Dungeon Crawl Stone Soup version 0.28-a0-622-gbaef9634d7 (webtiles) character file. Game seed: 4433033993783715532 761 Johnny the Chiller (level 7, -8/61 HPs) Began as a Grey Draconian Ice Elementalist on Oct 7, 2021. Mangled by a two-headed ogre (12 damage) ... on level 4 of the Dungeon. The game lasted 00:03:42 (3955 turns). Johnny the Chiller (DrIE) Turns: 3955, Time: 00:03:43 Health: -8/61 AC: 21 Str: 10 XL: 7 Next: 51% Magic: 1/14 EV: 12 Int: 17 God: Gold: 205 SH: 5 Dex: 18 Spells: 8/15 levels left rFire . . . SeeInvis . w - +0 trident (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect + (helmet restricted) rElec . Harm . m - +0 cloak rCorr . Rampage . l - +1 pair of gloves Will ..... (no boots) Stlth ++........ p - amulet of reflection HPRegen 0.20/turn k - +6 ring of dexterity MPRegen 0.14/turn (no ring) @: ice-armoured, freezing walls A: AC +11, amphibious, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons w - a +0 trident of flaming (weapon) Armour l - a +1 pair of gloves (worn) m - a +0 cloak (worn) Jewellery k - a +6 ring of dexterity (left hand) p - an amulet of reflection (around neck) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of vulnerability {unknown} g - a scroll of enchant weapon {unknown} j - 2 scrolls of immolation {unknown} n - a scroll of fear {unknown} s - 2 scrolls of teleportation {unknown} t - a scroll of holy word {unknown} v - a scroll of identify {unknown} Potions b - a potion of ambrosia {unknown} h - a potion of attraction {unknown} i - a potion of invisibility {unknown} o - a potion of resistance {unknown} q - a potion of haste r - a potion of degeneration {unknown} u - 2 potions of might {unknown} Skills: + Level 5.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.8 Spellcasting + Level 6.2 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 50% 1d7 3% 3 c - Ozocubu's Armour Ice 25% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 28% N/A 6% 2 Blink Tloc N/A N/A 22% 2 Sublimation of Blood Necr 2% N/A 22% 2 Wereblood Tmut 4% N/A 22% 2 Hailstorm Conj/Ice 14% 3d5 36% 4 Lesser Beckoning Tloc 4% N/A 41% 3 Tukima's Dance Hex 4% N/A 41% 3 Manifold Assault Tloc 4% N/A 99% 5 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your dull iron-grey scales are very hard. (AC +11) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded) You freeze the two-headed ogre. The two-headed ogre is moderately wounded. The ufetubus resists. The wall freezes the ufetubus. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you but does no damage. The ufetubus resists. The wall freezes the ufetubus. You kill the ufetubus! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded) You freeze the two-headed ogre. The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre. You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded) You freeze the two-headed ogre! The two-headed ogre is severely wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded) You freeze the two-headed ogre. The two-headed ogre is severely wounded. The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club! You die... ....##..##..##...#########+###..# ....###'##..##...##.........'.... ...))'......................#.... ...).#...####.....####......#.... ######...#(.##...##.[#.###.###### #...##...#...##.##...#.###.## .........##...#.#...##......# ..........##.†#.#O.##.......# ...........###..@###........# ...............8.......>....# ###.####...###...###...##.### .##.####..##)'#.#+ ##..##+# .........##..)#.# ##....# .........#...##.## #.<..# .........#..##...## #....# .##...##.####.....####.#.## ########...............#.## You could see a two-headed ogre. Vanquished Creatures Sigmund (D:3) An ogre (D:4) 2 phantoms (D:4) A hound (D:4) A centaur skeleton (D:4) An orc priest (D:4) An iguana (D:4) Terence (D:3) Ijyb (D:3) An orc wizard (D:3) A hound skeleton (D:4) 7 adders 2 ufetubi (D:4) A dart slug (D:2) 5 orcs (D:4) 5 ball pythons 12 bats 9 endoplasms 2 giant cockroaches 9 goblins 5 hobgoblins 6 jackals 8 kobolds 5 quokkas 7 frilled lizards 6 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Johnny the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 351 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 362 | D:1 | Reached skill level 1 in Fighting 715 | D:1 | Reached XP level 3. HP: 20/28 MP: 2/6 1594 | D:2 | Reached XP level 4. HP: 30/36 MP: 8/8 2023 | D:2 | Learned a level 3 spell: Frozen Ramparts 2027 | D:2 | Learned a level 3 spell: Ozocubu's Armour 2325 | D:3 | Noticed Ijyb 2330 | D:3 | Paralysed by Ijyb for 5 turns 2338 | D:3 | Killed Ijyb 2494 | D:3 | Noticed Terence 2502 | D:3 | Killed Terence 2503 | D:3 | Reached XP level 5. HP: 45/45 MP: 2/9 2641 | D:3 | Noticed Sigmund 2655 | D:3 | Killed Sigmund 2656 | D:3 | Reached skill level 5 in Ice Magic 2656 | D:3 | Reached XP level 6. HP: 52/52 MP: 1/11 3256 | D:4 | Reached skill level 6 in Ice Magic 3256 | D:4 | Your scales start taking on a dull iron-grey colour. 3256 | D:4 | Reached XP level 7. HP: 27/60 MP: 13/13 3943 | D:4 | Reached skill level 5 in Fighting 3945 | D:4 | Noticed a two-headed ogre 3953 | D:4 | HP: 3/61 [two-headed ogre (20)] 3955 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, minmay_misc_feat_four_crosses, kennysheep_doodads D:2: layout_rooms, kennysheep_nondescript, minmay_misc_feat_chi D:3: layout_loops_ring, uniq_sigmund, uniq_ijyb, uniq_terence D:4: cheibrodos_barr_body, layout_gridville, minmay_temple_entry_poolview Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 5 | 5.0 Spellcasting | 3 4 | 4.8 Ice Magic | 5 6 | 6.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 14 | | || 14 Short sword | 66 | | || 66 Tailslap | 13 | 26 | 14 || 53 Dagger | 21 | 140 | 64 || 225 Quarterstaff | 12 | | || 12 Trident | | | 15 || 15 Cast: Freeze | 18 | 11 | 19 || 48 Frozen Ramparts | | 5 | 1 || 6 Ozocubu's Armour | | 3 | 1 || 4 Evoke: Wand | | 2 | || 2 Stab: Sleeping | 5 | 1 | || 6 Armor: Skin | 49 | 63 | 39 || 151 Dodge: Dodged | 103 | 99 | 70 || 272 Block: Other | | 8 | 28 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3970 | 3818 | 152 | 273 | 2785 | 4 | 992.5 | Dungeon | 3970 | 3818 | 152 | 273 | 2785 | 4 | 992.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1298 daAuts D:3: 1056 daAuts D:4: 855 daAuts D:2: 759 daAuts