Jynx Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 24, D:1) a +0 dagger (11, -3, D:1) a +0 ring mail (12, 17, D:1) 20 bolts (13, 35, D:1) 16 arrows (14, 34, D:1) a stone (17, 34, D:1) 2 stones (20, 24, D:1) 8 javelins (23, -18, D:1) a +0 club (27, -9, D:1) a +0 club (31, 20, D:1) 21 stones (33, 2, D:1) a +0 short sword 5 stones (51, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -14, D:2) a +0 club (2, -4, D:2) a +0 club (4, -27, D:2) a +0 club (6, 0, D:2) a +0 trident (13, -19, D:2) a +0 dagger a +0 robe (14, -26, D:2) a +0 helmet a +0 animal skin a +0 dagger (14, -25, D:2) a +0 dagger a cursed -3 club a cursed +0 hunting sling 25 stones a +0 club a cursed -2 dagger (14, -24, D:2) a +0 dagger (17, -17, D:2) a +0 dagger a +0 club a +0 club (22, -10, D:2) a +0 halberd (28, -30, D:2) a stone (29, -28, D:2) a +0 club (29, -14, D:2) 16 arrows (30, -32, D:2) a stone (31, -22, D:2) a +0 club (43, -6, D:2) a +0 spear Level 3 of the Dungeon (2, 11, D:3) a +0 robe (4, -15, D:3) a +0 hand axe (7, 11, D:3) a +0 giant spiked club (23, 14, D:3) 22 stones (24, -8, D:3) a +0 hand axe a +0 plate armour (26, -7, D:3) a +0 mace (28, -7, D:3) a +0 club (30, 9, D:3) a +0 club (31, 25, D:3) a stone (31, 26, D:3) a +0 ring mail (38, 21, D:3) a +0 short sword 2 stones (40, -14, D:3) 18 arrows Level 4 of the Dungeon [Shop] Saicsix's Antique Weapon Shop the +5 demon blade of the Hero {pain, rPois Int+5 Dex+3 Stlth+} (2612 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. a +0 great sword (182 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 shortbow of flaming (207 gold) a +2 quarterstaff of draining (537 gold) the cursed +0 short sword "Beastslayer" {pierce, rC+ MR+ MP+9 SInv} (1237 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It has a curse placed upon it. a cursed -2 falchion (2 gold) the +2 mace of the Foot {antimagic, Int+6} (1080 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). a +0 quarterstaff (112 gold) a cursed -3 hand axe (2 gold) a +0 lajatang of protection (560 gold) (0, 0, D:4) a +0 chain mail (2, 7, D:4) 8 stones (4, 3, D:4) 10 stones (9, -18, D:4) 19 bolts (9, -17, D:4) a +0 spear (13, -34, D:4) a +0 ring mail (17, -26, D:4) a +0 hunting sling (21, -18, D:4) a +0 hand axe (24, -11, D:4) a +0 giant club (37, -29, D:4) 23 stones (47, 6, D:4) a +0 dagger (48, 4, D:4) a +0 hand axe a +0 falchion a +0 leather armour a +0 dagger a +0 robe (50, 0, D:4) a +0 ring mail Level 5 of the Dungeon (10, 9, D:5) a +0 robe (14, 22, D:5) an uncursed staff of cold (19, 13, D:5) a +0 robe (23, 23, D:5) a cursed -1 chain mail (24, 22, D:5) a +0 falchion a +0 leather armour (40, 9, D:5) a +3 mace of protection (43, 18, D:5) a +0 ring mail a +0 whip a +0 leather armour a +0 morningstar a +0 flail a +0 leather armour (45, 16, D:5) a +0 long sword (50, 1, D:5) a +0 shield (58, 20, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 13, D:6) a +0 robe (3, 16, D:6) a +0 large shield (5, 26, D:6) a +0 hunting sling (12, 3, D:6) 4 tomahawks of returning (16, 45, D:6) a +0 ring mail (17, 3, D:6) a +0 ring mail (18, 13, D:6) 17 stones (21, 8, D:6) 13 stones (22, 0, D:6) 18 arrows (28, 29, D:6) a cursed -3 giant club (33, 17, D:6) the +0 chain mail of Hairiness {Regen+} It increases your rate of regeneration. (36, 3, D:6) a +0 dagger a cursed +0 robe (37, 2, D:6) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 3, D:6) a +0 dagger a cursed +0 robe (37, 37, D:6) a +0 quarterstaff Level 7 of the Dungeon (18, -24, D:7) a +0 ring mail (20, -8, D:7) 25 stones (22, -12, D:7) a +0 hunting sling (23, -3, D:7) a +0 ring mail (23, 2, D:7) a +0 hunting sling (32, -26, D:7) a +0 trident (32, -5, D:7) a +0 quarterstaff (36, -32, D:7) 28 stones (36, -6, D:7) the +1 ring mail "Mumeos" {-Cast rF++ Int+3} It affects your intelligence (+3). It greatly protects you from fire. It prevents spellcasting. (42, -13, D:7) a +0 helmet (49, 0, D:7) a +0 plate armour (49, 1, D:7) a +0 dagger a +0 robe (49, 2, D:7) a +0 dagger a +0 robe a +0 mace Level 8 of the Dungeon (5, -27, D:8) a +0 flail (7, -36, D:8) a cursed -1 falchion (12, 3, D:8) a book of Frost (14, -5, D:8) a +0 trident (15, -6, D:8) a +0 flail (19, -13, D:8) a +0 falchion (34, -38, D:8) a +2 buckler (35, -2, D:8) a +0 shortbow 15 arrows (40, -34, D:8) the cursed +3 flail "Raajolio" {elec, *Noise rN+++ Int-5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-5). It renders you almost immune to negative energy. It lets you see invisible. It may make noises in combat. It has a curse placed upon it. (50, -32, D:8) 27 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 2, D:9) a cursed -1 hand axe (3, -19, D:9) a +0 ring mail 18 sling bullets a +0 quarterstaff a +1 hunting sling of flaming (3, 3, D:9) a +0 robe a +0 dagger (3, 7, D:9) a +0 dire flail a +0 giant club (5, -20, D:9) a sling bullet (7, -33, D:9) a +0 chain mail (7, -32, D:9) a +0 shortbow 13 arrows (8, -26, D:9) 3 arrows (10, -20, D:9) a sling bullet (19, -21, D:9) a cursed -1 short sword a +0 plate armour (21, -17, D:9) a cursed -1 flail (24, -22, D:9) a +0 dagger a +0 robe (25, -27, D:9) a +1 scimitar of flaming a +2 robe of magic resistance (28, -29, D:9) a +0 giant spiked club a +0 giant club the Ecumenical Temple