K0K0 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -4, D:1) a rat corpse (skeletalised by now) (8, -13, D:1) a +0 leather armour (11, -7, D:1) a +0 club (11, -4, D:1) a +0 short sword 3 stones (12, 9, D:1) a +0 dagger (19, -13, D:1) 2 poisoned darts (20, -20, D:1) a +0 dagger a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (20, -4, D:1) a bat corpse (skeletalised by now) (21, -5, D:1) a ball python corpse (skeletalised by now) (22, -13, D:1) a +0 short sword (24, -13, D:1) a +0 dagger (29, -12, D:1) a rat corpse (skeletalised by now) (31, -10, D:1) a +0 club (32, 0, D:1) a quokka corpse (skeletalised by now) (37, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -12, D:1) a frilled lizard corpse (skeletalised by now) (38, -6, D:1) a hobgoblin skeleton (39, -13, D:1) a bat skeleton (41, 8, D:1) a maw talisman (43, -15, D:1) a bat skeleton (43, 11, D:1) a hobgoblin corpse (skeletalised by now) (55, 4, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a +0 club (0, 2, D:2) a +0 robe a +0 dagger (0, 29, D:2) 4 atropa-tipped darts (1, 43, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (3, 7, D:2) a rat skeleton (4, 0, D:2) a +0 whip (6, 12, D:2) a ball python corpse (skeletalised by now) (7, 4, D:2) a +0 ring mail (7, 38, D:2) a +0 whip (20, 30, D:2) a +0 club (21, 0, D:2) a +0 pair of boots (21, 30, D:2) a +0 hand axe (23, 6, D:2) an adder skeleton (26, 0, D:2) 6 stones (36, -1, D:2) a ball python corpse (skeletalised by now) (37, -1, D:2) a +0 quarterstaff (37, 10, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Litwaof's Jewellery Boutique a ring of see invisible (165 gold) the ring "Geufofet" {rF+ Will+ Int+2 Dex-3 SInv} (357 gold) [ring of see invisible] Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. a +5 ring of evasion (396 gold) a ring of magical power (220 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (632 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). the ring "Xuadghy" {rElec rF+ Will+ rCorr Int-3} (482 gold) [ring of protection from fire] Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a maw talisman (330 gold) the amulet "Touriherph" {Spirit rF+ Will+} (545 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Will+: It increases your willpower. a serpent talisman (330 gold) (0, 0, D:3) a quokka corpse (skeletalised by now) (7, -13, D:3) a +0 trident an orc skeleton (8, -13, D:3) a +0 mace (9, -14, D:3) a ball python skeleton (11, -31, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (15, -43, D:3) a +0 sling (18, -18, D:3) 7 stones (20, -22, D:3) a book of Air (20, -18, D:3) a +0 leather armour (30, -22, D:3) a +0 club (34, -3, D:3) a +0 scale mail (40, -12, D:3) 5 javelins (43, -30, D:3) a +0 dagger (47, -8, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 7 stones (1, -6, D:4) a +0 whip