Dungeon Crawl Stone Soup version 0.29-a0-410-g9596d59a08 (webtiles) character file. Game seed: 15984717738476361185 23 JosephDoom the Magician (level 2, -2/21 HPs) Began as a Demonspawn Wanderer on May 14, 2022. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:49 (1318 turns). JosephDoom the Magician (Demonspawn Wanderer) Turns: 1318, Time: 00:05:49 Health: -2/21 AC: 2 Str: 15 XL: 2 Next: 72% Magic: 1/6 EV: 11 Int: 14 God: Gold: 32 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . SeeInvis . b - +5 mace of Ethu {freeze, Str+6 Dex+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: inhibited regen, hasted, very quick A: powered by pain 1, inhibited regeneration, wild magic 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - the +5 mace of Ethu (weapon) {freeze, Str+6 Dex+2} (You took it off a kobold on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). Dex: It affects your dexterity (+2). Missiles i - 3 curare-tipped darts (quivered) Armour d - a +0 robe (worn) Scrolls c - 4 scrolls of fear f - 2 scrolls of magic mapping {unknown} g - a scroll of blinking {unknown} h - a scroll of fog {unknown} k - a scroll of identify {unknown} Potions j - a potion of haste Skills: - Level 1.0 Fighting - Level 1.7 Throwing - Level 1.7 Stealth + Level 3.9 Spellcasting - Level 2.1 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 44% 1d6 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 22% N/A 12% 1 Freeze Ice 12% 1d4 28% 1 Sting Tmut/Pois 12% 1d3 28% 1 Poisonous Vapours Pois/Air 6% N/A 38% 2 Frozen Ramparts Ice 6% 1d2 61% 3 Inner Flame Hex/Fire 3% N/A 61% 3 Dispel Undead Necr 11% 3d9 69% 4 Cause Fear Hex 1% N/A 93% 4 Olgreb's Toxic Radiance Pois 3% N/A 93% 4 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You do not regenerate when monsters are visible. Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you but does no damage. The kobold closely misses you. Casting: Pain (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the kobold. You kill the kobold! The bat closely misses you. An orc wizard comes into view. It is wielding a +0 dagger. The bat hits you but does no damage. Things that are here: the +5 mace of Ethu {freeze, Str+6 Dex+2}; 5 stones b - the +5 mace of Ethu {freeze, Str+6 Dex+2} The bat hits you but does no damage. The bat hits you but does no damage. The orc wizard casts a spell at you. You resist with significant effort. You feel stronger. You feel agile. The +5 mace of Ethu {freeze, Str+6 Dex+2} glows with a cold blue light! b - the +5 mace of Ethu (weapon) {freeze, Str+6 Dex+2} The bat barely misses you. You closely miss the orc wizard. The bat barely misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. Your magical contamination has completely faded away. You barely miss the orc wizard. The bat misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. Your regeneration stops near monsters. You feel a hidden potential growing inside you. The bat barely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. It was a potion of haste. You feel yourself speed up. Something hits you. You die... ##### #...# ###### #.#.##..(.(. #.#)......(# #.#@b(..(# #.{#(#.#.# .....>#.(.# .. ##### #.### ## #(. ### You could see a bat. Vanquished Creatures 4 orcs (D:2) A hobgoblin (D:1) 4 jackals (D:1) 3 kobolds A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JosephDoom the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | JosephDoom set off with the following items: a +0 dagger, 9 | poisoned darts, a scroll of fear, a +0 robe; and the | following spells available to memorise: Animate Skeleton, | Pain, Freeze, Frozen Ramparts, Dispel Undead 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 2 | D:1 | Learned a level 1 spell: Pain 86 | D:1 | Found a faded altar of an unknown god. 565 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 565 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/6 1303 | D:2 | Identified the +5 mace of Ethu {freeze, Str+6 Dex+2} 1316 | D:2 | HP: 1/21 [orc wizard/+0 dagger (1)] 1317 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1317 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1317 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1318 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_corners, ebering_ecumenical_altar_rust D:2: layout_basic, minmay_strange_pillars, minivault_11 Action || total -------------------------++------- Melee: Dagger || 37 Mace || 2 Throw: Dart || 15 Cast: Pain || 21 Use: Scroll || 1 Potion || 2 Armor: Robe || 14 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1317 | 1260 | 57 | 366 | 768 | 2 | 658.5 | Dungeon | 1317 | 1260 | 57 | 366 | 768 | 2 | 658.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1276 daAuts D:2: 40 daAuts