Johnny Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail a +0 buckler (3, -20, D:1) a +0 dagger (3, -10, D:1) 25 arrows (16, -8, D:1) 8 arrows (25, -10, D:1) a +0 short sword a +0 whip (26, -10, D:1) a +0 club (31, -16, D:1) 25 arrows (38, -24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -3, D:2) a +0 dagger (25, 15, D:2) 12 arrows (26, 4, D:2) a +0 short sword (46, 6, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon [Shop] Pifri's General Store a +0 dagger (26 gold) a potion of might (52 gold) the +1 robe of the Planets {rF+ Int+2} (310 gold) It affects your intelligence (+2). It protects you from fire. a +0 cloak (58 gold) a potion of ambrosia (104 gold) a +0 pair of boots (58 gold) 5 boomerangs of dispersal (97 gold) a book of Frost (455 gold) a +0 leather armour (26 gold) (0, 0, D:3) a +0 club (9, 11, D:3) a +0 ring mail (15, 13, D:3) a +0 club a +0 club (26, -3, D:3) 14 arrows (33, 24, D:3) 13 poisoned darts (38, 21, D:3) a +0 short sword Level 4 of the Dungeon (11, -22, D:4) 24 arrows (11, -12, D:4) a +0 long sword (13, 14, D:4) 23 sling bullets (15, -23, D:4) 16 sling bullets (21, 24, D:4) a +0 dagger 7 poisoned darts (24, 13, D:4) a +0 club (26, -30, D:4) a +0 leather armour (33, 7, D:4) a +0 rapier a +0 leather armour (43, 0, D:4) a +0 robe a +0 dire flail (44, -6, D:4) a +0 robe (44, -3, D:4) a book of Cantrips (45, -12, D:4) 20 bolts (56, -22, D:4) a +0 club (unseen) (57, -1, D:4) a +0 flail (58, -1, D:4) a +0 dagger a +0 robe a +0 mace (58, 26, D:4) 17 arrows (59, -1, D:4) a +0 dagger (60, -1, D:4) a +0 mace Level 5 of the Dungeon [Shop] Saolopy's General Store a +0 pair of boots (49 gold) a book of Clouds (495 gold) a potion of curing (33 gold) 13 poisoned darts (57 gold) a scroll of amnesia (38 gold) a book of Callings (330 gold) 27 stones (29 gold) the +10 rapier of Quantum Leap {antimagic, Fly rElec rF+ rN+} (982 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It grants you flight. 30 stones (33 gold) 15 sling bullets (82 gold) a scroll of noise (11 gold) a +0 pair of gloves (49 gold) (0, 0, D:5) a +0 hand axe (1, 1, D:5) a +0 dagger a +0 ring mail a +0 dagger of draining a +0 robe a +0 mace 2 silver boomerangs (2, 2, D:5) a +0 dagger a +0 robe (4, -10, D:5) a +0 leather armour (40, 13, D:5) a +0 scale mail (52, 1, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe 3 boomerangs (0, 2, D:6) a +0 club (0, 3, D:6) a +0 hand axe (1, -1, D:6) a +0 dagger a +0 robe a +0 club (3, -14, D:6) a +0 whip (3, 0, D:6) a +0 club (3, 17, D:6) a +0 dagger a +0 chain mail (4, -3, D:6) a +0 trident (4, 17, D:6) a +0 dagger a +0 robe a +0 club (9, -15, D:6) a +0 halberd (9, -5, D:6) a +0 dagger a +0 robe (10, -2, D:6) a +0 dagger a +0 robe (11, -15, D:6) a +0 war axe a +0 spear (11, -3, D:6) a +2 whip of pain a +0 leather armour a +0 dagger (12, -15, D:6) a +0 whip a +0 robe (17, -15, D:6) a +0 scythe of protection a +0 robe (17, -1, D:6) a +0 giant club (18, -9, D:6) a +0 robe (19, -11, D:6) 13 sling bullets (20, 6, D:6) a +0 mace a +0 plate armour (21, -9, D:6) a +0 club (21, 8, D:6) a +0 dagger a +0 scale mail (30, 3, D:6) a +0 dagger a +0 robe (31, 2, D:6) a +0 club (31, 4, D:6) a +0 war axe (32, 2, D:6) a +0 dagger a +0 robe (34, -3, D:6) a +0 leather armour (34, 12, D:6) a +3 quarterstaff of chaos (35, 11, D:6) a +0 mace (37, 6, D:6) a +0 rapier (39, -9, D:6) a +0 dagger (39, 3, D:6) a +0 robe a +0 dagger (40, -5, D:6) a +0 leather armour a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (8, -13, D:7) 21 sling bullets (13, 20, D:7) a +0 trident (23, -24, D:7) a +0 short sword a +0 chain mail (23, 10, D:7) 9 bolts (24, -25, D:7) a +0 dagger a +0 war axe a +0 plate armour (34, -1, D:7) a +0 arbalest (44, -2, D:7) a +0 club Level 8 of the Dungeon (3, -8, D:8) a +0 trident a +0 robe (4, -12, D:8) a +0 spear (4, -7, D:8) a +0 scimitar a +0 robe a +5 battleaxe a +0 robe (9, 6, D:8) 14 arrows (10, -10, D:8) a scroll of magic mapping (13, -1, D:8) a +0 robe Level 9 of the Dungeon (2, 31, D:9) 14 bolts (3, 0, D:9) +0 acid dragon scales a +0 dagger 19 poisoned darts (5, 0, D:9) a +0 short sword (7, 7, D:9) a +0 shortbow 25 arrows (14, 0, D:9) a +0 dagger (14, 1, D:9) a +0 trident a +3 scale mail a +0 war axe a +0 leather armour (14, 2, D:9) a +0 war axe a +0 plate armour (16, 18, D:9) a +0 shortbow 24 arrows (28, -8, D:9) 23 bolts (35, 15, D:9) a +0 falchion (40, 0, D:9) 4 poisoned darts a +0 dagger (40, 1, D:9) a +0 short sword 7 poisoned darts a +0 short sword a +0 dagger 18 arrows a +0 shortbow (40, 2, D:9) a +0 dagger (41, -9, D:9) a +0 chain mail a +0 short sword (42, 3, D:9) 20 bolts a +0 dagger a +0 hand crossbow (42, 20, D:9) 18 sling bullets (43, -9, D:9) a +0 flail (46, 11, D:9) a +0 dagger a +0 robe a +0 club (46, 13, D:9) a +0 trident (46, 15, D:9) a +0 chain mail (46, 16, D:9) a +0 scale mail (47, 12, D:9) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (52, 7, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) 19 sling bullets (8, 5, D:10) a +0 robe a +0 dagger (8, 6, D:10) a +0 club (19, -11, D:10) a +0 robe (28, 7, D:10) a +0 robe (29, 10, D:10) a +0 giant club a +0 giant spiked club (31, -16, D:10) a +0 robe a +0 giant spiked club (31, 10, D:10) a +0 chain mail 4 javelins (32, 9, D:10) a +0 robe a +0 dagger (35, 8, D:10) 15 arrows (41, -10, D:10) 18 arrows (42, -4, D:10) a +0 pair of gloves (46, -19, D:10) 17 sling bullets (52, -20, D:10) a +0 dagger a +0 dagger (54, -19, D:10) 5 poisoned darts a +0 whip a +0 robe a +0 dagger (54, -18, D:10) a +0 club Level 11 of the Dungeon (2, -14, D:11) a +0 giant club a +0 giant club 23 sling bullets (3, -5, D:11) a +0 mace (5, -5, D:11) a +0 flail a +0 plate armour a +0 trident (5, 3, D:11) 27 sling bullets (5, 12, D:11) a +0 pair of gloves (6, -7, D:11) a +0 short sword (7, -7, D:11) a +0 dagger (8, -5, D:11) a +0 plate armour of cold resistance a +0 mace (10, -7, D:11) a +0 giant spiked club a +0 giant club (10, -5, D:11) a +0 dagger (14, -5, D:11) a +0 spear a +0 flail a +0 buckler a +0 ring mail a +0 spear (15, -5, D:11) a +0 robe a +1 dagger of electrocution a +0 flail a +0 whip a +0 whip Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces (3, -5, D:12) 6 gold pieces the Ecumenical Temple an ice cave (0, 0, IceCv) a +0 plate armour