Dungeon Crawl Stone Soup version 0.29-a0-266-gf56f883ddd (webtiles) character file. Game seed: 17583612621141383653 38 KJlag the Conjurer (level 3, -5/19 HPs) Began as a Tengu Conjurer on Mar 6, 2022. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:10:17 (1386 turns). KJlag the Conjurer (Tengu Conjurer) Turns: 1386, Time: 00:10:17 Health: -5/19 AC: 3 Str: 7 XL: 3 Next: 43% Magic: 3/7 EV: 11 Int: 20 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . d - +5 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +5 whip (weapon) Armour c - a +0 leather armour (worn) Scrolls e - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of curing {unknown} b - 2 potions of magic Skills: - Level 0.2 Short Blades * Level 2.4 Dodging + Level 2.0 Stealth * Level 2.5 Spellcasting * Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 19% 3 Fulminant Prism Conj/Hex 7% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History A puff of flame appears from out of thin air! The puff of flame misses you. There is a stone staircase leading up here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Reactivating autopickup. You start resting. Magic restored. You start resting. HP restored. You see here 17 stones. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund Sigmund zaps a wand. The puff of flame misses you. There is a stone staircase leading up here. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (9) (lightly wounded, 77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (9) (lightly wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund zaps a wand. The puff of flame hits you! Ouch! That really hurt! Sigmund points at you and mumbles some strange words. You are confused. Sigmund points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. There is a faded altar of an unknown god here. Sigmund zaps a wand. The puff of flame hits you! You die... ...# #..# #..# #####..########### ##.....§§.......... ....§#..§##.####### # #...§.##.# #§.§..##{##### ##§@.###.....# ##§## #.#...=... #@# #.#...#### #<# #......? #.# #...$..... #########.# #..####### #....<....# #..# ....######### #. # You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 5 kobolds (D:1) A ball python (D:1) 4 bats (D:1) 24 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KJlag the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 166 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 420 | D:1 | Learned a level 2 spell: Searing Ray 591 | D:1 | Reached skill level 6 in Conjurations 685 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/7 1232 | D:2 | Found a faded altar of an unknown god. 1285 | D:2 | Noticed Sigmund 1386 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, serial_bayou, serial_bayou_crossing, serial_bayou_pond_a, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_pond_e, chequers_garden D:2: layout_loops_ring, ebering_ecumenical_altar_mist, serial_shops, nicolae_shop_behind_doors, kennysheep_generic_room_14, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.1 Short Blades | | 0.2 Dodging | | 2.4 Stealth | | 2.0 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Short sword || 3 Whip || 4 Kick || 2 Cast: Magic Dart || 19 Searing Ray || 18 Use: Potion || 2 Scroll || 1 Armor: Robe || 1 Leather armour || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1399 | 1369 | 30 | 354 | 789 | 2 | 699.5 | Dungeon | 1399 | 1369 | 30 | 354 | 789 | 2 | 699.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1311 daAuts D:2: 87 daAuts