JosephDoom Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom (10, -14, D:1) a +0 club (11, -5, D:1) a +0 dagger (12, -21, D:1) a +0 pair of gloves (12, -5, D:1) a +0 short sword (13, -5, D:1) 8 stones (27, -28, D:1) a +0 club (28, -6, D:1) a +0 dagger (40, -30, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (9, 28, D:2) a +0 robe (10, 3, D:2) 5 stones (13, -2, D:2) a +0 flail (15, 6, D:2) 6 stones (16, 9, D:2) a +0 war axe (30, 0, D:2) a +0 hunting sling (32, 10, D:2) 8 stones (41, -2, D:2) 6 stones (41, 22, D:2) a +0 dagger (41, 34, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 22, D:3) a +0 dagger 3 stones (3, 5, D:3) a +0 club (6, 23, D:3) a +0 spear (11, 43, D:3) a +0 dagger 6 stones (12, 25, D:3) a +0 dagger (13, 22, D:3) a +0 club (16, 29, D:3) 4 stones (17, 9, D:3) a +0 pair of boots (21, 12, D:3) a +0 dagger (23, 28, D:3) 4 javelins (24, 28, D:3) a +0 halberd (still there?) a +0 robe (still there?) an amulet of magic regeneration (still there?) 35 gold pieces (still there?) a gnoll corpse (still there?) (25, 29, D:3) a +0 whip (26, 25, D:3) a manual of Axes (26, 27, D:3) a +0 whip (still there?) a +0 leather armour (still there?) 6 gold pieces (still there?) the +6 halberd "Zyorytei" {chaos, *Noise rF+ Will+} (still there?) Each time it hits an enemy it has a different, random effect. rF: It protects you from fire. *Noise: It may make noises in combat. Will: It increases your willpower. 2 throwing nets (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (26, 29, D:3) a +0 whip (still there?) a wand of acid (8) (still there?) a gnoll corpse (still there?) (26, 33, D:3) a +0 club (33, 52, D:3) a +0 war axe (37, 16, D:3) a +0 dagger a +0 hunting sling (45, 23, D:3) 5 stones (53, 25, D:3) a +0 war axe (55, 25, D:3) a +0 buckler (55, 31, D:3) a +0 shortbow