Johnny Level 1 of the Dungeon (0, 0, D:1) 6 curare-tipped darts (6, -14, D:1) a +0 club (18, -42, D:1) 6 stones (21, -38, D:1) a +0 helmet (21, -19, D:1) a +0 whip (23, -39, D:1) a +0 hand axe (28, -21, D:1) a +0 whip (45, -43, D:1) a +0 dagger (45, -25, D:1) a +0 dagger (47, -31, D:1) a +0 leather armour Level 2 of the Dungeon (6, -8, D:2) a +0 club (7, -36, D:2) a +0 club a +0 halberd (8, -36, D:2) a +0 spear (12, -45, D:2) a +0 helmet (20, -42, D:2) a +0 dagger (28, -51, D:2) a +0 whip (37, -19, D:2) a +0 ring mail (57, -21, D:2) a +0 dagger 4 stones (59, -17, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Puculim's General Store 2 scrolls of enchant weapon (165 gold) a scroll of teleportation (33 gold) a stone (1 gold) a +0 hand axe (33 gold) a scroll of fear (38 gold) a book of Frost (242 gold) a potion of curing (33 gold) (2, -10, D:3) a +0 short sword (17, -26, D:3) a +0 scale mail (19, -37, D:3) 5 stones (32, 0, D:3) a +0 dagger a +0 robe (35, -3, D:3) 2 stones (38, -18, D:3) 5 stones (38, -16, D:3) 8 stones (38, -8, D:3) 3 stones (48, -43, D:3) 4 stones (57, -27, D:3) the +9 dagger "Feogg" {protect, Will+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Will: It increases your willpower. Stlth: It makes you more stealthy. (60, -16, D:3) a +0 dagger (64, -45, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 trident (8, -4, D:4) a +0 leather armour (12, 5, D:4) a +0 scale mail (22, 3, D:4) 2 poisoned darts (23, 12, D:4) a +0 hand axe (24, 31, D:4) a +0 short sword (27, 6, D:4) a +0 club (30, 15, D:4) a +0 short sword (33, 20, D:4) 3 stones (36, 15, D:4) a +0 helmet (38, 30, D:4) a +1 dagger of electrocution (46, 17, D:4) a +0 leather armour (52, 16, D:4) a +0 dagger 4 stones Level 5 of the Dungeon [Shop] Rom Nox's Armour Boutique a +0 cloak (63 gold) a +0 pair of boots (63 gold) the +3 pair of mountain boots {rDislodge, rC+} (469 gold) It prevents involuntary movement from physical forces. rC: It protects you from cold. a +0 chain mail (63 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 pair of boots (63 gold) (0, 0, D:5) a +2 dagger of draining (3, 4, D:5) a +0 cloak (25, -1, D:5) a stone (26, 6, D:5) a +0 leather armour (32, 26, D:5) a +2 mace of protection (33, 25, D:5) a +0 flail (33, 40, D:5) a staff of cold (36, 22, D:5) a +0 scale mail (37, 32, D:5) a +0 club (38, 32, D:5) a +0 vampiric hand axe (39, 32, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (40, 23, D:5) a +0 mace (45, 17, D:5) 3 stones (45, 26, D:5) a +0 trident (47, 37, D:5) a +0 dagger a +0 leather armour (52, 41, D:5) a +0 spear (54, 6, D:5) a +0 dagger (58, 26, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon [Shop] Fuufieca's Assorted Antiques a potion of berserk rage (85 gold) a potion of curing (51 gold) a +0 rapier (68 gold) a +0 pair of gloves (76 gold) [Shop] Fotesch's Antique Armour Shoppe a +1 robe of positive energy (310 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 robe (22 gold) a +3 leather armour of poison resistance (672 gold) a +0 plate armour (736 gold) a +0 scale mail (128 gold) a +0 robe (22 gold) a +0 chain mail (144 gold) a +0 chain mail (144 gold) a +0 leather armour (64 gold) [Shop] Qiusy's Assorted Antiques a +0 battleaxe (156 gold) a +0 leather armour (48 gold) a +0 great mace (156 gold) a lightning rod (4/4) (720 gold) a potion of attraction (72 gold) a +0 kite shield (108 gold) a +0 dagger of draining (134 gold) a +0 scale mail (96 gold) [Shop] Mugoy's Distillery a potion of magic (88 gold) a potion of magic (88 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of resistance (110 gold) [Shop] Mielisil's Weapon Emporium 6 atropa-tipped darts (54 gold) 8 stones (12 gold) a +0 falchion (45 gold) a +4 arbalest of freezing (451 gold) a +0 short sword (45 gold) a +0 falchion of holy wrath (111 gold) (0, 0, D:6) 2 poisoned darts (5, -6, D:6) a stone (8, 6, D:6) 5 javelins (8, 7, D:6) a +0 club (8, 15, D:6) a +0 dagger a +0 club a +0 falchion 6 stones a +0 hand axe (11, 14, D:6) 6 poisoned darts (15, 11, D:6) a +2 whip of electrocution (16, 12, D:6) 6 stones (16, 33, D:6) a +0 club (19, 13, D:6) a +0 flail (20, 17, D:6) 7 stones (22, 5, D:6) a +0 mace a +0 ring mail a +0 club (23, 5, D:6) a +0 dagger (23, 34, D:6) an orb of light (24, 3, D:6) a +0 short sword a +0 hand axe (39, 23, D:6) a +0 leather armour (54, 0, D:6) 6 stones (54, 3, D:6) a +0 spear (56, 2, D:6) a +0 club a +0 whip a +0 club a +0 leather armour (56, 3, D:6) a +0 mace a +0 ring mail of cold resistance a +0 trident (56, 30, D:6) a staff of death (59, 0, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (6, 9, D:7) a +0 dagger 2 stones a +0 ring mail (7, -9, D:7) an amulet of the acrobat (16, 8, D:7) a +0 dagger a +0 robe a +0 club 2 poisoned darts a +0 halberd a +0 leather armour a +0 mace a +0 leather armour (16, 9, D:7) a +0 club a +0 club a +0 club 6 poisoned darts a +0 whip a +0 spear a +0 leather armour (16, 10, D:7) a +0 short sword 8 poisoned darts (17, -3, D:7) a +3 quarterstaff of chaos (17, 8, D:7) a +0 short sword (18, 9, D:7) a +0 spear (19, 8, D:7) a +0 club (19, 10, D:7) a +0 antimagic spear (20, -2, D:7) a +0 mace (20, 9, D:7) a +0 hand axe (22, 31, D:7) a +0 pair of boots (23, 10, D:7) a +0 helmet (24, 47, D:7) a +0 animal skin a +0 mace (32, 19, D:7) a +0 club (33, 19, D:7) a +0 robe a +0 dagger (33, 20, D:7) a +0 flail (34, 21, D:7) a +0 hand axe (35, 14, D:7) a +0 leather armour a +0 whip a +0 leather armour a +0 dagger (36, 14, D:7) a +0 short sword a +0 scimitar a +0 plate armour a +0 short sword a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +3 dagger of chaos a +1 robe of cold resistance (8, 2, D:8) a +0 ring mail (15, -11, D:8) a +0 hand axe (17, -12, D:8) a +0 hand axe (17, -11, D:8) a +0 trident (19, -10, D:8) a +0 club (21, -8, D:8) a -2 glaive a +0 animal skin (27, 2, D:8) a staff of cold (28, -3, D:8) 7 stones (40, -11, D:8) a +0 pair of gloves (44, -11, D:8) a +0 shortbow (46, 25, D:8) a +0 dagger a +0 whip a +0 dagger 9 stones a +0 short sword 7 poisoned darts (46, 26, D:8) a +0 club 6 poisoned darts (47, 26, D:8) a +0 whip a stone (51, 3, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, 4, D:9) 2 poisoned darts (2, -7, D:9) a +0 mace a +0 plate armour a +0 mace a +0 dagger a +0 chain mail a +0 mace (2, -1, D:9) a +0 scale mail a +0 spear (3, -6, D:9) a +0 dagger (3, 0, D:9) a +0 robe a +0 dagger (4, -2, D:9) a +0 robe a +0 dagger (4, 0, D:9) a +0 great mace a +0 giant club (5, -1, D:9) a +0 hand axe a +0 scale mail a +0 war axe (5, 0, D:9) a +0 chain mail 3 boomerangs a +0 short sword (8, -9, D:9) a +0 leather armour a +0 club (9, 2, D:9) the +1 leather armour of Huj Waasch {rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (10, -5, D:9) a +0 hand axe (11, -5, D:9) a +0 flail (12, -5, D:9) 3 stones a +0 ring mail a +0 hand axe (12, -3, D:9) a +0 chain mail a boomerang a +0 battleaxe (13, -5, D:9) a +0 ring mail a +0 club a +0 falchion (14, -5, D:9) a +0 scale mail a +0 short sword (24, -4, D:9) a +0 plate armour (24, -3, D:9) a +0 plate armour a +0 short sword (27, 25, D:9) 10 gold pieces (27, 26, D:9) a wand of paralysis (4) (27, 27, D:9) a +0 chain mail (28, 25, D:9) 8 gold pieces (28, 26, D:9) 13 gold pieces (28, 27, D:9) 16 gold pieces (29, 25, D:9) a +2 flail of draining (29, 26, D:9) 7 gold pieces (29, 27, D:9) a potion of might (30, 13, D:9) 2 stones (33, -7, D:9) a +0 leather armour (still there?) a +0 hand axe (still there?) (33, -3, D:9) a +0 hand axe (unseen) (35, 5, D:9) 9 stones (46, 10, D:9) a +0 whip (49, 0, D:9) a +0 dagger a +0 robe a +0 dagger (50, 1, D:9) a +0 dagger (52, -5, D:9) a +0 dagger (54, 12, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) 3 curare-tipped darts (12, 7, D:10) a +0 shortbow (27, 22, D:10) a +0 triple crossbow (32, 2, D:10) a +0 dagger a +0 robe (32, 3, D:10) a +0 dagger (33, 0, D:10) a +0 war axe a +0 plate armour (33, 1, D:10) a +0 whip (33, 2, D:10) a +0 whip (35, 14, D:10) a +0 pair of gloves (37, -2, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +2 dagger of electrocution (5, 21, D:11) 2 stones (5, 36, D:11) a +0 mace a +0 mace (5, 37, D:11) a +0 short sword a +0 flail a +0 chain mail (6, 36, D:11) a +0 trident a +0 leather armour (8, 37, D:11) a +0 short sword 2 stones (9, 37, D:11) a +0 club 2 stones a +0 club a +0 whip 6 poisoned darts (9, 38, D:11) a +0 dagger a +0 short sword a +0 dagger a +0 robe (9, 39, D:11) a +0 dagger 7 poisoned darts (9, 40, D:11) a +0 club 8 poisoned darts (19, 47, D:11) a +0 plate armour (22, -3, D:11) a +0 flail (27, -4, D:11) 6 gold pieces (28, -4, D:11) a potion of brilliance (29, -4, D:11) 6 javelins (30, -4, D:11) a +2 lajatang of freezing (31, -4, D:11) a scroll of noise (32, -4, D:11) a potion of degeneration (33, -4, D:11) 20 gold pieces (42, 52, D:11) a +0 shortbow (45, -4, D:11) 6 stones (49, 36, D:11) a +0 pair of boots (55, 16, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 trident (2, -11, D:12) a +0 shortbow (2, 2, D:12) a +0 long sword (6, -10, D:12) a +0 whip (27, -48, D:12) a +0 giant club a +0 giant spiked club (30, -42, D:12) a +0 dagger (34, -18, D:12) a +0 plate armour (56, -35, D:12) the +2 pair of gloves of Hesson {Will+} Will: It increases your willpower. (64, -1, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (16, 9, D:13) a +3 scimitar of flaming (31, 17, D:13) 2 potions of curing (32, 9, D:13) a +0 scale mail (still there?) a +0 long sword (still there?) (33, 9, D:13) a condenser vane (34, 9, D:13) a scroll of blinking (35, 6, D:13) a +0 club (35, 10, D:13) 2 stones (37, 37, D:13) a glowing shapeshifter corpse (skeletalised by now) (37, 43, D:13) 6 stones (38, 40, D:13) 8 gold pieces (38, 41, D:13) 13 gold pieces (43, 10, D:13) a +0 whip (43, 44, D:13) 4 stones (44, 29, D:13) a +0 vorpal quarterstaff a +2 robe of positive energy (44, 33, D:13) a +0 long sword (46, 9, D:13) 8 stones (46, 43, D:13) a +0 trident (49, 5, D:13) a +0 halberd (50, 4, D:13) a +0 spear (53, 11, D:13) the +3 leather armour of the Squeaky God {rF+} rF: It protects you from fire. Level 14 of the Dungeon (0, 0, D:14) 4 stones (9, -2, D:14) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +2 dagger of draining (25, -4, Orc:1) a +0 halberd a +0 spear a +0 whip (25, -3, Orc:1) a +0 spear a +0 scale mail a +0 spear (25, -2, Orc:1) a +0 halberd (33, -14, Orc:1) +0 steam dragon scales Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (2, 5, Lair:1) 15 gold pieces (3, 7, Lair:1) a +0 scale mail (18, 28, Lair:1) a black mamba corpse (skeletalised by now) (22, 27, Lair:1) a black mamba corpse (skeletalised by now) a volcano (0, 0, Volcano) +0 steam dragon scales a steam dragon corpse (0, 1, Volcano) +0 steam dragon scales a steam dragon corpse (3, 1, Volcano) a hell hound corpse (11, -4, Volcano) a hell hound corpse