KINGBONG Level 1 of the Dungeon (-1, 4, D:1) a cursed -3,+0 orcish whip (-2, 5, D:1) 13 gold pieces Level 2 of the Dungeon (0, 0, D:2) 21 arrows (23, 5, D:2) a +0 leather armour (30, 7, D:2) 15 darts (1, 10, D:2) a +0,+1 orcish club (1, 11, D:2) a dart (2, 12, D:2) a dart (3, 22, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (-27, 4, D:3) 11 gold pieces (-20, 8, D:3) a +1 helmet (-6, 16, D:3) a -1,+1 orcish club (-4, 16, D:3) a +0,+0 war axe (-22, 19, D:3) a +0,+0 sling (7, 19, D:3) 19 stones (-5, 29, D:3) a +2 leather armour (-5, 34, D:3) a scroll of random uselessness (13, 36, D:3) a +0,+0 club (unseen) (7, 39, D:3) a +0,+0 trident Level 4 of the Dungeon (0, 0, D:4) a cursed +0,+0 orcish mace (-2, 1, D:4) 2 tomahawks (-1, 1, D:4) a tomahawk a -1,+1 orcish dagger (0, 1, D:4) a tomahawk (-1, 5, D:4) 14 darts (-7, 12, D:4) a +0,+0 dagger Level 5 of the Dungeon (0, 0, D:5) 12 stones (4, 0, D:5) a +0,+0 short sword (21, 2, D:5) a dart of flame (-13, 3, D:5) 17 stones (18, 5, D:5) a +0,+0 dagger (-10, 11, D:5) a +0,+0 orcish battleaxe a +0 orcish robe (43, 12, D:5) a +1,+2 orcish mace (44, 12, D:5) a +0,+0 orcish short sword (unseen) (19, 13, D:5) a +0 scale mail (-12, 14, D:5) 20 arrows (15, 15, D:5) a -1,+1 orcish dagger (unseen) (2, 20, D:5) 18 arrows (11, 20, D:5) a +1,+2 orcish dagger a +0 orcish robe (-4, 25, D:5) a -1,+1 orcish trident a +0 orcish scale mail (9, 32, D:5) a -1,+0 orcish club (unseen) (4, 35, D:5) 18 darts Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (-26, 23, D:6) a +0,+1 orcish club (-19, 27, D:6) a jackal skeleton (-15, 39, D:6) a +0,+0 short sword Level 7 of the Dungeon [Shop] Kabbid's Weapon Shop a +1,+0 cutlass (59 gold) a +0,+1 orcish dagger (25 gold) a +1,+1 dagger of protection (101 gold) 8 bolts of frost (44 gold) a +0,+0 flail (38 gold) a +4 blowgun (101 gold) the cursed +1,+3 battleaxe of Giobaun {freeze, *Rage rElec MR+} (477 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. 23 bolts (50 gold) 20 bolts of flame (110 gold) a +0,+0 trident (46 gold) (0, 0, D:7) 9 arrows (-18, 2, D:7) a +0,+0 dagger (-18, 4, D:7) an arrow (-18, 5, D:7) an arrow a +0,+0 falchion a +0 robe a cursed +0,+0 mace a +0 robe a +1,+1 spear a +0 robe (-19, 9, D:7) a +0,+0 bow a +0,+0 battleaxe 9 arrows (-31, 10, D:7) 13 sling bullets (-32, 16, D:7) a -1,+1 orcish long sword a +0 orcish chain mail a +2,+1 orcish war axe a +0 orcish leather armour (-29, 16, D:7) a giant gecko corpse a -1,+0 orcish whip an orc corpse (-28, 16, D:7) a +0,+1 orcish club (-16, 20, D:7) a +0,+1 dwarven short sword Level 8 of the Dungeon (0, 0, D:8) a throwing net (still there?) a throwing net (still there?) (1, 1, D:8) an orange rat corpse (0, 2, D:8) 3 large rocks (1, 3, D:8) a +1,+2 orcish cutlass (2, 3, D:8) 2 large rocks (9, 9, D:8) a +2 leather armour (15, 9, D:8) a scroll of blinking (8, 10, D:8) 11 gold pieces