Julppu Level 1 of the Dungeon (0, 0, D:1) 7 stones (5, 5, D:1) a +0 whip (8, -17, D:1) a +0 dagger (16, 27, D:1) a +0 sling (18, -16, D:1) 5 poisoned darts (21, 13, D:1) a +0 dagger (23, -16, D:1) a +0 dagger 2 stones (23, -10, D:1) a +0 flail (25, -23, D:1) a +0 leather armour (37, 21, D:1) a +0 short sword (38, 0, D:1) a +0 whip 2 stones (40, -20, D:1) a +0 club (44, 18, D:1) a +0 club (50, 3, D:1) a +0 club (51, 13, D:1) a +0 short sword 2 stones (53, 11, D:1) a +0 mace (54, -11, D:1) a +0 dagger Level 2 of the Dungeon (7, 3, D:2) 4 stones (10, 7, D:2) a +0 hand axe (10, 8, D:2) a +0 scale mail (10, 23, D:2) a +0 club (13, -33, D:2) 3 stones (19, 8, D:2) a +0 club (22, -24, D:2) 4 stones (41, -13, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Wusopul's Armour Emporium a +0 plate armour (253 gold) a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) [Shop] Nerauh's Magic Scroll Emporium a scroll of fog (52 gold) a scroll of magic mapping (97 gold) a scroll of enchant armour (97 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) [Shop] Baumuaji's Jewellery Boutique a ring of poison resistance (240 gold) a ring of protection from cold (300 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (690 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). a +6 ring of dexterity (432 gold) an amulet of reflection (360 gold) a +6 ring of intelligence (432 gold) an amulet of reflection (360 gold) [Shop] Viysmose's Magic Scroll Boutique (Shop contents are unknown) [Shop] Lagella's Assorted Antiques a +1 leather armour of positive energy (220 gold) a +2 pair of boots of flying (430 gold) a potion of degeneration (20 gold) 2 potions of curing (120 gold) a scroll of vulnerability (80 gold) a potion of mutation (160 gold) a wand of iceblast (4) (192 gold) a scroll of enchant weapon (150 gold) (0, 0, D:3) 5 stones (1, 2, D:3) 4 stones (3, 0, D:3) a +0 dagger (4, 0, D:3) a +0 falchion a +0 scale mail (7, 22, D:3) a +0 hand axe (13, 30, D:3) a +0 long sword (21, 0, D:3) a +0 dagger (23, 40, D:3) a +0 leather armour (28, 35, D:3) a +0 club (33, -6, D:3) a +0 chain mail (35, 24, D:3) a +0 spear (36, 13, D:3) a +0 long sword (40, -2, D:3) a +0 leather armour (47, 43, D:3) a +0 club (51, 6, D:3) a +0 dagger a +0 sling (51, 19, D:3) a +0 club (55, 26, D:3) a +0 hand axe (59, 42, D:3) the +6 dagger "Izxysuna" {speed, +Blink Int+2} Int: It affects your intelligence (+2). +Blink: It lets you blink. Level 4 of the Dungeon (3, 4, D:4) a +0 hand axe a +0 ring mail (25, -2, D:4) a +0 falchion (25, 22, D:4) a +0 mace (30, 3, D:4) a hobgoblin corpse (33, 3, D:4) a +0 ring mail (37, 22, D:4) 2 javelins a +0 chain mail a hobgoblin corpse (skeletalised by now) (39, 14, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) 5 stones (7, -1, D:5) a +0 sling (10, -1, D:5) a quokka corpse (14, -6, D:5) an adder corpse (14, -5, D:5) a +0 war axe