Johnny Level 1 of the Dungeon (0, 0, D:1) 11 stones (1, -23, D:1) a +0 robe (14, -27, D:1) a +0 club a book of Pain (14, -26, D:1) a +0 hunting sling (18, -8, D:1) 19 arrows (19, -12, D:1) a +0 club 3 stones (20, -18, D:1) a +0 whip 3 stones (21, 11, D:1) a +0 hunting sling (25, -32, D:1) 11 stones (25, -31, D:1) 18 stones (26, -32, D:1) a +0 spear (26, -31, D:1) 13 bolts (26, -15, D:1) 15 arrows (27, -29, D:1) a +0 whip (31, -40, D:1) a +0 short sword (39, -38, D:1) a +0 dagger (50, -43, D:1) a +0 scimitar (54, -9, D:1) a +3 dagger of speed (56, -21, D:1) 18 arrows (59, -14, D:1) a +0 dagger 3 stones (59, -13, D:1) a +0 whip Level 2 of the Dungeon [Shop] Okhisec's General Store 18 sling bullets (90 gold) a ring of fire (250 gold) a +4 ring of evasion (360 gold) 11 sling bullets (55 gold) a ring of protection from cold (250 gold) a potion of resistance (100 gold) a ring of fire (250 gold) a +1 falchion of protection (106 gold) the +12 mace "Catsaom" {vorpal, *Noise rPois rF+ rN++ Will+} (953 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. Will: It increases your willpower. a scroll of teleportation (30 gold) a +0 robe (7 gold) (0, 0, D:2) a +0 giant spiked club (1, -7, D:2) 10 stones (22, -5, D:2) a +2 robe of the Archmagi a +0 dagger (23, -15, D:2) a +0 war axe (25, -18, D:2) 21 stones (25, -3, D:2) 21 sling bullets 3 stones a +0 dagger (27, 4, D:2) a +0 short sword (31, 20, D:2) a +0 dagger (still there?) a +0 robe (still there?) (35, -7, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (1, 6, D:3) a bat corpse (3, -16, D:3) a ball python corpse (skeletalised by now) (3, 8, D:3) a +0 short sword a +0 mace a +0 chain mail (11, 8, D:3) a book of Callings (18, -14, D:3) a +0 whip (23, -16, D:3) a staff of cold (24, -4, D:3) a +0 club 5 poisoned darts (24, 8, D:3) 14 stones