Dungeon Crawl Stone Soup version 0.29-a0-504-gec6baf379c (webtiles) character file. Game seed: 10434187340108280242 8 JosephDoom the Magician (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on May 28, 2022. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (712 turns). JosephDoom the Magician (Djinni Hedge Wizard) Turns: 712, Time: 00:01:59 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 15% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 6% 1 b - Blink Tloc 32% N/A 10% 2 c - Call Imp Summ 16% N/A 10% 2 d - Slow Hex 64% N/A 6% 1 e - Conjure Flame Conj/Fire 16% 6-21 19% 3 f - Mephitic Cloud Conj/Pois/Air 16% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The endoplasm attacks as you move away! The endoplasm barely misses you. It was a potion of brilliance. You feel clever all of a sudden. The endoplasm hits you but does no damage. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat closely misses you. The bat attacks as you move away! The bat hits you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. There is an open door here. The bat barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) You feel a surge of power! The magic dart hits the bat but does no damage. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. x2 You reach down and close the door. A goblin breaks down the door. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You see here a bat skeleton. The goblin attacks as you move away! The goblin hits you with a +0 dagger. You die... #########.# #†# #.# #.# #.# #.# #÷# #.# #.# #.# #.# #.# #J# #.# #g###############.# #.@...............# ################### You could see an endoplasm and a goblin. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JosephDoom the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 529 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 712 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, hellmonk_ecumenical_altar_heavens_door Action || total -------------------------++------- Melee: Dagger || 19 Cast: Magic Dart || 11 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 18 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 712 | 712 | 0 | 278 | 341 | 1 | 712.0 | Dungeon | 712 | 712 | 0 | 278 | 341 | 1 | 712.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 712 daAuts