K0K0 Level 1 of the Dungeon [Shop] Aheril's Weapon Shoppe the +8 whip "Snakebite" {venom, curare, rPois} (650 gold) rPois: It protects you from poison. a +0 sling (18 gold) a +0 hand axe (36 gold) a +0 mace (36 gold) the +4 dagger of Ikhlyt {distort, Will+} (451 gold) Will+: It increases your willpower. a +0 long sword (42 gold) a +0 mace (36 gold) a +0 short sword (36 gold) 7 stones (8 gold) a +0 flail (42 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -42, D:1) a +0 club (10, -44, D:1) a +0 dagger (12, -51, D:1) 3 stones (26, -58, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -58, D:1) a rat corpse (skeletalised by now) (38, -8, D:1) a frilled lizard skeleton (39, -57, D:1) a +0 dagger (45, -17, D:1) a +0 club a kobold skeleton (45, 2, D:1) a +0 leather armour (46, -45, D:1) a quokka corpse (skeletalised by now) (47, -47, D:1) 5 stones (48, -51, D:1) a +0 hand axe (48, -50, D:1) a human corpse (skeletalised by now) (56, -44, D:1) a hobgoblin corpse (skeletalised by now) (61, -38, D:1) 6 stones (62, -52, D:1) a +1 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -13, D:2) a +0 leather armour (14, -25, D:2) a hobgoblin corpse (skeletalised by now) (25, -19, D:2) the +3 leather armour of Puryo {rElec rPois Will+ Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. (25, -5, D:2) 3 stones (26, -23, D:2) a hobgoblin corpse (skeletalised by now) (26, -20, D:2) a +0 ring mail (28, -25, D:2) a bat corpse (skeletalised by now) (35, -19, D:2) a jackal skeleton (35, 13, D:2) an adder skeleton (39, -30, D:2) 6 javelins (39, -24, D:2) a jackal skeleton (40, -29, D:2) 6 stones (40, -26, D:2) a hobgoblin skeleton (45, -7, D:2) a +0 hand axe (45, -4, D:2) a +0 club (50, -16, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) the +2 cloak of the Crushed Tusks {rC- Regen+ Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. (5, -18, D:3) 4 stones (8, -23, D:3) a rat corpse (skeletalised by now) (9, -10, D:3) a +0 dagger a +0 robe (11, -10, D:3) a +0 hand axe a +0 leather armour (19, -21, D:3) a +0 flail an orc corpse (skeletalised by now) (20, 21, D:3) a +0 dagger a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (20, 25, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (22, -18, D:3) a +0 dagger 11 stones a kobold corpse (skeletalised by now) (23, 5, D:3) a +0 ring mail (26, -13, D:3) a frilled lizard skeleton (32, 1, D:3) a +0 club 2 stones a kobold skeleton (35, 23, D:3) a +0 chain mail (36, 3, D:3) a +0 short sword a +0 ring mail an orc skeleton (39, -8, D:3) a +0 ring mail (40, -16, D:3) a quokka skeleton (44, -19, D:3) 3 stones (47, -12, D:3) a quokka skeleton (47, -10, D:3) a +0 club a +0 dagger a +0 robe an orc skeleton (50, 28, D:3) a +0 dagger (61, -26, D:3) 6 stones (61, -4, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 7 stones (5, 6, D:4) a scroll of revelation (6, 1, D:4) a giant cockroach corpse (10, 4, D:4) 2 potions of mutation (11, 2, D:4) a +0 scale mail