Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 9804524142348297808 501 KGery the Magician (level 7, -1/93 HPs) Began as an Oni Hedge Wizard on Aug 23, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:47:12 (5088 turns). KGery the Magician(Oni Hedge Wizard) Turns: 5088, Time: 00:47:13 Health: -1/93 AC: 23 Str: 14 (15) XL: 7 Next: 17% Magic: 1/16 EV: 1 Int: 14 (17) God: Gold: 206 SH: 0 Dex: 7 (8) Spells: 12/18 levels left rFire . . . n - +0 short sword (venom) rCold . . . (no shield) rNeg + . . b - melded +1 robe rPois + c - melded +0 hat rElec . (cloak currently unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ m - ring of positive energy HPRegen 0.35/turn r - ring of flight MPRegen 0.15/turn %: clarity @: lethally poisoned (-1 -> -12), tree-form, attractive A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, large, unfitting armour, (horns 1), (tough skin 1), double potion healing, drunken brawling, (iridescent scales 2), clarity, MP-powered wands a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons a - a +0 dagger n - a +0 short sword of venom (weapon) q - a +0 dagger of venom Missiles f - 2 throwing nets k - 49 stones o - 5 poisoned darts Armour b - a +1 robe (melded) c - a +0 hat (melded) Magical Staves h - a staff of air Jewellery m - a ring of positive energy (left branch) r - a ring of flight (right branch) Scrolls e - a scroll of enchant armour g - a scroll of vulnerability l - a scroll of silence {unknown} s - a scroll of noise t - a scroll of amnesia u - a scroll of immolation {unknown} Potions i - a potion of attraction Skills: + Level 1.2 Fighting + Level 1.3 Short Blades + Level 2.0 Staves + Level 2.8 Dodging + Level 2.2 Stealth + Level 6.1 Spellcasting + Level 3.1 Conjurations + Level 0.8 Summonings + Level 1.5 Necromancy + Level 1.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Freeze Ice 16% 1d4 16% 1 c - Blink Tloc 14% N/A 16% 2 d - Grave Claw Necr 16% 2d8 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 17% 2 Hailstorm Conj/Ice 8% 3d5 24% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Frozen Ramparts Ice 8% 1d2 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 [ D:4 [ Annotations: D:3 1 runed translucent door, temujin's ghost, amateur MDMo D:5 2 runed translucent doors, BinkBink's ghost, novice OpSh Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are too large for most types of armour. ((You have a pair of small horns on your head.)) ((You have tough skin. (AC +1))) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. ((You are mostly covered in iridescent scales. (AC +4))) You possess an exceptional clarity of mind. You expend magic power (3 MP) to strengthen your wands. Message History The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Your magical contamination has completely faded away. Aiming: Freeze (safe; 16% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) You freeze the water moccasin. The water moccasin is almost dead. The water moccasin seems to slow down. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Aiming: Freeze (safe; 16% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, slow) You freeze the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. Aiming: Freeze (safe; 16% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, slow) You freeze the water moccasin. You kill the water moccasin! You have harvested enough death to cast Grave Claw an additional time. You die... #........#.......# ##.##.##..# #.#......#...#.#.# #.......... .........#...#.#.####.........# ..#..#...#...#.#.#........#...# ..>..........#.#.#.##...#...... ...................##.......... .#...#.............).........#. .............#.........####..#. ##...........#♣#.#)##..####.... ##.##.........)...##.......... #. #.................### .## # #...........)).#..# #.##.<...............# # #....................#.# #..................÷.... #####..#..#.......#..#.. #.......†............ There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A scorpion (D:5) A jelly (D:5) A bombardier beetle (D:5) 2 hounds 2 orc priests (D:5) 3 orc wizards (D:3) 2 gnolls 4 adders A white imp (D:5) 3 dart slugs 2 ribbon worms (D:4) 13 orcs 10 endoplasms 5 giant cockroaches 6 goblins 7 hobgoblins A jackal (D:4) 8 kobolds 3 quokkas 6 ball pythons 3 bats 4 frilled lizards 3 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KGery the Oni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 98 | D:1 | Reached skill level 4 in Spellcasting 163 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/7 751 | D:1 | Reached XP level 3. HP: 31/31 MP: 0/8 1647 | D:2 | You fall into a shaft and drop 1 floor! 1803 | D:3 | Reached XP level 4. HP: 39/39 MP: 4/10 1863 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1863 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1863 | D:3 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 1863 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 2175 | D:4 | Found Ammuc's Antique Armour Shop. 2225 | D:4 | Learned a level 1 spell: Freeze 2228 | D:4 | Learned a level 2 spell: Blink 2231 | D:4 | Learned a level 2 spell: Grave Claw 2475 | D:4 | Reached skill level 5 in Spellcasting 2535 | D:4 | Reached skill level 1 in Staves 2535 | D:4 | Reached XP level 5. HP: 41/46 MP: 7/12 3247 | D:3 | Found Jositz's Armour Emporium. 3273 | D:3 | Noticed temujin's ghost (amateur MDMo) 3274 | D:3 | Found a runed translucent door. 3321 | D:3 | Reached skill level 1 in Translocations 3326 | D:3 | Reached skill level 1 in Fighting 3437 | D:3 | Reached skill level 1 in Necromancy 3656 | D:3 | Reached XP level 6. HP: 54/55 MP: 9/14 4399 | D:3 | Found a faded altar of an unknown god. 4596 | D:5 | Entered Level 5 of the Dungeon 4596 | D:5 | Found a runed translucent door. 4748 | D:5 | Noticed a water moccasin 4777 | D:5 | Found a runed translucent door. 4777 | D:5 | Noticed BinkBink's ghost (novice OpSh) 4950 | D:5 | Reached skill level 1 in Short Blades 4950 | D:5 | Reached XP level 7. HP: 21/62 MP: 6/15 5060 | D:5 | Reached skill level 6 in Spellcasting 5086 | D:5 | HP: 4/93 [poisoned by a water moccasin] 5087 | D:5 | HP: 1/93 [poisoned by a water moccasin] 5088 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, minmay_door_square D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: minmay_recursive_quarters, layout_basic, serial_shops, nicolae_shop_crystal, hellmonk_ghost_happy_afterlife, dilly_ecumenical_altar_fadedgnrine D:4: layout_loops_cross, serial_shops, nicolae_shop_window_shopping, minmay_unequal D:5: layout_basic, ebering_ghost_sewer_f Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 2 3 | 3.1 Stealth | 2 | 2.2 Dodging | 2 | 2.8 Staves | 1 2 | 2.0 Translocations | 1 | 1.0 Fighting | 1 | 1.2 Necromancy | 1 | 1.5 Short Blades | 1 | 1.3 Summonings | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 34 | | || 34 Headbutt | 11 | 23 | 2 || 36 Staff | 33 | 91 | || 124 Short sword | | 49 | 15 || 64 Throw: Dart | | 1 | || 1 Cast: Magic Dart | 77 | 123 | 5 || 205 Grave Claw | | 9 | || 9 Blink | | 4 | 1 || 5 Freeze | | 2 | 9 || 11 Use: Scroll | 2 | 8 | || 10 Potion | 2 | 6 | 4 || 12 Armour: Robe | 57 | 147 | 14 || 218 Skin | | | 9 || 9 Dodge: Dodged | 43 | 85 | 9 || 137 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5103 | 5077 | 26 | 1282 | 664 | 5 | 1020.6 | Dungeon | 5103 | 5077 | 26 | 1282 | 664 | 5 | 1020.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1559 daAuts D:4: 1403 daAuts D:1: 1248 daAuts D:5: 489 daAuts D:2: 402 daAuts