Johnson Level 1 of the Dungeon (0, 0, D:1) a +0 flail (3, 20, D:1) a +0 dagger (9, -4, D:1) a +0 club (17, -5, D:1) a +0 pair of boots (20, 22, D:1) a +0 club (21, 21, D:1) a +0 club (25, -17, D:1) a +0 mace (25, 27, D:1) 17 arrows (27, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 sling bullets (1, -31, D:2) a +0 club (18, -26, D:2) a +0 robe (32, -15, D:2) 28 sling bullets (40, 0, D:2) a +0 club (42, -38, D:2) a +0 robe (43, -30, D:2) 19 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +3 scythe of protection a +2 robe of willpower (11, 45, D:3) 7 arrows (12, -11, D:3) 17 arrows (19, 19, D:3) a +0 pair of boots (19, 25, D:3) a +0 club (23, 40, D:3) a +0 ring mail (34, 23, D:3) a +0 mace (42, 21, D:3) a +0 spear (42, 22, D:3) a +0 club a +0 whip a +0 spear (52, 35, D:3) a +0 trident (57, 2, D:3) 18 bolts (61, -2, D:3) a +0 club a +0 leather armour a +0 hand axe a cursed -1 whip (62, 27, D:3) a +0 short sword (62, 34, D:3) a +0 club a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 10 bolts (9, 14, D:4) a +0 quarterstaff (20, -1, D:4) a +0 leather armour (21, 32, D:4) 11 bolts (33, 23, D:4) a +0 hunting sling (34, 29, D:4) a +0 giant club (46, 41, D:4) 20 bolts (48, 32, D:4) 18 bolts (54, 4, D:4) 18 arrows (55, 41, D:4) a +0 war axe (56, 31, D:4) an uncursed staff of air Level 5 of the Dungeon [Shop] Konuriwu's Antique Weapon Emporium a +0 war axe (94 gold) a +1 vorpal falchion (310 gold) the +3 shortbow "Giuticw Ular" {vorpal, rPois rN+ Will+} (1093 gold) Any arrow fired from it inflicts extra damage. It protects you from poison. It protects you from negative energy. It affects your willpower, your defense against some magical effects. a +0 dagger (54 gold) a +0 whip (67 gold) a +2 dagger of electrocution (459 gold) a +0 whip (67 gold) a +1 dagger of speed (351 gold) a +0 hand axe (81 gold) (2, -2, D:5) a +0 plate armour (3, -9, D:5) a +0 club (9, -28, D:5) 8 boomerangs (12, -4, D:5) 20 arrows (26, -46, D:5) a +0 hand axe a +0 ring mail (31, 6, D:5) a +0 mace (31, 8, D:5) a +0 spear (32, -7, D:5) a +0 dagger a +0 robe (33, 6, D:5) a +0 falchion (33, 8, D:5) a +0 hand axe (37, -35, D:5) a +0 long sword (38, 5, D:5) a +0 short sword of flaming a +0 robe Level 6 of the Dungeon [Shop] Kap Tanorch's Mass Market a +0 plate armour (299 gold) a +0 triple sword (130 gold) a +0 plate armour (299 gold) a +0 giant spiked club (24 gold) a +0 giant spiked club (24 gold) the +10 giant club "Tigymm" {antimagic, *Drain +Rage rElec Dex+9} (1116 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+9). It insulates you from electricity. It lets you go berserk. It causes draining when unequipped. a cursed -2 giant spiked club (1 gold) a +0 great mace (84 gold) a +0 giant spiked club (24 gold) a +0 executioner's axe (130 gold) a +0 bardiche (117 gold) a +0 giant club (22 gold) a +0 tower shield (58 gold) a +0 giant club (22 gold) (0, 0, D:6) a +0 flail (1, 1, D:6) a +0 ring mail (2, 0, D:6) a cursed -3 flail a +0 leather armour (10, -23, D:6) a +1 flail of holy wrath a +0 chain mail (13, -28, D:6) a +0 dagger a +0 robe a +0 whip a +0 chain mail (16, -27, D:6) a +0 scale mail (16, 2, D:6) a +0 fustibalus (16, 8, D:6) a +0 short sword a +0 leather armour 2 boomerangs a +0 giant club (21, 15, D:6) a +0 dagger (25, 22, D:6) a +0 dagger a +0 robe a +0 giant spiked club (25, 23, D:6) a +0 giant club a +0 falchion a cursed +0 scale mail (26, 23, D:6) a +0 dagger (30, -21, D:6) a +0 leather armour (30, 20, D:6) a +0 short sword 2 silver boomerangs (31, -21, D:6) a cursed -3 short sword (32, -21, D:6) a +0 dagger (32, -5, D:6) a +0 giant spiked club (32, 24, D:6) a +0 robe (33, -21, D:6) a +2 flail a +0 robe (34, -23, D:6) a +0 shortbow 20 arrows (34, -21, D:6) 2 arrows (34, -17, D:6) a +0 mace a +0 ring mail 2 arrows (34, 2, D:6) the +7 hunting sling of the Harvest {flame, Str+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). (36, -17, D:6) a +0 shortbow 5 arrows (39, -3, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, -24, D:7) a +0 short sword (7, -17, D:7) 14 sling bullets (14, -4, D:7) a +1 glaive of flaming (17, -2, D:7) 18 bolts (19, 6, D:7) a +0 scale mail (28, 0, D:7) a +0 robe (33, -17, D:7) an arrow (35, -17, D:7) 5 arrows (36, -18, D:7) an arrow (36, -17, D:7) a +0 shortbow 10 arrows (36, -16, D:7) an arrow Level 8 of the Dungeon [Shop] Qiomiec's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of torment (82 gold) a scroll of teleportation (33 gold) a scroll of summoning (104 gold) a scroll of remove curse (33 gold) a scroll of random uselessness (11 gold) a scroll of blinking (82 gold) a scroll of fear (38 gold) a scroll of remove curse (33 gold) (0, 0, D:8) the +7 quarterstaff of Execution {spect, Int+2} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your intelligence (+2). (6, -28, D:8) a +0 fustibalus (10, -37, D:8) a +0 spear (11, -37, D:8) a +0 spear (11, -36, D:8) a +0 spear (13, -36, D:8) a +0 spear (14, -20, D:8) 14 arrows a cursed -1 shortbow (16, -20, D:8) an arrow (17, -20, D:8) an arrow (18, -19, D:8) an arrow (21, -17, D:8) 3 arrows (22, -18, D:8) a +0 trident (29, -27, D:8) 10 bolts (30, -31, D:8) a +0 giant club (38, 16, D:8) a +0 giant club (42, -31, D:8) a +0 halberd (42, 18, D:8) a +0 ring mail (43, -31, D:8) a cursed -2 spear a +0 spear (44, 10, D:8) a potion of attraction (44, 13, D:8) a +0 robe (47, 7, D:8) a +0 halberd (49, 6, D:8) a +0 trident a +0 scale mail a +0 kite shield (57, -22, D:8) a cursed +2 long sword a +0 robe a +0 flail a +0 robe (58, -22, D:8) a +0 trident a +0 chain mail a +0 war axe a +0 robe a +0 war axe a +0 robe (58, -21, D:8) a +0 leather armour a cursed +5 spear a +0 robe (58, -10, D:8) a potion of attraction Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 2, D:9) a +0 hand axe a +0 leather armour (0, 13, D:9) a +0 great mace (1, 2, D:9) a +0 dagger (1, 8, D:9) a +0 robe (3, 14, D:9) 15 arrows (6, -1, D:9) 18 arrows (15, 0, D:9) a +0 scale mail (17, -10, D:9) 18 arrows (17, 21, D:9) a +0 leather armour (23, 1, D:9) a +0 rapier (26, 13, D:9) a +0 robe (35, 30, D:9) a cursed staff of death (43, 0, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 1, D:10) a +0 spear (1, -1, D:10) a +0 leather armour (1, 0, D:10) a +0 club (1, 1, D:10) a +0 spear a +0 scale mail (2, 11, D:10) an uncursed amulet of faith (3, -4, D:10) a +2 dagger of draining a cursed +0 robe a +0 glaive a +0 plate armour (3, 22, D:10) a +0 mace (4, -4, D:10) a +0 hand axe 3 boomerangs a +2 dagger of holy wrath a +0 robe (4, 22, D:10) a +0 falchion a +0 hand axe (4, 23, D:10) a +0 club a +0 chain mail (5, 17, D:10) a large rock (5, 18, D:10) a large rock (6, 20, D:10) 2 large rocks (6, 23, D:10) a +0 hand axe a +0 leather armour (7, -10, D:10) a +0 helmet (9, 25, D:10) a +0 giant club a +0 dire flail (22, 38, D:10) a +0 troll leather armour (26, -7, D:10) a +0 rapier (26, -5, D:10) a +0 scale mail a +0 short sword a +0 plate armour (26, 10, D:10) a +0 great sword (26, 43, D:10) a +0 mace of protection (27, -4, D:10) a +0 flail (27, 8, D:10) 15 bolts (28, 11, D:10) 12 bolts (33, 25, D:10) a +0 robe a +0 great sword (34, 34, D:10) a +2 flail of draining (35, 23, D:10) a +0 plate armour a +2 mace of protection (38, 39, D:10) a +0 robe (39, 22, D:10) a +0 mace (43, -6, D:10) a +0 dagger (43, -5, D:10) a +0 morningstar (43, 23, D:10) a +0 falchion 3 atropa-tipped darts a +0 ring mail (44, -8, D:10) a +0 short sword (44, -6, D:10) a +0 hand axe (44, -5, D:10) a +0 falchion a +0 ring mail (45, -6, D:10) a +0 short sword a +0 chain mail (51, 11, D:10) a +0 morningstar (53, 12, D:10) an uncursed staff of death Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (1, -6, D:11) a cursed +2 falchion a +0 robe (2, 15, D:11) 19 arrows (4, -14, D:11) a +0 giant club a +0 giant club (4, -10, D:11) a +3 hand axe a +0 robe (5, -14, D:11) a +0 short sword a +0 chain mail (5, -10, D:11) a +2 battleaxe of freezing a +0 robe (12, 4, D:11) a +0 hand axe a +0 leather armour (14, 4, D:11) a +0 long sword a +0 plate armour a +0 mace (14, 5, D:11) a +0 war axe (14, 6, D:11) a +0 dagger (23, -18, D:11) a +0 dagger (25, -20, D:11) a +0 robe a +0 dagger (25, -19, D:11) a +3 ring mail a +0 club (25, -16, D:11) a +0 plate armour a +0 glaive (27, 10, D:11) 11 bolts (28, -20, D:11) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (31, -10, D:11) 22 sling bullets (31, 0, D:11) the +8 dagger "Bocudgh" {vorpal, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). (33, -4, D:11) a +0 short sword (38, 20, D:11) a +0 chain mail (42, -21, D:11) 21 arrows (50, -23, D:11) 19 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 flail (2, 5, D:12) a +0 mace (2, 8, D:12) a large rock (3, 8, D:12) a large rock (5, 10, D:12) 3 large rocks (7, 3, D:12) 18 arrows (10, 14, D:12) a +0 quarterstaff (12, 20, D:12) 10 bolts (13, 14, D:12) 5 large rocks (15, 14, D:12) an arrow (16, 12, D:12) an arrow (16, 13, D:12) an arrow (16, 19, D:12) a +0 spear (19, 12, D:12) a +0 shortbow 16 arrows (22, 11, D:12) a +3 dagger of chaos a +0 robe (27, 15, D:12) a +0 ring mail (32, 35, D:12) a +0 executioner's axe the +1 robe of Cowardice {rPois} It protects you from poison. a +2 robe of the Archmagi a +0 war axe a scroll of random uselessness a wand of random effects (53) a +0 ring mail a -4 ring of intelligence a +0 club a +0 helmet (34, 6, D:12) a +0 ring mail (40, 36, D:12) a +0 flail a +0 ring mail a +0 flail a +0 club (40, 37, D:12) a +0 ring mail a +0 flail (40, 38, D:12) a +0 falchion a +0 leather armour a +0 club 5 boomerangs a +0 hand axe (41, 37, D:12) a +0 morningstar (42, 9, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) an arrow (1, -4, D:13) an arrow (2, -23, D:13) a book of Necromancy (2, -5, D:13) 2 arrows (2, -3, D:13) 2 arrows (2, 0, D:13) a +0 ring mail (3, -2, D:13) 4 arrows (3, -1, D:13) an arrow (3, 10, D:13) a +0 dagger (4, -1, D:13) 2 arrows (5, 0, D:13) 2 arrows (6, -20, D:13) a +0 spear (6, -1, D:13) a +0 shortbow 12 arrows (6, 0, D:13) a +0 shortbow 23 arrows (7, 1, D:13) 2 arrows (8, 1, D:13) an arrow (9, 1, D:13) 2 arrows (11, 1, D:13) a +0 shortbow 10 arrows (11, 2, D:13) an arrow (15, 3, D:13) 2 arrows (16, 4, D:13) an arrow (17, -9, D:13) a +0 spear a +0 robe 3 arrows (18, -13, D:13) a +0 hand axe a +0 mace a +0 leather armour (18, 5, D:13) a cursed +0 leather armour (20, 5, D:13) an arrow (22, 5, D:13) a potion of attraction (25, -3, D:13) a +0 chain mail (29, 5, D:13) a +0 halberd (32, 2, D:13) 2 arrows (39, -19, D:13) an arrow (44, -22, D:13) an arrow (48, -19, D:13) a +0 troll leather armour (49, 0, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) an uncursed ring of see invisible (6, -6, D:14) 11 bolts (9, 8, D:14) a +0 shortbow a +0 shortbow 41 arrows (9, 9, D:14) a +0 shortbow a +0 shortbow 37 arrows (9, 10, D:14) a +4 long sword a +0 shortbow 18 arrows (10, 8, D:14) a +0 shortbow 23 arrows (11, 7, D:14) a +0 troll leather armour (11, 8, D:14) a +8 long sword (11, 9, D:14) 5 arrows (11, 10, D:14) an arrow (11, 21, D:14) a +0 club (12, 10, D:14) 5 arrows (13, 10, D:14) 2 arrows (13, 34, D:14) a cursed -1 giant spiked club a +0 giant club (14, 33, D:14) a cursed -3 hand axe (17, 18, D:14) a +0 troll leather armour (18, 18, D:14) a +0 giant spiked club a cursed -3 giant club (22, -8, D:14) an arrow (22, -7, D:14) an arrow (23, -9, D:14) a large rock (23, -7, D:14) an arrow (24, -10, D:14) a large rock (24, -6, D:14) a +0 shortbow 11 arrows (27, 18, D:14) a +0 buckler (32, -5, D:14) a +0 giant spiked club a +0 giant club (36, 35, D:14) 32 bolts (39, 37, D:14) a +0 glaive (46, 10, D:14) an arrow (49, 11, D:14) a +0 club (51, 10, D:14) a +0 longbow 19 arrows (52, 10, D:14) a +0 shortbow (55, 19, D:14) a +0 mace Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (21, -7, Orc:1) a +0 giant spiked club an ogre corpse (37, -11, Orc:1) a large rock (38, -15, Orc:1) a human skeleton (38, -12, Orc:1) a +0 glaive (38, -11, Orc:1) a +1 long sword (still there?) a +0 chain mail (still there?) (38, -10, Orc:1) a +3 great sword (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (39, -15, Orc:1) a potion of berserk rage (39, -11, Orc:1) a +0 long sword of holy wrath a +0 plate armour (40, -23, Orc:1) a human skeleton (40, -9, Orc:1) a +0 great mace (still there?) a +0 plate armour (still there?) (40, -7, Orc:1) a human skeleton (41, -9, Orc:1) a large rock (42, -9, Orc:1) a large rock (43, -18, Orc:1) 10 gold pieces (43, -17, Orc:1) 18 gold pieces (43, -16, Orc:1) the cursed +1 chain mail of Duty {rPois} It protects you from poison. It has a curse placed upon it. (43, -15, Orc:1) the cursed necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6 *Curse} [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your willpower, your defense against some magical effects. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (43, -14, Orc:1) the +2 great sword of Cowardice {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (43, -13, Orc:1) 18 gold pieces (43, -12, Orc:1) 13 gold pieces (43, -9, Orc:1) a large rock (44, -17, Orc:1) 5 gold pieces (44, -16, Orc:1) a +0 scale mail (44, -15, Orc:1) a manual of Maces & Flails (44, -14, Orc:1) a +0 leather armour (44, -13, Orc:1) 20 gold pieces (45, -16, Orc:1) a phial of floods (45, -15, Orc:1) 29 stones (45, -14, Orc:1) a large rock (still there?) 20 gold pieces (still there?) (49, -19, Orc:1) a human skeleton (49, -11, Orc:1) a human skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (7, -7, Lair:1) a +0 whip (13, 7, Lair:1) a +5 hand axe (22, -13, Lair:1) a +0 chain mail (27, -1, Lair:1) 22 arrows (38, 4, Lair:1) an uncursed staff of poison Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (12, 18, Lair:2) a +0 dagger (17, 9, Lair:2) a +0 helmet (23, 3, Lair:2) a +0 leather armour (24, -4, Lair:2) a +2 hand axe a +0 robe (34, 12, Lair:2) a +0 plate armour an uncursed ring of fire the +3 morningstar of Equivalence {speed, rElec rN+ Str-3 Int+5} Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your intelligence (+5). It insulates you from electricity. It protects you from negative energy. +0 acid dragon scales a +0 scale mail (34, 13, Lair:2) 17 arrows (40, 24, Lair:2) a hydra corpse (skeletalised by now) (42, 38, Lair:2) a +0 falchion (50, 0, Lair:2) 21 arrows (55, 36, Lair:2) a +0 club (59, 13, Lair:2) a +0 club Level 3 of the Lair of Beasts (4, 7, Lair:3) a +0 dire flail (5, -18, Lair:3) a +0 helmet (13, -21, Lair:3) a cursed -2 long sword (28, -15, Lair:3) a +0 trident (35, 12, Lair:3) a +1 morningstar of protection (41, -6, Lair:3) a +1 vampiric hand axe (46, -16, Lair:3) 18 bolts Level 4 of the Lair of Beasts (2, -40, Lair:4) a +0 ring mail (2, 2, Lair:4) a +0 ring mail (18, -42, Lair:4) 19 arrows (32, -40, Lair:4) a +0 scale mail (33, -42, Lair:4) 2 throwing nets (36, -1, Lair:4) a +0 scale mail (37, -6, Lair:4) a +0 robe a +0 rapier (54, -15, Lair:4) a +3 vampiric long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand crossbow (45, 17, Lair:5) a wand of acid (19) a wand of paralysis (17) a wand of flame (33) a wand of enslavement (29) 2 scrolls of torment a wand of iceblast (19) a wand of random effects (25) 5 potions of degeneration (47, -20, Lair:5) a +0 leather armour (47, -1, Lair:5) a +0 falchion (52, 27, Lair:5) a +0 short sword (53, -24, Lair:5) a +0 giant spiked club (56, -4, Lair:5) a +0 long sword (59, -5, Lair:5) a +0 ring mail (64, -24, Lair:5) a +0 flail (66, -3, Lair:5) a phial of floods