Johnny Level 1 of the Dungeon [Shop] Gouront's General Store a scroll of identify (22 gold) a scroll of torment (82 gold) a +0 chain mail (49 gold) a +2 broad axe of flaming (211 gold) a potion of invisibility (88 gold) a +0 hunting sling (16 gold) 4 large rocks (30 gold) the +9 bardiche of the Evil Eye {flame, *Rage +Blink Fly Dex+2} (873 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). Fly: It grants you flight. +Blink: It lets you blink. *Rage: It may make you go berserk in combat. (0, 0, D:1) 27 bolts (4, 21, D:1) a +0 dagger (10, -7, D:1) 14 sling bullets (25, 8, D:1) 19 sling bullets (26, -1, D:1) a book of Conjurations (26, 17, D:1) a +0 leather armour (39, 25, D:1) a +0 animal skin (54, 2, D:1) a +2 dagger of protection Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos (1, 2, D:2) a +0 mace (3, 9, D:2) a +0 dagger a +0 club (4, 9, D:2) a +0 club a +0 club a +0 club (5, 9, D:2) a +1 animal skin a +0 dagger a +0 dagger (16, 13, D:2) a +0 club (29, 13, D:2) a +0 club 2 stones a +0 chain mail (31, 12, D:2) a +0 dagger 3 stones (39, 8, D:2) a +0 robe (40, 5, D:2) a +0 leather armour (42, 9, D:2) a +0 leather armour (48, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (12, 15, D:3) 17 poisoned darts (18, -27, D:3) 15 arrows (29, -10, D:3) a +0 trident (33, -6, D:3) a +0 scale mail (36, -1, D:3) a +0 scale mail a +0 falchion (37, -26, D:3) a +0 flail (38, -26, D:3) a +0 whip a +0 whip (42, -18, D:3) a book of Necromancy (49, -10, D:3) a +0 leather armour (59, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (13, 42, D:4) a +0 chain mail (18, 1, D:4) a +0 club (35, 23, D:4) 19 stones (36, -6, D:4) a +0 robe (37, 24, D:4) a +0 ring mail (46, 38, D:4) a +0 club (49, 5, D:4) a +0 dagger a +0 leather armour (55, 19, D:4) a +0 club (55, 20, D:4) a +0 falchion a +0 ring mail a +0 dagger (55, 21, D:4) a +0 flail (56, 19, D:4) a +0 hand axe (58, 15, D:4) 23 arrows Level 5 of the Dungeon [Shop] Zaohait's Antique Armour Shop a +0 scale mail (92 gold) a +0 scale mail (92 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) a +0 pair of boots (103 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) [Shop] Kodaby's Assorted Antiques a +2 plate armour of positive energy (1147 gold) a potion of degeneration (31 gold) a potion of invisibility (248 gold) a scroll of teleportation (93 gold) a scroll of fog (62 gold) a potion of brilliance (124 gold) a scroll of fog (62 gold) the +9 whip "Govadgh" {protect, +Rage rElec rN+ Str+3} (2356 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. +Rage: It lets you go berserk. a potion of attraction (93 gold) a potion of lignification (93 gold) a scroll of identify (62 gold) a scroll of teleportation (93 gold) a +0 ring mail (124 gold) a +0 mace (93 gold) [Shop] Pepummines's Antique Weapon Boutique a +0 battleaxe (201 gold) a +0 scimitar (124 gold) a +0 flail (108 gold) a +0 hand axe (93 gold) a +0 flail (108 gold) a +0 hand axe (93 gold) a +0 hunting sling (46 gold) a +0 falchion (93 gold) a +0 quarterstaff (124 gold) [Shop] Godgh's Assorted Antiques a scroll of identify (38 gold) a +1 vorpal eveningstar (560 gold) a +2 cloak (313 gold) a +0 ring mail (76 gold) a +0 trident (66 gold) a +0 battleaxe (123 gold) a wand of flame (15) (161 gold) a +2 scale mail of willpower (399 gold) a +0 scale mail (76 gold) [Shop] Saacis's Weapon Shop a +4 dagger (264 gold) 32 stones (35 gold) a +0 battleaxe (71 gold) a +0 hand crossbow (38 gold) 23 stones (25 gold) a +0 mace (33 gold) 17 stones (18 gold) a +0 spear (33 gold) 28 stones (30 gold) a +0 quarterstaff (44 gold) a +0 club (11 gold) a +0 giant club (18 gold) (0, 0, D:5) a +0 halberd (1, -2, D:5) a +0 spear (1, -1, D:5) a +0 flail a +2 flail of draining (19, -48, D:5) a +0 robe (38, -9, D:5) 16 bolts (41, -13, D:5) a +0 mace a +0 robe (43, 0, D:5) a +0 giant club (44, -30, D:5) a +0 giant spiked club (47, -59, D:5) 13 stones (47, -49, D:5) a +0 ring mail (52, -12, D:5) a +0 mace (57, -2, D:5) a +0 whip (58, -3, D:5) a +0 short sword 4 stones (58, -2, D:5) a +0 dagger a +0 short sword (59, -2, D:5) a +0 dagger a +0 hand crossbow 16 bolts (61, -62, D:5) 21 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (3, 27, D:6) 13 bolts (6, 20, D:6) a +0 ring mail (9, 0, D:6) the +0 buckler of Unreason {rN+ Str+3} Str: It affects your strength (+3). rN: It protects you from negative energy. (21, 23, D:6) a +0 short sword 3 poisoned darts a +0 short sword (22, 20, D:6) a +0 scale mail 3 boomerangs a +0 hand axe a +0 ring mail a +0 hand axe a +0 plate armour a +0 hand axe (22, 22, D:6) 2 poisoned darts a +0 whip a stone a +0 short sword (23, 20, D:6) 4 poisoned darts a +0 dagger a +0 mace (24, 10, D:6) 17 stones (25, 5, D:6) 25 arrows (29, 9, D:6) a +0 scale mail (33, 24, D:6) a +2 vorpal flail a +0 chain mail a +0 dagger of speed (34, 24, D:6) a +0 short sword a +0 scale mail (35, 24, D:6) a +0 short sword of electrocution a +0 leather armour a +0 short sword a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a book of Dangerous Friends (11, -11, D:7) 8 stones (11, -1, D:7) the +5 glaive of Eruzix Oqie {venom, Contam rElec Dex+4 Stlth+} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (12, -17, D:7) a +0 quarterstaff (13, -1, D:7) 14 stones (14, -10, D:7) a +0 short sword (15, -8, D:7) a +0 pair of boots (20, -14, D:7) a +1 flail of protection a +0 spear (21, -16, D:7) a +0 whip (21, -15, D:7) a +0 whip a +0 robe (21, -14, D:7) a +0 flail (31, -21, D:7) 17 stones (32, -2, D:7) 27 bolts (36, 8, D:7) a book of Vapours (43, 14, D:7) 26 arrows (50, 10, D:7) a +0 scale mail a +0 hand axe (50, 11, D:7) a +0 chain mail a +0 dire flail Level 8 of the Dungeon [Shop] Hyr Itist's General Store a +0 leather armour (32 gold) a +0 robe (11 gold) 24 arrows (76 gold) a potion of berserk rage (80 gold) a wand of acid (9) (416 gold) an amulet of guardian spirit (480 gold) 4 silver javelins (153 gold) 18 arrows (57 gold) a +0 pair of gloves (72 gold) a +0 leather armour (32 gold) a potion of flight (48 gold) the +0 rapier of Qalenasi {pain, rC+++ Str+6} (1033 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+6). rC: It renders you almost immune to cold. Trog disapproves of the use of such an item. the +0 pair of gloves of the Griffon {Harm +Blink rC- Regen+} (184 gold) rC: It makes you vulnerable to cold. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. [Shop] Tilok's Jewellery Boutique a ring of fire (350 gold) a +6 ring of intelligence (819 gold) a +6 ring of intelligence (819 gold) the ring "Irhirph" {Str+6 Int+3} (1005 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+3). a ring of resist corrosion (280 gold) a +6 ring of dexterity (819 gold) a ring of ice (350 gold) a ring of flight (245 gold) an amulet of reflection (420 gold) [Shop] Leaplyck's Weapon Shop a +0 falchion (45 gold) a +0 dire flail (60 gold) the +9 scimitar of Doubt {venom, rElec rPois} (1020 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. the +7 glaive "Ceqafujaco" {vorpal, rPois rC+ Int-4 Dex+2} (880 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+2). rC: It protects you from cold. rPois: It protects you from poison. a +0 long sword (52 gold) the +6 glaive of Joepigg {elec, SInv} (861 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. SInv: It lets you see invisible. a +0 dagger (30 gold) a +3 short sword (300 gold) the +8 arc blade {discharge, rElec} (900 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. [Shop] Uwnoong's Jewellery Shoppe a ring of fire (325 gold) an amulet of magic regeneration (390 gold) an amulet of faith (520 gold) a ring of ice (325 gold) an amulet of faith (520 gold) a ring of poison resistance (260 gold) an amulet of magic regeneration (390 gold) a ring of fire (325 gold) a ring of poison resistance (260 gold) a +4 ring of protection (468 gold) (0, 0, D:8) a +0 chain mail (2, -58, D:8) a +0 short sword a +0 whip a stone a +0 whip 5 poisoned darts (3, -58, D:8) a +0 whip (3, -17, D:8) a book of the Earth (16, 2, D:8) a +0 ring mail (18, -46, D:8) a +0 trident (34, -33, D:8) a +0 robe (39, -39, D:8) a book of Power (47, -39, D:8) 19 gold pieces (47, -30, D:8) a +0 robe (48, -21, D:8) a +0 robe (49, -32, D:8) a +0 helmet a +0 ring mail (50, -46, D:8) a +0 pair of boots (50, -39, D:8) 16 gold pieces (50, -38, D:8) 2 potions of attraction (50, -37, D:8) 12 gold pieces (50, -32, D:8) a +2 war axe of flaming (50, -23, D:8) a +2 hand axe of freezing a +0 leather armour (56, -16, D:8) a book of Flames (58, -18, D:8) a +0 mace (59, -17, D:8) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. (61, -11, D:8) 20 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (3, -20, D:9) a +0 dagger (9, -27, D:9) a +0 dagger a +0 robe (11, -24, D:9) a +0 dire flail a +0 plate armour (13, -25, D:9) a +0 shortbow 25 arrows (15, -23, D:9) a +0 flail a +0 chain mail (15, -22, D:9) a +0 club a +0 short sword (22, -34, D:9) a book of Alchemy (26, -22, D:9) a +0 falchion a +0 robe (26, -11, D:9) a +0 dagger a +0 robe (27, -22, D:9) a +0 whip a +0 robe (27, -21, D:9) a +0 whip of flaming a +2 robe of willpower a +0 short sword 4 stones (27, -20, D:9) a +0 whip 2 poisoned darts (27, -18, D:9) 22 sling bullets (27, -11, D:9) a +0 short sword a +0 leather armour a +2 short sword of venom (28, -10, D:9) a +0 dagger a scroll of noise (28, 0, D:9) a +0 dagger (29, -11, D:9) a +1 vorpal war axe a +0 leather armour a +0 dagger a +0 robe (30, -19, D:9) 15 arrows (30, -11, D:9) a +0 dagger a +0 robe a +0 club a +0 robe a +0 shortbow 14 arrows (32, -11, D:9) +0 steam dragon scales (33, -11, D:9) a +0 dagger 8 poisoned darts (34, -11, D:9) a +0 flail 28 stones (36, -34, D:9) a +0 long sword (37, -32, D:9) a +0 club Level 10 of the Dungeon (6, -23, D:10) a +0 leather armour (10, 16, D:10) a +0 mace (13, -21, D:10) 19 arrows a +0 shortbow of freezing (15, -21, D:10) a +0 glaive a +0 scale mail (19, -27, D:10) 24 bolts (19, -20, D:10) 11 arrows a +0 shortbow (21, -4, D:10) a +0 rapier (29, -19, D:10) +0 steam dragon scales (56, -5, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 22 stones (2, 10, D:11) a +0 robe (5, 3, D:11) 22 bolts (17, 5, D:11) +0 steam dragon scales (17, 38, D:11) a +0 chain mail (28, 28, D:11) a +0 dagger (31, 11, D:11) a +0 robe (32, 3, D:11) a +0 chain mail (54, -6, D:11) a book of Geomancy (63, -7, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 robe (2, -28, D:12) a +0 dagger a +0 leather armour (4, -30, D:12) a +0 giant club a +0 giant spiked club (11, -32, D:12) a +0 spear (12, -33, D:12) a +0 spear (12, -31, D:12) a +0 spear (12, -30, D:12) a +0 plate armour a +0 hand axe (12, -29, D:12) a +0 mace a +0 leather armour (13, -32, D:12) a +0 spear (15, -27, D:12) a +6 ring of dexterity (20, -55, D:12) a +0 quarterstaff (20, -26, D:12) 5 datura-tipped darts (27, -27, D:12) 3 large rocks (28, -32, D:12) 18 stones (48, -56, D:12) a +0 club (49, -43, D:12) 2 large rocks (51, -28, D:12) 20 sling bullets (58, -30, D:12) a +0 plate armour Level 1 of the Orcish Mines [Shop] Atriroll's Book Shoppe the Papyrus of Fire (528 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Fireball Conjuration/Fire 5 no c - Starburst Conjuration/Fire 6 no d - Ignition Fire 8 no Trog disapproves of the use of such an item. a book of Spectacle (352 gold) a book of Spatial Translocations (286 gold) Sif Muna's Reference Book on Moulding (330 gold) Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Ice Form Ice/Transmutation 4 no c - Alistair's Intoxication Transmutation/Poison 5 no Trog disapproves of the use of such an item. the Almanac of the Icy Blaze (462 gold) Spells Type Level Known a - Summon Ice Beast Ice/Summoning 4 no b - Fireball Conjuration/Fire 5 no c - Polar Vortex Ice 9 no Trog disapproves of the use of such an item. a book of Dreams (308 gold) a book of Rime (308 gold) a book of the Sky (484 gold) a book of Ice (506 gold) (0, 0, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (1, 2, Orc:1) a +0 hand axe (1, 7, Orc:1) a +0 whip a +0 robe (2, 0, Orc:1) a +0 flail a +0 ring mail (2, 1, Orc:1) a +0 dagger a +0 robe (13, 12, Orc:1) a +2 leather armour of poison resistance a +0 mace (13, 14, Orc:1) a +0 scale mail a +0 hand axe (14, 14, Orc:1) a +0 chain mail a +0 hand axe (14, 16, Orc:1) a +0 giant spiked club a +0 dagger a +0 robe (15, 12, Orc:1) a +0 chain mail 6 boomerangs a +0 trident (15, 16, Orc:1) a +0 club (15, 17, Orc:1) a +0 dagger a +0 robe (15, 18, Orc:1) a +0 halberd a +0 plate armour (16, 17, Orc:1) a +0 club a +0 leather armour (17, 7, Orc:1) a +0 plate armour a +0 hand axe a +0 chain mail a +0 war axe (18, 6, Orc:1) a warg corpse (18, 7, Orc:1) a +0 scale mail a +0 hand axe (18, 8, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) a +0 scale mail (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) a +0 scale mail (still there?) a +0 dagger (still there?) an orc corpse (still there?) (18, 10, Orc:1) a +0 chain mail a +0 hand axe a +0 dagger 4 boomerangs a +0 short sword (18, 11, Orc:1) a +0 ring mail a +0 war axe (19, 7, Orc:1) a +0 flail (19, 8, Orc:1) a +0 leather armour (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 dagger (still there?) a warg corpse (still there?) (19, 10, Orc:1) a +0 plate armour a +0 bardiche (21, 7, Orc:1) a +0 plate armour a +0 mace (22, 7, Orc:1) a +0 mace Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 hand axe (still there?) a +0 leather armour (still there?) (3, 4, Orc:2) a +0 dire flail (still there?) a +0 chain mail (still there?) (9, 9, Orc:2) a +0 club (9, 12, Orc:2) a +0 robe a +0 dagger an orc skeleton (9, 13, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 long sword a +0 plate armour a +0 battleaxe an orc skeleton an orc skeleton (10, 9, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (10, 12, Orc:2) a +0 short sword a +0 plate armour a +0 dire flail an orc skeleton (10, 13, Orc:2) a +0 troll leather armour a troll skeleton (10, 15, Orc:2) a +0 giant club (11, 12, Orc:2) a +0 vampiric hand axe a +0 plate armour 5 boomerangs a +0 war axe (11, 13, Orc:2) a +0 short sword a +0 chain mail 7 silver boomerangs a +0 long sword an orc skeleton (14, 8, Orc:2) a +0 plate armour a +0 glaive (16, 7, Orc:2) a +0 whip (16, 9, Orc:2) a +0 robe a +1 dagger of protection (22, 23, Orc:2) a +0 dagger a +0 robe (23, 21, Orc:2) a +0 flail (24, 22, Orc:2) a +0 hand axe a +0 leather armour a +0 club a +0 glaive a +0 plate armour (25, 22, Orc:2) a +2 short sword of draining