Johnny Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 2, D:1) a +0 dagger (23, -1, D:1) a +0 club (24, 2, D:1) a +0 club (25, 6, D:1) 25 arrows (30, -23, D:1) a +0 short sword (33, -18, D:1) a +0 whip (41, 9, D:1) 18 arrows (42, 7, D:1) a +0 hand axe (42, 16, D:1) a +0 dagger (47, 0, D:1) a +0 dagger (49, 11, D:1) a cursed -3 club (56, 23, D:1) a +0 dagger (58, -8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -9, D:2) a +0 dagger (5, -20, D:2) a +0 whip (7, 0, D:2) 35 bolts (9, -32, D:2) a +0 club (12, -24, D:2) a +0 leather armour (13, -40, D:2) a +0 chain mail (16, -34, D:2) a +0 club (19, -34, D:2) a +0 club (21, -35, D:2) a +0 scythe a +0 robe (26, -39, D:2) 8 curare-tipped darts (26, -36, D:2) 29 sling bullets (31, -2, D:2) a +0 club a +0 hunting sling 13 sling bullets (52, -13, D:2) a +0 leather armour Level 3 of the Dungeon (19, 16, D:3) a +0 dagger (23, 18, D:3) a +0 club (27, 14, D:3) a +0 mace a +0 leather armour (44, 0, D:3) a +0 club a +0 ring mail (44, 2, D:3) a +0 chain mail (50, 0, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) 16 arrows (7, -1, D:4) a +0 leather armour (7, 6, D:4) 12 poisoned darts (16, -1, D:4) 8 poisoned darts (17, -5, D:4) a +0 spear (23, -31, D:4) 2 curare-tipped darts (41, 4, D:4) a +0 flail (42, -31, D:4) a +0 ring mail (47, 1, D:4) a +0 morningstar a +0 club (47, 2, D:4) 2 boomerangs (57, 3, D:4) 15 arrows Level 5 of the Dungeon (2, -14, D:5) a +0 hand axe a +0 mace a +0 leather armour (2, -12, D:5) a +0 trident (5, -5, D:5) a +0 club (23, 13, D:5) a cursed +0 chain mail a +0 short sword 4 boomerangs (24, -5, D:5) a potion of magic a +0 dagger a +0 robe (25, 12, D:5) a +0 trident a +0 chain mail (25, 18, D:5) a +0 club 4 boomerangs (26, 13, D:5) a +0 flail a +0 ring mail a +0 mace (42, -4, D:5) a +0 hand axe (51, -8, D:5) a +0 shortbow 24 arrows (54, -2, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Favvejaa's Antique Weapon Emporium a +0 trident (94 gold) the +2 whip "Cothrog" {vorpal, rF+ rC+ Stlth+} (1012 gold) It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It makes you more stealthy. a +2 rapier of freezing (518 gold) a +4 scimitar of electrocution (864 gold) the cursed +0 mace "Miblucah" {freeze, +Blink} (442 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you blink. It has a curse placed upon it. a +0 mace (81 gold) a +0 hand crossbow (94 gold) a +0 great sword (175 gold) (6, 2, D:6) a +0 rapier of protection (8, -29, D:6) 24 bolts (8, -5, D:6) an arrow (8, -4, D:6) a cursed -3 giant club (8, -3, D:6) a +0 shortbow 24 arrows (16, -35, D:6) a +0 club (18, -43, D:6) a +0 club (18, -42, D:6) a +1 whip of flaming a +0 scale mail (18, -41, D:6) a +0 spear a +0 whip (33, -17, D:6) a +0 leather armour a +0 vorpal mace (43, -38, D:6) a +0 antimagic battleaxe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 20 stones (1, 1, D:7) a throwing net (2, 1, D:7) a +0 chain mail the Ecumenical Temple