K0K0 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -9, D:1) a +0 club (3, -2, D:1) a bat skeleton (6, 6, D:1) a ball python skeleton (8, 18, D:1) a flux talisman (9, 19, D:1) a quokka skeleton (13, 10, D:1) a +0 ring mail (14, 16, D:1) a hobgoblin skeleton (16, 14, D:1) a +0 dagger a stone (24, -4, D:1) a ball python skeleton (25, -4, D:1) a +0 short sword a kobold skeleton (28, 4, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (28, 14, D:1) a +0 dagger (29, 3, D:1) 2 stones (29, 13, D:1) a +0 whip (30, 13, D:1) a frilled lizard skeleton (31, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -2, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -8, D:2) an adder corpse (skeletalised by now) (2, -4, D:2) a quokka corpse (skeletalised by now) (6, -19, D:2) a +0 dagger (6, -1, D:2) a +0 club (17, -38, D:2) 3 boomerangs (18, -22, D:2) a bat skeleton (19, -10, D:2) the +1 scale mail of the Dungeon {+Blink Str+6 Int+2 SInv} +Blink: It lets you blink. Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (23, -19, D:2) a jackal skeleton (24, -2, D:2) a hobgoblin skeleton (25, -19, D:2) a jackal skeleton (27, -26, D:2) the +1 scale mail of Bofifom {Fly rC+} Fly: It grants you flight. rC+: It protects you from cold. (29, 5, D:2) a bat corpse (skeletalised by now) (36, -35, D:2) a quokka skeleton (41, -42, D:2) a hobgoblin corpse (skeletalised by now) (49, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (55, -26, D:2) an adder corpse (skeletalised by now) (58, -20, D:2) a +0 dagger a +0 kite shield a kobold skeleton (68, -28, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 18, D:3) a +0 mace (17, 32, D:3) 4 stones (22, -16, D:3) a +0 robe (29, -3, D:3) a rat skeleton (37, -19, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (37, -2, D:3) a +0 ring mail (41, 30, D:3) a +0 mace (46, 25, D:3) a +0 hand axe (46, 26, D:3) a +0 dagger a boomerang a +0 leather armour (47, 12, D:3) a +0 club 3 stones (49, -5, D:3) a +0 scale mail (50, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (51, 23, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (4, 1, D:4) a scroll of vulnerability (5, 6, D:4) a +0 mace an orc corpse (skeletalised by now) (11, 1, D:4) 3 stones (14, -1, D:4) a ball python corpse (skeletalised by now) (15, -4, D:4) 18 gold pieces (20, -2, D:4) a +0 falchion an orc corpse (skeletalised by now) (22, -7, D:4) 10 gold pieces a sewer (0, 0, Sewer) a +0 dagger (0, 12, Sewer) a potion of might (0, 13, Sewer) a +0 ring mail (1, 9, Sewer) a potion of invisibility (3, -3, Sewer) a +0 whip 5 stones a kobold skeleton (4, -2, Sewer) a +0 whip 4 stones a kobold skeleton (6, 8, Sewer) a +0 dagger (still there?) 2 poisoned darts (still there?) (6, 9, Sewer) a +1 dagger of electrocution (still there?) a curare-tipped dart (still there?) (8, 6, Sewer) a +0 short sword (9, 0, Sewer) a river rat skeleton an adder skeleton (9, 1, Sewer) a river rat skeleton (11, 8, Sewer) a rat skeleton (12, -4, Sewer) a rat skeleton (14, -3, Sewer) a rat skeleton (15, 3, Sewer) a ball python skeleton (27, -7, Sewer) a river rat corpse (skeletalised by now) (27, 3, Sewer) a ball python corpse (skeletalised by now) (28, 6, Sewer) a rat corpse (29, 1, Sewer) a rat corpse (skeletalised by now) (30, -4, Sewer) a rat corpse (skeletalised by now) (31, -3, Sewer) a rat corpse (skeletalised by now)