Dungeon Crawl Stone Soup version 0.24-a0-592-g9a1d66b0e3 (webtiles) character file. Game seed: 14736620705855396587, levelgen mode: deterministic 37 Jurt the Chopper (level 3, 17/28 HPs) Began as a Demonspawn Gladiator on Sept 9, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:59 (772 turns). Jurt the Chopper (Demonspawn Gladiator) Turns: 772, Time: 00:02:00 Health: 17/28 AC: 4 Str: 15 XL: 3 Next: 21% Magic: 3/3 EV: 13 Int: 9 God: Gold: 47 SH: 0 Dex: 20 Spells: 2/2 levels left rFire . . . SeeInvis + h - +2 short sword (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn g - ring of see invisible MPRegen 0.08/turn i - +4 ring of dexterity @: mildly poisoned (17 -> 14) A: thin skeletal structure 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 war axe h - a +2 short sword of electrocution (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - a ring of see invisible (left hand) i - a +4 ring of dexterity (right hand) Scrolls e - a scroll of teleportation {unknown} k - 2 scrolls of identify {unknown} Potions j - a potion of berserk rage {unknown} l - 2 potions of heal wounds {unknown} m - a potion of flight {unknown} Comestibles f - 4 rations Skills: + Level 2.3 Fighting * Level 3.6 Axes - Level 1.7 Throwing + Level 0.7 Armour - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) A weak demonic guardian rushes to your aid. Message History The adder is almost dead. You feel sick. The adder barely misses you. The adder closely misses you. You miss the adder. The adder is almost dead. The adder misses you. You closely miss the adder. The adder is almost dead. The adder bites you. The adder closely misses you. You completely miss the adder. The adder is almost dead. You feel sick. The adder misses you. You puncture the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 14, Int 9, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.#### #....# #@# #<# ### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A leopard gecko (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 6 goblins (D:1) A kobold (D:1) 6 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jurt the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 59 | D:1 | Reached skill level 3 in Axes 123 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 123 | D:1 | Reached XP level 2. HP: 6/22 MP: 2/2 771 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 771 | D:2 | Reached XP level 3. HP: 17/28 MP: 3/3 772 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, minmay_pentomino_q2 D:2: layout_basic, grunt_dithmenos_smoke_and_mirrors, uniq_terence Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.6 Fighting | | 2.3 Throwing | | 1.7 Armour | | 0.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 29 Short sword || 41 Stab: Sleeping || 1 Armor: Leather armour || 29 Dodge: Dodged || 55 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 50 | 3 | 5.7 | 24 | 2 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 37 | 3 | 7.5 | 23 | 2 | 8.0 D:2 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------