mail a +2 shield (35, -8, D:11) a +0 club (39, 1, D:11) a +0 robe a cursed +4 short sword (39, 2, D:11) a +0 robe a +2 spear of freezing (40, 2, D:11) a +0 robe a +0 halberd (42, -10, D:11) a +0 giant club (47, 13, D:11) 16 arrows