July Level 1 of the Dungeon (0, 0, D:1) a +1 leather armour (4, 0, D:1) a giant gecko corpse (skeletalised by now) (-9, 8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (28, 16, D:1) a +0,+0 club (1, 17, D:1) a +0 scale mail (1, 18, D:1) 15 sling bullets (10, 27, D:1) 2 potions of blood (3, 29, D:1) a meat ration (23, 29, D:1) a +0,+0 whip a +0 leather armour a goblin corpse (skeletalised by now) (-9, 31, D:1) 14 sling bullets (6, 31, D:1) a giant newt corpse (rotten by now) (-14, 32, D:1) a -1,+0 orcish club a goblin corpse (skeletalised by now) (-13, 32, D:1) a +1,+0 elven dagger (20, 32, D:1) a -1,+1 orcish club (29, 32, D:1) a +1,+2 whip (-10, 33, D:1) a +3,+1 dwarven dagger (7, 40, D:1) a +0,+0 whip a kobold corpse (skeletalised by now) (7, 41, D:1) a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a +0,+0 club (-6, 22, D:2) a +2,+4 elven whip a kobold corpse (1, 22, D:2) an adder corpse (-37, 24, D:2) a +0,+0 dagger (1, 25, D:2) a +0,+1 orcish club a goblin corpse (-37, 29, D:2) a rotting giant newt corpse (-38, 40, D:2) a rotting rat corpse