Jortsu Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (7, 1, D:1) a +0 club (7, 28, D:1) 22 stones (29, 6, D:1) 25 stones (53, 10, D:1) a +0 dagger Level 2 of the Dungeon (26, -35, D:2) a +0 club (29, -34, D:2) 2 javelins Level 3 of the Dungeon (0, 0, D:3) (unseen) (4, -1, D:3) a +0 flail Level 4 of the Dungeon (31, 11, D:4) a +0 dagger a +0 ring mail a +0 club (32, 11, D:4) a +0 hand axe a +0 leather armour (55, -14, D:4) the +4 mace of Bloodstone {freeze, rPois rCorr Int-4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Level 5 of the Dungeon (1, 3, D:5) 2 potions of attraction a potion of degeneration a scroll of noise (12, 25, D:5) a +0 club Level 6 of the Dungeon (8, -5, D:6) a +0 club a +0 club a +0 club a +0 whip a +0 spear a +0 ring mail a +0 trident (26, -6, D:6) 21 stones (32, 22, D:6) a potion of degeneration Level 7 of the Dungeon [Shop] Qismab's Book Shoppe a book of Spatial Translocations (338 gold) a book of Changes (234 gold) a book of Necromancy (208 gold) an Everburning Encyclopedia (338 gold) a book of Winter (442 gold) Varch's Catalogue of the Volcanoes and the Birds (442 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Inner Flame Hexes/Fire 3 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 a book of Conjurations (260 gold) a book of Touch (338 gold) a book of the Moon (520 gold) a book of Unlife (468 gold) [Shop] Efolil's Weapon Boutique 17 stones (18 gold) a +0 rapier (44 gold) a +0 vorpal hand crossbow (79 gold) 19 stones (20 gold) the +6 great sword of an ice cave {freeze, Dex+5} (651 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+5). 27 stones (29 gold) a +0 rapier (44 gold) 27 stones (29 gold) a +0 vorpal hand axe (71 gold) [Shop] Fitunwow's Weapon Emporium 4 poisoned darts (17 gold) a +0 falchion (33 gold) a +0 long sword (38 gold) a +0 spear (33 gold) a +0 falchion (33 gold) a +0 dagger (22 gold) a +1 vorpal hand axe (126 gold) the +3 dagger of the Lame Duck {freeze, rC+} (358 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. (0, 0, D:7) a +0 helmet (24, 28, D:7) 15 stones (27, -12, D:7) a +0 mace (27, -11, D:7) a +0 mace (27, 26, D:7) a +0 club a +0 hand crossbow a +0 whip a +0 dagger (28, -14, D:7) a +0 mace (28, -12, D:7) a +0 mace (28, -11, D:7) a +0 mace (28, -10, D:7) a +0 mace (29, -12, D:7) a +0 mace (29, -11, D:7) a +0 mace (29, -10, D:7) a +0 mace (29, -4, D:7) a +2 quarterstaff of chaos (30, -14, D:7) a +0 mace (30, -12, D:7) a +0 mace (30, -11, D:7) a +0 mace (30, -1, D:7) a +0 mace Level 8 of the Dungeon (3, 6, D:8) a +0 flail a +0 leather armour (4, 6, D:8) a +1 dagger of protection a +0 robe (5, 6, D:8) a +0 short sword of draining (5, 7, D:8) a +0 flail (27, 4, D:8) a +3 dagger a +0 robe (27, 5, D:8) a +0 long sword a +0 robe of the Archmagi (28, 5, D:8) a +2 great sword of freezing a +0 robe a +2 long sword a +0 robe (29, 5, D:8) a +0 battleaxe a +0 robe (34, 5, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, 30, D:9) a +0 ring mail (5, 22, D:9) a +1 spear a +0 animal skin (9, 43, D:9) a staff of conjuration (16, 25, D:9) a +0 shortbow (20, 24, D:9) a +0 longbow (21, -10, D:9) the +7 long sword "Hell-Harrower" {speed, Will+ Dex+3} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). Will: It increases your willpower. (26, 15, D:9) a staff of air (29, -8, D:9) a +0 dagger (29, -7, D:9) a +0 hand axe a +0 ring mail (29, 44, D:9) a +0 dagger a +0 scale mail (30, -7, D:9) a +0 club (31, 20, D:9) a scroll of noise (31, 40, D:9) a +0 mace 22 stones (36, 39, D:9) 5 large rocks (43, 43, D:9) a +0 trident (45, 42, D:9) a +0 short sword (48, 20, D:9) a +0 short sword (48, 22, D:9) a +0 leather armour a +0 trident (50, 15, D:9) a +0 whip 2 boomerangs (53, 23, D:9) a +0 halberd (53, 29, D:9) a +0 scimitar (54, 24, D:9) a +0 flail (55, 19, D:9) a +0 dagger (58, 1, D:9) 20 stones (60, -7, D:9) a +0 whip (60, -6, D:9) a +0 pair of gloves (60, -5, D:9) a potion of heal wounds (61, -7, D:9) a +0 trident of venom (61, -6, D:9) a phantom mirror (61, -5, D:9) a scroll of silence (62, -7, D:9) a +0 whip (62, -6, D:9) a potion of ambrosia (62, -5, D:9) a +0 falchion of freezing Level 10 of the Dungeon (0, 0, D:10) 3 poisoned darts (5, 4, D:10) a +0 giant club a +0 giant club a troll corpse (8, -3, D:10) a +0 spear a goblin skeleton (8, 13, D:10) a +0 giant club a +0 giant club (9, -3, D:10) a +0 spear (9, -2, D:10) a +0 spear (10, -3, D:10) a +0 spear (22, -14, D:10) a +0 pair of boots (27, -10, D:10) +0 acid dragon scales an acid dragon corpse (36, -2, D:10) a vampire mosquito corpse (37, -2, D:10) a vampire mosquito corpse (46, 4, D:10) 23 stones (47, 17, D:10) 6 javelins (53, 17, D:10) 15 gold pieces