Jynx Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -26, D:1) a +0 short sword (3, -13, D:1) 20 arrows (12, -34, D:1) a +0 dagger 2 stones (13, -36, D:1) a stone (15, 1, D:1) a +0 club (34, -23, D:1) 13 stones (37, -14, D:1) a +0 hand axe (47, -18, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 17 bolts (4, 5, D:2) a +0 club (8, -36, D:2) a +0 club a +0 club (11, -38, D:2) 18 sling bullets (18, -28, D:2) 15 bolts (22, -24, D:2) a +0 spear (27, 5, D:2) a +0 club (29, 6, D:2) a +0 spear (30, -4, D:2) 17 sling bullets (31, 3, D:2) 8 poisoned needles (32, -33, D:2) a +0 short sword (32, 5, D:2) a +0 club (33, -1, D:2) a +0 club (35, -19, D:2) a +0 short sword (41, -21, D:2) a +0 ring mail (46, -21, D:2) a +0 club a +0 robe (50, -22, D:2) a +0 scythe a +0 robe (52, -1, D:2) a +0 whip (53, -34, D:2) 20 bolts (59, -25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 2, D:3) a +0 mace a +0 leather armour (1, 31, D:3) a +0 dagger 3 stones (2, 12, D:3) 15 poisoned needles (2, 31, D:3) a +0 short sword (5, 44, D:3) a +0 dagger (13, 8, D:3) a +0 spear (15, 36, D:3) a +0 hunting sling (19, 25, D:3) a +0 short sword (20, 10, D:3) 19 stones (22, 12, D:3) 5 poisoned needles (23, 12, D:3) a poisoned needle (24, 10, D:3) a +0 short sword a +0 blowgun (30, 19, D:3) a +0 club (34, 20, D:3) a +0 club a +0 ring mail a +3 whip (34, 21, D:3) a +0 leather armour a +0 leather armour (38, 22, D:3) a +4 short sword (45, 40, D:3) a cursed -2 ring of intelligence (46, 17, D:3) 18 bolts Level 4 of the Dungeon [Shop] Telor's Assorted Antiques a potion of ambrosia (248 gold) a potion of flight (93 gold) a +0 leather armour (62 gold) a scroll of identify (62 gold) a +0 shortbow of freezing (229 gold) a potion of curing (93 gold) a +0 robe (21 gold) a +0 hand axe (93 gold) a potion of curing (93 gold) (0, 0, D:4) a +0 hand axe a +0 dagger a +0 robe (1, 5, D:4) a +0 ring mail (2, 0, D:4) a +0 leather armour (5, 13, D:4) 15 bolts (10, 19, D:4) a +0 hand axe (14, -1, D:4) the +6 spear of Cheese {distort, Fragile +Rage Int+5} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+5). It lets you go berserk. It will be destroyed if unequipped. (17, -6, D:4) a +0 club (19, -6, D:4) a +0 ring mail (20, 11, D:4) a +0 robe (21, -27, D:4) a +0 robe (27, 5, D:4) a +0 trident a +0 ring mail (35, 8, D:4) a +0 leather armour (35, 15, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 arbalest (2, -33, D:5) a +0 leather armour (9, -19, D:5) a +0 animal skin (10, -15, D:5) a +1 whip of flaming a +0 robe a cursed -1 animal skin a +0 animal skin a +0 war axe (10, -14, D:5) a +0 animal skin (27, 12, D:5) a +0 club a +0 leather armour (28, 12, D:5) a +0 dagger of speed a +0 robe a +0 giant club a +0 hand axe (30, -27, D:5) a +0 cloak (31, -22, D:5) a +0 robe a +0 dagger (31, -21, D:5) a +0 ring mail a +0 club a cursed -3 falchion (31, -20, D:5) a +0 hand axe a +0 falchion (45, -28, D:5) a +0 robe (53, -20, D:5) a +0 giant club (57, -13, D:5) 22 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 morningstar (0, 44, D:6) a +0 trident (6, 44, D:6) a +0 hand axe a +0 leather armour (7, 42, D:6) a +0 flail (10, 27, D:6) 16 stones (18, 23, D:6) a +0 dagger a +0 robe (19, 56, D:6) the +12 hunting sling of Dyhefy {flame, Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (20, 50, D:6) a +0 halberd (21, 18, D:6) a +1 vampiric short sword a +0 leather armour (21, 32, D:6) 21 arrows a +0 shortbow (21, 51, D:6) a +0 whip of flaming a +0 leather armour a +0 whip (22, 19, D:6) a tomahawk a +0 mace a +1 mace of holy wrath (22, 31, D:6) a +0 whip of flaming (22, 51, D:6) a +0 spear (23, 32, D:6) a cursed -3 club (unseen) (24, 17, D:6) a +0 hand axe 3 tomahawks a +0 leather armour (25, 54, D:6) a throwing net (26, 19, D:6) 24 stones (29, 11, D:6) a +0 robe (33, 42, D:6) 21 poisoned needles (36, 13, D:6) a +0 morningstar a +0 club a +0 hand axe a +0 mace (38, 27, D:6) a stone (38, 28, D:6) a stone (38, 29, D:6) a stone (38, 31, D:6) a stone (38, 33, D:6) 13 stones a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (4, 21, D:7) a +0 robe a +0 dagger (5, 1, D:7) a +0 chain mail (5, 19, D:7) an arrow (5, 21, D:7) a +0 ring mail (5, 22, D:7) a +0 robe a +0 dagger (6, 20, D:7) a +0 trident (6, 21, D:7) an arrow a +0 robe a +0 dagger (23, 29, D:7) a +0 morningstar (32, 2, D:7) 22 stones (35, 35, D:7) 12 stones (37, 38, D:7) 14 bolts (40, 2, D:7) a +0 club (41, 25, D:7) the +5 war axe "Jimoiwiy" {elec, *Noise rF+ rN+ Str+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+8). It protects you from fire. It protects you from negative energy. It may make noises in combat. (42, 2, D:7) a +0 plate armour a +0 hand axe (42, 3, D:7) a +3 flail (42, 48, D:7) 23 stones (49, 38, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (8, -41, D:8) a +0 shortbow 10 arrows (8, -38, D:8) an arrow (8, -36, D:8) an arrow (9, -37, D:8) 2 arrows (20, 4, D:8) a +0 giant club (33, -9, D:8) a +0 rapier (41, -33, D:8) 27 bolts (44, -41, D:8) 14 stones (44, -14, D:8) a +0 morningstar (50, 5, D:8) 23 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 mace (6, -9, D:9) a potion of degeneration a +0 giant club a +0 robe (9, -17, D:9) 9 poisoned needles (15, -6, D:9) 22 stones (19, -30, D:9) a +0 club (32, -41, D:9) a +0 ring mail (36, -8, D:9) a +0 spear (37, -42, D:9) 2 arrows (38, -40, D:9) a +0 shortbow 9 arrows (42, -12, D:9) a +0 chain mail (45, -17, D:9) a +0 short sword (45, 4, D:9) 19 arrows (47, -25, D:9) 7 bolts (50, -34, D:9) a +0 scimitar a +0 plate armour (50, -30, D:9) a cursed +0 flail a +0 robe (51, -28, D:9) a +2 mace a +0 robe (51, -27, D:9) a +2 mace a +0 robe (53, -51, D:9) a +0 giant club (61, -35, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) 26 bolts (7, -1, D:10) a cursed -2 war axe (10, -9, D:10) 15 arrows (13, -5, D:10) 23 stones (21, -9, D:10) a +0 short sword (25, -17, D:10) 6 needles of sleeping (29, 28, D:10) a +0 dagger of pain a +0 robe (30, -12, D:10) a +0 chain mail a +0 war axe (32, -1, D:10) 23 poisoned needles (32, 26, D:10) a +0 robe a cursed +3 hand axe (33, 26, D:10) a +0 robe a +0 scimitar (34, 26, D:10) a +0 robe a +5 war axe a cursed +2 falchion a +0 robe (41, -20, D:10) a +0 leather armour (42, -6, D:10) a +0 mace (42, -2, D:10) a +0 troll leather armour (43, -7, D:10) a +0 dagger a +0 robe (44, -8, D:10) a +0 war axe 4 throwing nets a +1 chain mail of cold resistance (46, -7, D:10) a +0 scale mail a +0 flail (49, -12, D:10) a +0 dagger (49, 3, D:10) 16 sling bullets Level 11 of the Dungeon [Shop] Naxkox's General Store 2 potions of lignification (90 gold) 2 potions of resistance (300 gold) a ration (75 gold) a +1 rapier of electrocution (255 gold) a wand of disintegration (9) (195 gold) a +0 lajatang (225 gold) a sack of spiders (300 gold) a +0 buckler (67 gold) a +0 robe (10 gold) 17 bolts (51 gold) a scroll of amnesia (52 gold) a +2 dagger of draining (234 gold) a +0 chain mail (67 gold) an uncursed amulet of magic regeneration (450 gold) (0, 0, D:11) a +0 chain mail a +0 glaive (7, 9, D:11) a +0 rapier (10, 19, D:11) an uncursed staff of fire (11, 5, D:11) a +0 leather armour (12, 5, D:11) a cursed -3 flail a +0 dagger a +0 robe (12, 15, D:11) 10 arrows a +0 shortbow (13, 10, D:11) an arrow (13, 12, D:11) an arrow (19, 12, D:11) a +0 chain mail a +0 war axe (20, 12, D:11) a +0 leather armour a +0 mace a +0 plate armour (21, -15, D:11) a large rock (21, 6, D:11) a +0 hand axe (21, 9, D:11) a +0 chain mail a +0 trident (22, -12, D:11) 2 large rocks (22, -10, D:11) a large rock (22, -9, D:11) a large rock (22, 6, D:11) a tomahawk (23, 4, D:11) a +0 leather armour a +0 short sword a +0 flail (23, 6, D:11) 4 tomahawks a +0 scale mail a +0 whip of electrocution (24, 4, D:11) a +0 chain mail a +0 dagger (24, 5, D:11) a cursed -2 mace (24, 6, D:11) a tomahawk a +0 club a +1 hand axe of venom a cursed -3 dagger a +0 war axe a +0 chain mail (24, 7, D:11) a cursed +0 leather armour a +0 mace a +0 plate armour a +0 glaive (25, 7, D:11) a +0 leather armour (26, 7, D:11) a +0 leather armour a +2 leather armour of poison resistance 4 tomahawks a +0 club (29, 16, D:11) 8 tomahawks of returning (36, 19, D:11) a +2 cloak a +0 chain mail (36, 28, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon [Shop] Jabri's Distillery 2 potions of flight (84 gold) a potion of degeneration (14 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of magic (112 gold) a potion of agility (56 gold) (0, 0, D:12) the +5 scimitar of Sloth {flame, +Blink rF- Str+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It makes you vulnerable to fire. It lets you blink. It makes you more stealthy. (1, -39, D:12) a +0 leather armour a +0 club (2, -39, D:12) a +0 hand axe a +0 robe a +0 dagger (3, -39, D:12) a cursed +0 robe a +0 dagger (3, -38, D:12) a +0 robe a +0 dagger (15, -20, D:12) 28 stones (19, -12, D:12) a +0 club a +0 chain mail (20, -31, D:12) a cursed +0 dagger a +0 robe (20, -17, D:12) a cursed +0 battleaxe a +0 robe a cursed +0 short sword a +0 robe (21, -30, D:12) a cursed +0 short sword a +0 robe (21, -17, D:12) a cursed -3 scimitar a +0 robe (22, -30, D:12) a +0 hand axe a +0 robe (23, -42, D:12) a potion of mutation (23, -14, D:12) a +0 robe a +4 battleaxe (29, -14, D:12) a +0 robe a cursed +3 dagger (33, 2, D:12) 18 arrows (36, -34, D:12) a cursed +3 long sword a +0 robe (37, -33, D:12) 4 large rocks a +0 club a tomahawk a cursed -2 shortbow 10 arrows (37, -31, D:12) a +0 flail a +0 leather armour (38, -33, D:12) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (38, -31, D:12) a +0 dagger a cursed +0 robe a +0 war axe a +0 plate armour a tomahawk an arrow (38, -30, D:12) an arrow (39, -29, D:12) an arrow a +0 whip a +0 leather armour (43, 2, D:12) a +0 short sword (43, 3, D:12) a cursed -1 dagger (43, 4, D:12) a +0 dagger a cursed -2 robe (44, 4, D:12) a +0 club a +0 ring mail 12 poisoned needles (53, -14, D:12) a cursed -3 club (53, -13, D:12) a +0 scale mail (54, -13, D:12) a +0 club (55, -18, D:12) a potion of flight Level 13 of the Dungeon (0, 0, D:13) 11 stones (1, 17, D:13) a +1 glaive of chopping (1, 18, D:13) a bolt (1, 19, D:13) a bolt (2, 16, D:13) a +0 arbalest 25 bolts (2, 17, D:13) a +0 arbalest a +0 arbalest 46 bolts (2, 18, D:13) a bolt (3, 16, D:13) a bolt a +0 dire flail a +0 dire flail a +0 long sword (9, -16, D:13) a +0 short sword (13, -16, D:13) a +0 long sword (14, 2, D:13) a +0 quarterstaff (14, 7, D:13) a potion of degeneration (25, -18, D:13) 16 poisoned needles (28, 6, D:13) a +0 pair of boots (33, 29, D:13) a +0 mace (43, 16, D:13) a +0 leather armour (46, -1, D:13) 2 tomahawks (49, 0, D:13) a +0 giant club a +0 giant spiked club (49, 2, D:13) a +0 giant club (50, 11, D:13) a +0 plate armour (53, 11, D:13) 15 bolts Level 14 of the Dungeon (0, 0, D:14) a +0 scimitar (3, -27, D:14) a +0 scale mail (6, -9, D:14) 23 stones (7, -46, D:14) 19 arrows (7, -43, D:14) a +0 giant club a +0 giant club (9, -42, D:14) a +1 pair of gloves (10, -46, D:14) 24 stones (15, -25, D:14) a +0 cloak (23, -3, D:14) a +0 dagger a cursed +0 robe (29, -28, D:14) a +0 flail of holy wrath a cursed +0 chain mail (30, -34, D:14) a large rock (30, -33, D:14) a large rock (30, -31, D:14) a large rock a +0 giant club (30, -28, D:14) a +1 antimagic mace a +0 leather armour (30, -27, D:14) a +0 dagger a +0 chain mail a cursed -2 dagger a +0 giant spiked club a +0 scale mail (31, -28, D:14) a +0 hand axe a +0 leather armour (32, -28, D:14) a +0 whip a +0 hand axe a +0 leather armour a +0 hand axe a cursed +0 scale mail (32, -27, D:14) a +0 club (33, -28, D:14) a +0 club a +0 leather armour a +0 battleaxe a +0 plate armour (33, -27, D:14) a +0 falchion a +0 leather armour a +0 whip (34, -28, D:14) a +0 hand axe a +0 ring mail (37, -28, D:14) a +0 hand axe a +0 ring mail (37, -17, D:14) a cursed +0 cloak (39, -44, D:14) a cursed -3 dagger (39, -28, D:14) a +0 hand axe a +0 plate armour (42, -30, D:14) a tomahawk (43, -30, D:14) a tomahawk (44, -30, D:14) a tomahawk (45, -31, D:14) a +0 glaive a cursed +0 chain mail (46, -31, D:14) a +0 dagger a cursed +0 robe (48, -30, D:14) a +0 war axe 2 tomahawks (49, -31, D:14) a +0 ring mail (50, -33, D:14) a +0 hand crossbow 3 tomahawks of dispersal a +0 leather armour (50, -30, D:14) a +0 dagger (52, -12, D:14) a +0 leather armour (54, -31, D:14) a +0 short sword (59, -36, D:14) (unseen) (59, -34, D:14) a +0 mace (unseen) (66, -23, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) a cursed +0 dagger a +0 leather armour (15, 10, D:15) a +0 short sword (17, -11, D:15) 2 tomahawks (17, 2, D:15) an arrow (18, 2, D:15) a +0 shortbow 9 arrows (18, 7, D:15) a +0 dire flail a +0 dire flail (18, 11, D:15) an arrow (19, 8, D:15) a +0 shortbow 16 arrows (19, 9, D:15) a +0 scimitar of flaming (19, 10, D:15) 5 arrows (20, 7, D:15) an arrow (20, 8, D:15) an arrow (20, 9, D:15) a +0 longbow a +0 centaur barding a +0 shortbow 30 arrows (21, 2, D:15) an arrow a +0 great sword a +0 arbalest 6 bolts a +0 leather armour (21, 4, D:15) a +0 robe (22, 2, D:15) an arrow a +0 buckler (22, 3, D:15) a +1 large shield of reflection 4 arrows (22, 4, D:15) a bolt (22, 5, D:15) 3 bolts (22, 9, D:15) 27 stones (22, 10, D:15) an arrow (23, 2, D:15) 2 arrows (23, 10, D:15) an arrow (24, 1, D:15) a +2 bardiche a +0 leather armour (24, 10, D:15) 2 arrows (25, 10, D:15) an arrow (26, 11, D:15) an arrow (26, 16, D:15) a +0 dagger a +0 robe (27, 13, D:15) an arrow (27, 18, D:15) a +3 rapier of venom (30, 17, D:15) a +0 trident a +0 shortbow 16 arrows (32, 17, D:15) an arrow (32, 25, D:15) a +0 leather armour (33, 17, D:15) an arrow (35, 9, D:15) 2 arrows (35, 10, D:15) an arrow (36, -13, D:15) an arrow (38, -13, D:15) a +0 longbow 19 arrows (38, -12, D:15) a +0 longbow 18 arrows (40, -14, D:15) 21 stones (41, -13, D:15) 2 arrows (42, 8, D:15) 17 sling bullets (43, -12, D:15) an arrow (44, -13, D:15) an arrow (49, -10, D:15) a +0 falchion the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Togohyre's Antique Weapon Boutique a +0 battleaxe (234 gold) a cursed -2 blowgun (3 gold) a +0 flail (126 gold) a +0 morningstar of holy wrath (331 gold) a +0 trident (126 gold) a +2 shortbow of velocity (594 gold) a +0 shortbow (108 gold) a +5 vampiric lajatang (2592 gold) a +0 blowgun (90 gold) a +0 war axe (126 gold) (0, 0, Orc:1) a tomahawk (0, 1, Orc:1) a tomahawk (0, 2, Orc:1) a +0 short sword a +0 vampiric dagger a +0 robe a +2 hand axe of draining (1, 0, Orc:1) a +0 dagger (1, 2, Orc:1) a +0 falchion (1, 14, Orc:1) the cursed +0 morningstar of Vitwytog {drain, MP+9} A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). It has a curse placed upon it. (20, -17, Orc:1) a +2 scimitar of flaming a +0 robe (23, -16, Orc:1) a cursed -1 whip (24, -16, Orc:1) a +0 chain mail a +0 dagger a +0 robe (25, -17, Orc:1) a +0 mace a +0 chain mail (25, -16, Orc:1) a +0 flail a +0 leather armour (31, 12, Orc:1) a +1 chain mail of positive energy (32, 11, Orc:1) a +0 ring mail (32, 12, Orc:1) the cursed +1 scythe of Indignation {pain, rF++ Int-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-5). It greatly protects you from fire. It has a curse placed upon it. (33, 12, Orc:1) an uncursed staff of poison (35, 10, Orc:1) a crystal ball of energy (36, 10, Orc:1) a +0 hand axe (38, 9, Orc:1) a +0 trident a +0 plate armour (38, 27, Orc:1) a +0 whip (38, 28, Orc:1) a +0 trident (38, 29, Orc:1) a +0 plate armour a +0 glaive (39, 10, Orc:1) a +0 dagger a +0 robe a +0 battleaxe a +0 arbalest 15 bolts a +0 plate armour a +0 mace a +0 scale mail a +0 dagger a +0 robe (39, 11, Orc:1) a +0 short sword (39, 12, Orc:1) a +0 war axe a +0 ring mail a +0 giant spiked club a +0 giant club a +0 dire flail a +0 dire flail a +0 dire flail a +0 plate armour a +2 great mace of protection a +3 plate armour of poison resistance (39, 13, Orc:1) a +0 whip a +0 scale mail a +0 glaive a +0 plate armour a +0 whip a +2 dagger of venom a +0 robe (39, 14, Orc:1) a bolt a cursed -1 war axe (39, 28, Orc:1) a +0 dagger (40, 28, Orc:1) a +0 hand axe (41, 20, Orc:1) a +0 cloak a +0 short sword (43, 19, Orc:1) a +0 chain mail a +0 war axe (44, 16, Orc:1) a +0 plate armour a +0 great sword (44, 17, Orc:1) a +0 leather armour a +0 club a +0 trident a +0 plate armour (44, 29, Orc:1) a +0 leather armour a +0 dagger (45, 17, Orc:1) a +0 war axe (45, 29, Orc:1) a +0 robe a +0 dagger (46, 29, Orc:1) a +0 plate armour a +1 glaive of venom (49, 29, Orc:1) a +0 short sword (50, 28, Orc:1) a +0 robe a +0 dagger (50, 29, Orc:1) a +0 chain mail a +0 dire flail Level 2 of the Orcish Mines [Shop] Yquci's Antique Weapon Emporium a +0 spear (87 gold) the +3 quarterstaff "Suxzoykk" {elec, +Fly rElec Str+3} (1374 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It insulates you from electricity. It lets you fly. the +3 battleaxe "Tiyt" {freeze, rF+++ Dex+3} (2175 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It renders you almost immune to fire. a +1 morningstar of draining (411 gold) a +0 long sword (101 gold) a +0 shortbow (87 gold) a +0 glaive (188 gold) a +0 short sword (87 gold) a +0 scimitar (116 gold) [Shop] Jiplom's Distillery a potion of mutation (128 gold) a potion of berserk rage (80 gold) a potion of ambrosia (128 gold) a potion of lignification (48 gold) a potion of lignification (48 gold) a potion of agility (64 gold) a potion of haste (160 gold) a potion of berserk rage (80 gold) a potion of might (64 gold) a potion of degeneration (16 gold) a potion of heal wounds (80 gold) a potion of haste (160 gold) a potion of resistance (160 gold) [Shop] Iguteg's Book Shoppe a Young Poisoner's Handbook (480 gold) a book of Minor Magic (240 gold) a book of Misfortune (240 gold) a book of Debilitation (480 gold) a book of Summonings (840 gold) a book of Changes (300 gold) Sif Muna's Collected Works on Necromancy and Creation (984 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Dragon's Call Summoning 9 a manual of Long Blades (1324 gold) [Shop] Wutof's Gadget Shoppe a wand of flame (16) (99 gold) a wand of paralysis (10) (132 gold) a fan of gales (440 gold) a wand of paralysis (11) (143 gold) a phantom mirror (330 gold) a wand of scattershot (3) (231 gold) a wand of iceblast (13) (187 gold) a wand of acid (8) (264 gold) a wand of polymorph (7) (99 gold) a wand of paralysis (5) (77 gold) a phantom mirror (330 gold) a wand of digging (13) (374 gold) [Shop] Xupuakhau's Jewellery Shoppe a cursed -5 ring of slaying (26 gold) an uncursed amulet of guardian spirit (390 gold) a cursed ring of wizardry (351 gold) a cursed ring of attention (58 gold) a +2 ring of strength (97 gold) an uncursed ring of resist corrosion (260 gold) a +4 amulet of reflection (351 gold) an uncursed ring of protection from magic (325 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of faith (520 gold) the ring of the Hero {+Fly rPois MR+ Int+4} (555 gold) [ring of flight] It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. a +3 ring of strength (204 gold) an uncursed amulet of guardian spirit (390 gold) (3, 4, Orc:2) a +0 giant club (12, -18, Orc:2) 21 gold pieces (15, -8, Orc:2) a +0 chain mail a cursed -1 dagger (15, -7, Orc:2) a +1 plate armour of positive energy a +0 trident (15, -6, Orc:2) a +0 robe a +0 dagger (19, -18, Orc:2) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (24, -25, Orc:2) a cursed -1 mace a +0 ring mail a +0 dagger a +0 robe (24, -24, Orc:2) a cursed -1 dagger a +0 robe a +0 club (29, 4, Orc:2) a +0 dagger a +2 robe of fire resistance (34, -8, Orc:2) a +0 robe a +0 dagger (34, 14, Orc:2) a +0 giant club (35, 2, Orc:2) a +0 flail (35, 14, Orc:2) a cursed +0 dagger a +2 robe of cold resistance (35, 15, Orc:2) a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (36, -7, Orc:2) a +0 robe a +0 dagger (36, 14, Orc:2) a +0 dagger a +0 robe (36, 16, Orc:2) a +0 dagger a +0 robe (36, 18, Orc:2) a +0 dagger a +0 robe (37, -8, Orc:2) a +0 robe a +0 dagger (37, -5, Orc:2) a +2 robe of positive energy a +0 dagger (37, 0, Orc:2) a cursed -1 robe a +0 dagger (37, 4, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 robe (37, 21, Orc:2) a +0 dagger a +0 robe (38, 15, Orc:2) a +0 dagger a +0 robe (38, 19, Orc:2) a +0 flail (39, 3, Orc:2) a cursed +0 robe a +0 dagger (39, 4, Orc:2) a +0 dagger a cursed +0 robe (39, 15, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 12, Orc:2) a +0 dagger a +0 robe (42, 5, Orc:2) a +0 dagger (42, 12, Orc:2) a +0 dagger a +0 robe (45, 12, Orc:2) a +0 giant club (45, 14, Orc:2) a +0 spear a +2 robe of magic resistance (46, 12, Orc:2) a +0 dagger a +0 robe (47, 12, Orc:2) a +0 flail (47, 13, Orc:2) a +0 short sword (48, 12, Orc:2) a +0 giant spiked club (62, -7, Orc:2) a +0 club a cursed +0 chain mail (63, -9, Orc:2) a +0 dagger a +0 robe a +0 club a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (9, 11, Lair:1) 24 arrows (16, -4, Lair:1) a +0 robe (20, 3, Lair:1) a +0 flail (28, 41, Lair:1) 21 bolts (40, 33, Lair:1) 16 stones (45, 17, Lair:1) 23 stones (46, 13, Lair:1) 28 stones (51, 26, Lair:1) 9 stones Level 2 of the Lair of Beasts (8, 14, Lair:2) 21 sling bullets (9, 8, Lair:2) a +0 dagger of electrocution (14, 21, Lair:2) a +0 mace a +0 dire flail (15, 20, Lair:2) a +0 robe a +0 glaive (25, -6, Lair:2) 27 bolts (36, 18, Lair:2) 21 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (3, -8, Lair:3) a +0 flail (24, -5, Lair:3) 21 stones (40, -3, Lair:3) 11 poisoned needles (42, -2, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 war axe of freezing (0, 39, Lair:4) 15 arrows (32, 36, Lair:4) 13 arrows (35, 28, Lair:4) a +0 pair of boots (41, -11, Lair:4) a +0 leather armour (45, -3, Lair:4) 2 potions of mutation (56, 27, Lair:4) 3 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 bolts (4, -8, Lair:5) 25 stones (6, -2, Lair:5) a +0 longbow (21, -40, Lair:5) a +0 battleaxe of flaming 5 javelins a +0 chain mail (25, -43, Lair:5) a lamp of fire (31, -29, Lair:5) a +0 quarterstaff (34, -25, Lair:5) a +1 morningstar of protection a +0 leather armour a +1 battleaxe of chopping (49, -21, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 potions of flight (5, 18, Lair:6) the cursed +1 shortbow of Salt {freeze, rElec rF+ Str+4 Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (6, 18, Lair:6) an uncursed ring of poison resistance an uncursed amulet of rage (9, 14, Lair:6) a +1 mace of protection (14, -18, Lair:6) 25 stones (15, 16, Lair:6) 12 arrows (17, -28, Lair:6) a +0 long sword (21, -17, Lair:6) a +2 pair of gloves of dexterity (30, -24, Lair:6) a +0 ring mail (35, -30, Lair:6) a +0 great sword of freezing (43, -40, Lair:6) a +0 falchion (43, -31, Lair:6) 16 arrows (43, 11, Lair:6) a +0 trident (44, 8, Lair:6) 22 stones (53, -24, Lair:6) a +0 shortbow (54, -32, Lair:6) a +0 robe (55, 0, Lair:6) a +1 long sword of holy wrath (57, -15, Lair:6) a +0 shortbow (62, -38, Lair:6) a wand of flame (25) (62, -28, Lair:6) a cursed +0 chain mail (63, -24, Lair:6) 8 bolts Level 1 of the Snake Pit (0, 0, Snake:1) a +0 club a +0 robe (3, 54, Snake:1) 27 stones (8, 21, Snake:1) a +0 flail a +0 robe (12, 29, Snake:1) a +0 whip (19, 50, Snake:1) a +0 chain mail (21, 42, Snake:1) 13 arrows (21, 44, Snake:1) 23 bolts (23, 28, Snake:1) a +0 short sword a +0 robe (29, 21, Snake:1) a +0 shortbow a +0 glaive 2 arrows (30, 14, Snake:1) 5 arrows (30, 16, Snake:1) an arrow (30, 21, Snake:1) 3 arrows (31, 15, Snake:1) an arrow (32, 15, Snake:1) 2 arrows (32, 16, Snake:1) an arrow (32, 21, Snake:1) 2 arrows (33, 16, Snake:1) an arrow (33, 17, Snake:1) an arrow (33, 20, Snake:1) 2 arrows (33, 54, Snake:1) a +0 dagger (34, 55, Snake:1) 15 bolts (35, 18, Snake:1) a +0 flail a +0 robe an arrow (37, 16, Snake:1) a +0 short sword (37, 17, Snake:1) 2 arrows a +0 quarterstaff a +0 robe a +0 scimitar a +0 robe a +0 shield (37, 18, Snake:1) a +0 spear a +0 robe (38, 18, Snake:1) a +0 war axe a +0 robe (58, 4, Snake:1) an arrow (59, 3, Snake:1) an arrow (61, 2, Snake:1) a +0 shortbow of flaming 23 arrows (72, 35, Snake:1) a +0 flail a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) 18 bolts (1, -7, Snake:2) a bolt (1, -1, Snake:2) a +0 arbalest (still there?) 2 bolts (still there?) (1, 1, Snake:2) a +0 whip (2, -5, Snake:2) a bolt (2, -4, Snake:2) 2 bolts (2, -3, Snake:2) a +0 longbow (still there?) a bolt (still there?) (2, -2, Snake:2) 11 bolts (2, -1, Snake:2) a bolt (2, 2, Snake:2) a +0 arbalest (unseen) (4, -14, Snake:2) a black mamba corpse (5, -4, Snake:2) 7 stones (6, 3, Snake:2) 20 gold pieces (17, 9, Snake:2) a +0 scimitar a +0 robe a naga corpse