Dungeon Crawl Stone Soup version 0.25-a0-435-g4b9beb1024 (webtiles) character file. Game seed: 11204764717932544417, levelgen mode: deterministic 1 Kabixx the Magician (level 1, 8/15 HPs) Began as a Deep Dwarf Wizard on Jan 27, 2020. Got out of the dungeon alive. The game lasted 00:00:44 (1010 turns). Kabixx the Magician (Deep Dwarf Wizard) Turns: 1010, Time: 00:00:45 Health: 8/15 AC: 2 Str: 10 XL: 1 Next: 16% Magic: 4/4 EV: 12 Int: 18 God: Gold: 4 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of enchant armour {unknown} Comestibles d - a ration Skills: + Level 2.1 Dodging - Level 2.4 Stealth * Level 2.7 Spellcasting + Level 0.8 Conjurations Level 0.8 Summonings Level 1.1 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 19% 2 ##..... Slow Hex #....... 26% 2 ##..... Conjure Flame Conj/Fire #....... 38% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 41% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * *+ * , ############### #≈≈≈≈.....≈≈≈≈### #≈≈≈.......≈≈≈#.## *, ,, * #≈≈.........≈≈#..####... , #≈...........≈#..'...... ≈.....≈≈≈.....≈..##..... .....≈...≈.....[##, ... * .....≈.@.≈.......# ,, . *.....≈...≈.....#.#* ,,.. , ≈.....≈≈≈.....≈#.# ,... #≈...........≈##.###.... #≈≈.........≈≈#......# * #≈≈≈.......≈≈≈##.##### #≈≈≈≈.....≈≈≈≈#..# * ##############.### ...# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kabixx the Deep Dwarf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 1010 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners, chequers_serial_rivers_micro_b Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 4 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------