July Level 1 of the Dungeon (0, 0, D:1) a meat ration (-6, 1, D:1) a goblin corpse (skeletalised by now) (6, 5, D:1) 13 exploding sling bullets (20, 12, D:1) a +1,+1 orcish dagger (45, 15, D:1) a +0,+0 dagger (13, 18, D:1) a +0,+0 club (28, 20, D:1) a -1,+0 orcish dagger (29, 20, D:1) a +0,+0 club (-1, 25, D:1) 22 sling bullets (-1, 28, D:1) 21 bolts (1, 30, D:1) a +0,+0 club (6, 30, D:1) a meat ration (-12, 37, D:1) a +0,+0 whip a kobold corpse (skeletalised by now) (38, 38, D:1) a +0 chain mail (25, 47, D:1) a meat ration (33, 53, D:1) 15 bolts of frost Level 2 of the Dungeon (0, 0, D:2) a +0 elven leather armour (3, 2, D:2) a +1,+0 elven dagger (9, 5, D:2) a hobgoblin corpse (rotten by now) a +0,+0 club a +2,+2 whip a rat corpse (rotten by now) (2, 9, D:2) a goblin corpse (rotten by now) a +2,+2 orcish dagger (3, 9, D:2) a rotting bat corpse (5, 11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant armour (18, 7, D:3) a +0,+1 orcish dagger a kobold corpse (7, 11, D:3) a ball python corpse (18, 14, D:3) a +0 robe (21, 14, D:3) a scroll of identify (30, 31, D:3) a +1 leather armour of cold resistance (30, 44, D:3) a meat ration (31, 46, D:3) 12 bolts