Jyngge Level 1 of the Dungeon (0, 0, D:1) 6 poisoned needles (3, -34, D:1) a +0 dagger (4, -32, D:1) 19 stones (7, -31, D:1) 24 bolts (21, -3, D:1) 30 stones (23, -17, D:1) 22 bolts (25, -7, D:1) a +0 dagger (28, -5, D:1) a +0 leather armour (28, 4, D:1) a +0 dagger (33, -28, D:1) 3 tomahawks (36, -17, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, 4, D:2) a +0 whip (12, -3, D:2) a +0 short sword (18, -10, D:2) a +0 club (23, 17, D:2) a +0 vampiric dagger (29, 5, D:2) a +0 dagger (31, 41, D:2) a +0 hunting sling (32, 31, D:2) 22 poisoned needles (33, 21, D:2) 8 needles of sleeping (40, 7, D:2) a +0 dagger (41, 4, D:2) a +0 whip (42, 3, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 12, D:3) a +0 club a rat corpse (skeletalised by now) (15, 5, D:3) a +0 club a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, 21, D:3) a +0 war axe (22, 4, D:3) a +0 club (22, 28, D:3) 11 gold pieces (25, 3, D:3) a +0 robe (25, 28, D:3) a +0 ring mail (30, 26, D:3) a +0 robe (33, 11, D:3) a +0 club (34, 24, D:3) 15 gold pieces (35, 19, D:3) 11 gold pieces (38, 25, D:3) a potion of lignification (42, 3, D:3) 26 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 hand crossbow (5, -9, D:4) an orc corpse (6, -16, D:4) a +0 leather armour (6, -9, D:4) 26 stones (6, -8, D:4) 2 chunks of flesh (7, -8, D:4) a chunk of flesh (7, -5, D:4) a scroll of remove curse (8, -6, D:4) the cursed +2 dagger "Runenaph" {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It has a curse placed upon it.