Jovan Level 1 of the Dungeon (0, 0, D:1) a +0 robe (23, 1, D:1) a +0 short sword (32, -9, D:1) a cursed -1 short sword (39, -25, D:1) a +0 club (46, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 0, D:2) a +0 club (4, -6, D:2) a +0 robe (4, 2, D:2) a +0 whip (5, -7, D:2) a +0 club (11, -24, D:2) a +0 short sword (11, -20, D:2) a cursed +0 ring mail (27, -16, D:2) a cursed -1 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 15, D:3) a +0 falchion (8, -3, D:3) a +0 whip (9, 12, D:3) a +0 war axe a +0 leather armour (12, 24, D:3) a +0 robe (13, 13, D:3) a +0 robe (22, 22, D:3) a +0 robe (24, 27, D:3) a +0 hunting sling (25, -11, D:3) a +0 short sword (32, -9, D:3) a +0 leather armour (33, -8, D:3) a +0 dagger (33, -7, D:3) a +0 chain mail (40, -8, D:3) a +0 robe (43, 37, D:3) a cursed -1 club (44, -3, D:3) 12 bolts (45, -11, D:3) a +0 spear (48, 0, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Faguon's Antique Weapon Boutique a +0 dagger (52 gold) a +0 mace (78 gold) a +0 rapier (104 gold) the +7 battleaxe "Utoas" {protect, +Rage rF- rN++ Stlth+} (1549 gold) It protects the one who uses it against injury (+AC on strike). It makes you vulnerable to fire. It greatly protects you from negative energy. It lets you go berserk. It makes you more stealthy. a +0 long sword (91 gold) a +6 hand axe of freezing (972 gold) a +0 club (26 gold) a cursed -2 mace (2 gold) a +0 halberd (104 gold) a +0 broad axe of electrocution (312 gold) a +3 scimitar of electrocution (702 gold) a +0 trident (91 gold) [Shop] Xiwetexu's Antique Weapon Emporium a +0 quarterstaff (100 gold) a +0 hand axe (75 gold) a +0 trident (87 gold) the +2 arbalest "Siax" {elec, Int+3} (862 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). a +0 long sword (87 gold) a +2 antimagic trident (562 gold) a +0 war axe of freezing (207 gold) a +0 trident (87 gold) the +1 arbalest of Corporal Punishment {elec, Dex+3} (737 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+3). a +2 flail of crushing (430 gold) (0, 0, D:4) a +0 club a +0 flail (4, 4, D:4) a +0 mace (5, 20, D:4) a +0 club (9, 28, D:4) a +0 dagger (12, 24, D:4) a +0 spear a +0 blowgun 5 poisoned needles (13, -8, D:4) a +0 mace a +0 leather armour (15, 25, D:4) a poisoned needle (18, 27, D:4) a poisoned needle (19, 26, D:4) 2 poisoned needles (23, -4, D:4) 27 arrows (38, 30, D:4) a cursed +0 giant spiked club (39, 34, D:4) a +0 helmet a +0 animal skin a +0 spear (40, 18, D:4) a +0 hand axe (40, 34, D:4) a +0 club (41, 24, D:4) a +0 dagger (41, 34, D:4) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club (44, 23, D:4) a potion of degeneration (47, 14, D:4) a cursed -2 scale mail (49, -12, D:4) 5 curare-tipped needles (49, 25, D:4) 206 stones 50 sling bullets a +0 hunting sling a +0 robe Level 5 of the Dungeon (0, 0, D:5) a cursed +0 dagger (8, 16, D:5) a +0 pair of boots (12, -9, D:5) a +0 robe a +0 dagger (13, -9, D:5) a +0 robe a +0 dagger (13, -8, D:5) a +0 leather armour a +0 short sword (14, -9, D:5) a +0 war axe (41, -22, D:5) 11 arrows (41, -19, D:5) a cursed +0 leather armour a +0 whip (43, -5, D:5) a +0 club (54, -19, D:5) 25 bolts (62, 12, D:5) a +0 giant club (62, 27, D:5) a +0 spear Level 6 of the Dungeon [Shop] Tarad's Distillery a potion of flight (36 gold) 2 potions of lignification (72 gold) a potion of invisibility (96 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of agility (48 gold) a potion of brilliance (48 gold) 2 potions of heal wounds (120 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of invisibility (96 gold) a potion of heal wounds (60 gold) a potion of berserk rage (60 gold) (0, 0, D:6) 14 arrows (14, 33, D:6) a +0 ring mail (17, 26, D:6) a +0 whip a +0 robe a +0 flail (18, 26, D:6) a cursed +0 halberd a +0 halberd (18, 31, D:6) a +0 ring mail (21, 27, D:6) a +0 short sword (22, 11, D:6) a +0 mace (23, 12, D:6) a +0 mace (24, 13, D:6) a cursed -2 mace (26, 12, D:6) a +0 mace (36, 3, D:6) a +0 mace (37, -4, D:6) a +0 leather armour a +0 dagger a cursed +0 robe a +0 dagger a -2 ring of evasion (38, -3, D:6) a +0 leather armour a +0 trident (40, 2, D:6) a +0 dagger (40, 40, D:6) a +0 spear (42, 41, D:6) 15 arrows a +0 shortbow (43, 5, D:6) a +0 robe a +0 dagger (49, 45, D:6) a potion of degeneration (50, 31, D:6) a +0 whip a +0 flail (60, 45, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (17, -18, D:7) 8 stones (18, -26, D:7) a +0 plate armour (18, -25, D:7) a +0 ring mail a +1 trident of piercing (22, 0, D:7) a +0 chain mail a +0 club (22, 1, D:7) a +0 falchion (22, 2, D:7) 8 sling bullets (23, -1, D:7) a +0 robe a +0 dagger (23, 0, D:7) a +0 plate armour a +0 battleaxe (24, -1, D:7) a +0 plate armour a +1 scimitar of holy wrath (27, -30, D:7) 17 arrows (33, -7, D:7) an arrow (40, -3, D:7) a cursed +0 shortbow 7 arrows (41, -28, D:7) an uncursed ring of protection from cold (41, 4, D:7) a +0 halberd (42, 5, D:7) a +0 club a +0 leather armour (43, 5, D:7) a +0 halberd (45, 5, D:7) a +0 spear (46, -12, D:7) 4 curare-tipped needles (52, 3, D:7) a +0 robe (53, -3, D:7) 18 stones (58, 0, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) 16 arrows (15, 18, D:8) a -3 ring of strength (17, 7, D:8) a +4 battleaxe a +0 robe (17, 33, D:8) 32 bolts (19, 3, D:8) a +0 trident a +0 robe (26, 7, D:8) a cursed +4 battleaxe a +0 robe (32, 29, D:8) a +0 giant club (35, 13, D:8) a +0 spear (38, 28, D:8) 12 stones (39, 5, D:8) a +0 giant club (43, 7, D:8) a +0 giant spiked club a +5 morningstar a +0 robe (54, 4, D:8) a +0 leather armour (55, 12, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 2 large rocks (7, 7, D:9) 11 stones (25, 22, D:9) a stone 2 arrows (27, 22, D:9) an arrow (28, -7, D:9) 15 stones (28, 22, D:9) a +0 dagger a +0 robe an arrow (29, -3, D:9) 10 stones (29, 22, D:9) a poisoned needle a +0 club 4 stones (30, 22, D:9) a +0 shortbow 12 arrows (31, 22, D:9) a +0 blowgun 11 poisoned needles (39, 9, D:9) a +0 ring mail (41, 23, D:9) a scroll of random uselessness (41, 26, D:9) a +1 animal skin a +1 spear (43, -6, D:9) a +0 leather armour (49, -6, D:9) a +0 plate armour a +0 halberd (57, 9, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (3, 1, D:10) a +0 hand axe a +0 mace (15, -13, D:10) 12 stones (19, 14, D:10) a +0 giant club a +0 giant spiked club (25, 9, D:10) 19 poisoned needles (25, 22, D:10) a +0 glaive (29, -23, D:10) a +0 hand axe a +0 leather armour a +0 falchion (29, -21, D:10) a +0 leather armour a +0 trident (29, -6, D:10) a +0 giant club (30, -25, D:10) a +0 hand axe (30, -23, D:10) a +0 robe a +2 dagger of venom (30, -12, D:10) a +0 trident (unseen) (30, -4, D:10) a +0 giant club (34, -4, D:10) 14 arrows a +0 shortbow (36, -5, D:10) an arrow (39, -8, D:10) an arrow (40, -8, D:10) 2 arrows (40, -7, D:10) an arrow (42, -14, D:10) a +0 giant club (46, -7, D:10) a +0 giant spiked club (47, -6, D:10) a +0 ring mail a +0 morningstar (47, -5, D:10) a +0 robe a +0 dagger (47, -4, D:10) a +0 club (47, -2, D:10) a fan of gales (49, -12, D:10) 17 sling bullets (54, -2, D:10) a cursed -2 morningstar Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 13 arrows (1, -3, D:11) an arrow (2, -5, D:11) an arrow (3, 0, D:11) a +0 dagger a +0 robe (4, 0, D:11) a +0 scimitar a +0 chain mail (4, 2, D:11) a +0 dagger a +0 robe (9, -3, D:11) a +0 crystal plate armour (10, -43, D:11) a +0 robe (12, -20, D:11) a +0 giant spiked club (15, -20, D:11) a +0 spear a +2 robe +0 ice dragon scales (21, 7, D:11) a +0 troll leather armour (30, -34, D:11) 2 poisoned needles (30, -33, D:11) a poisoned needle (31, -34, D:11) a +0 short sword (32, -34, D:11) a stone (33, -34, D:11) a +0 club a +0 club (34, -34, D:11) a +0 short sword a +0 dagger 4 stones a +0 short sword a +0 whip a +0 blowgun 5 poisoned needles (34, -33, D:11) a +0 dagger (41, -37, D:11) a potion of degeneration (44, -37, D:11) a +0 falchion (53, -34, D:11) a +0 giant club (unseen) (58, -32, D:11) 5 arrows a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +0 dagger a +0 robe a +1 dagger of electrocution a +0 robe a +0 short sword (2, 26, D:12) a +0 club a +0 mace a cursed +0 leather armour a +0 mace a +1 mace of protection a +0 dagger a +0 leather armour (2, 27, D:12) a +0 mace a +0 short sword a +0 scale mail a +0 flail a +0 scale mail a +0 dagger a +0 falchion a +0 hand axe a +0 ring mail a +0 short sword a +0 chain mail a +0 dagger a +0 robe (2, 28, D:12) a +0 mace a +0 plate armour a +0 club (6, 13, D:12) a +0 hand axe (6, 22, D:12) a +0 hand axe (9, 19, D:12) a +0 shortbow (13, -14, D:12) a -2 ring mail a +0 ring mail (13, -13, D:12) a +0 hand axe (13, 25, D:12) a potion of degeneration (15, 31, D:12) 17 sling bullets (18, -8, D:12) a cursed -1 leather armour (29, 36, D:12) a +0 hand axe (40, 14, D:12) a cursed -2 dagger a +0 hand axe a cursed +0 chain mail a +0 chain mail (40, 15, D:12) a cursed +0 glaive a +0 plate armour (48, -3, D:12) a scroll of magic mapping (48, 1, D:12) 17 gold pieces Level 13 of the Dungeon (0, 0, D:13) an arrow (0, 22, D:13) 10 gold pieces (3, 4, D:13) a scroll of remove curse (8, 10, D:13) 21 gold pieces (13, 9, D:13) a potion of beneficial mutation (23, 30, D:13) a scroll of noise (27, 25, D:13) 20 stones (38, 30, D:13) 20 stones (51, 34, D:13) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (2, -1, Lair:1) a +0 pair of boots (3, -1, Lair:1) a -1 chain mail (8, 8, Lair:1) a javelin